esphome/esphome/components/bedjet/bedjet_const.h

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#pragma once
#include <set>
namespace esphome {
namespace bedjet {
static const char *const TAG = "bedjet";
enum BedjetMode : uint8_t {
/// BedJet is Off
MODE_STANDBY = 0,
/// BedJet is in Heat mode (limited to 4 hours)
MODE_HEAT = 1,
/// BedJet is in Turbo mode (high heat, limited time)
MODE_TURBO = 2,
/// BedJet is in Extended Heat mode (limited to 10 hours)
MODE_EXTHT = 3,
/// BedJet is in Cool mode (actually "Fan only" mode)
MODE_COOL = 4,
/// BedJet is in Dry mode (high speed, no heat)
MODE_DRY = 5,
/// BedJet is in "wait" mode, a step during a biorhythm program
MODE_WAIT = 6,
};
enum BedjetButton : uint8_t {
/// Turn BedJet off
BTN_OFF = 0x1,
/// Enter Cool mode (fan only)
BTN_COOL = 0x2,
/// Enter Heat mode (limited to 4 hours)
BTN_HEAT = 0x3,
/// Enter Turbo mode (high heat, limited to 10 minutes)
BTN_TURBO = 0x4,
/// Enter Dry mode (high speed, no heat)
BTN_DRY = 0x5,
/// Enter Extended Heat mode (limited to 10 hours)
BTN_EXTHT = 0x6,
/// Start the M1 biorhythm/preset program
BTN_M1 = 0x20,
/// Start the M2 biorhythm/preset program
BTN_M2 = 0x21,
/// Start the M3 biorhythm/preset program
BTN_M3 = 0x22,
/* These are "MAGIC" buttons */
/// Turn debug mode on/off
MAGIC_DEBUG_ON = 0x40,
MAGIC_DEBUG_OFF = 0x41,
/// Perform a connection test.
MAGIC_CONNTEST = 0x42,
/// Request a firmware update. This will also restart the Bedjet.
MAGIC_UPDATE = 0x43,
};
enum BedjetCommand : uint8_t {
CMD_BUTTON = 0x1,
CMD_SET_TEMP = 0x3,
CMD_STATUS = 0x6,
CMD_SET_FAN = 0x7,
CMD_SET_TIME = 0x8,
};
#define BEDJET_FAN_STEP_NAMES_ \
{ \
" 5%", " 10%", " 15%", " 20%", " 25%", " 30%", " 35%", " 40%", " 45%", " 50%", " 55%", " 60%", " 65%", " 70%", \
" 75%", " 80%", " 85%", " 90%", " 95%", "100%" \
}
static const char *const BEDJET_FAN_STEP_NAMES[20] = BEDJET_FAN_STEP_NAMES_;
static const std::string BEDJET_FAN_STEP_NAME_STRINGS[20] = BEDJET_FAN_STEP_NAMES_;
static const std::set<std::string> BEDJET_FAN_STEP_NAMES_SET BEDJET_FAN_STEP_NAMES_;
} // namespace bedjet
} // namespace esphome