esphome/esphome/components/api/api_pb2.h

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#pragma once
#include "proto.h"
namespace esphome {
namespace api {
namespace enums {
enum LegacyCoverState : uint32_t {
LEGACY_COVER_STATE_OPEN = 0,
LEGACY_COVER_STATE_CLOSED = 1,
};
enum CoverOperation : uint32_t {
COVER_OPERATION_IDLE = 0,
COVER_OPERATION_IS_OPENING = 1,
COVER_OPERATION_IS_CLOSING = 2,
};
enum LegacyCoverCommand : uint32_t {
LEGACY_COVER_COMMAND_OPEN = 0,
LEGACY_COVER_COMMAND_CLOSE = 1,
LEGACY_COVER_COMMAND_STOP = 2,
};
enum FanSpeed : uint32_t {
FAN_SPEED_LOW = 0,
FAN_SPEED_MEDIUM = 1,
FAN_SPEED_HIGH = 2,
};
enum LogLevel : uint32_t {
LOG_LEVEL_NONE = 0,
LOG_LEVEL_ERROR = 1,
LOG_LEVEL_WARN = 2,
LOG_LEVEL_INFO = 3,
LOG_LEVEL_DEBUG = 4,
LOG_LEVEL_VERBOSE = 5,
LOG_LEVEL_VERY_VERBOSE = 6,
};
enum ServiceArgType : uint32_t {
SERVICE_ARG_TYPE_BOOL = 0,
SERVICE_ARG_TYPE_INT = 1,
SERVICE_ARG_TYPE_FLOAT = 2,
SERVICE_ARG_TYPE_STRING = 3,
SERVICE_ARG_TYPE_BOOL_ARRAY = 4,
SERVICE_ARG_TYPE_INT_ARRAY = 5,
SERVICE_ARG_TYPE_FLOAT_ARRAY = 6,
SERVICE_ARG_TYPE_STRING_ARRAY = 7,
};
enum ClimateMode : uint32_t {
CLIMATE_MODE_OFF = 0,
CLIMATE_MODE_AUTO = 1,
CLIMATE_MODE_COOL = 2,
CLIMATE_MODE_HEAT = 3,
};
enum ClimateAction : uint32_t {
CLIMATE_ACTION_OFF = 0,
CLIMATE_ACTION_COOLING = 2,
CLIMATE_ACTION_HEATING = 3,
};
} // namespace enums
class HelloRequest : public ProtoMessage {
public:
std::string client_info{}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
};
class HelloResponse : public ProtoMessage {
public:
uint32_t api_version_major{0}; // NOLINT
uint32_t api_version_minor{0}; // NOLINT
std::string server_info{}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class ConnectRequest : public ProtoMessage {
public:
std::string password{}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
};
class ConnectResponse : public ProtoMessage {
public:
bool invalid_password{false}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class DisconnectRequest : public ProtoMessage {
public:
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
};
class DisconnectResponse : public ProtoMessage {
public:
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
};
class PingRequest : public ProtoMessage {
public:
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
};
class PingResponse : public ProtoMessage {
public:
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
};
class DeviceInfoRequest : public ProtoMessage {
public:
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
};
class DeviceInfoResponse : public ProtoMessage {
public:
bool uses_password{false}; // NOLINT
std::string name{}; // NOLINT
std::string mac_address{}; // NOLINT
std::string esphome_version{}; // NOLINT
std::string compilation_time{}; // NOLINT
std::string model{}; // NOLINT
bool has_deep_sleep{false}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class ListEntitiesRequest : public ProtoMessage {
public:
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
};
class ListEntitiesDoneResponse : public ProtoMessage {
public:
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
};
class SubscribeStatesRequest : public ProtoMessage {
public:
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
};
class ListEntitiesBinarySensorResponse : public ProtoMessage {
public:
std::string object_id{}; // NOLINT
uint32_t key{0}; // NOLINT
std::string name{}; // NOLINT
std::string unique_id{}; // NOLINT
std::string device_class{}; // NOLINT
bool is_status_binary_sensor{false}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class BinarySensorStateResponse : public ProtoMessage {
public:
uint32_t key{0}; // NOLINT
bool state{false}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class ListEntitiesCoverResponse : public ProtoMessage {
public:
std::string object_id{}; // NOLINT
uint32_t key{0}; // NOLINT
std::string name{}; // NOLINT
std::string unique_id{}; // NOLINT
bool assumed_state{false}; // NOLINT
bool supports_position{false}; // NOLINT
bool supports_tilt{false}; // NOLINT
std::string device_class{}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class CoverStateResponse : public ProtoMessage {
public:
uint32_t key{0}; // NOLINT
enums::LegacyCoverState legacy_state{}; // NOLINT
float position{0.0f}; // NOLINT
float tilt{0.0f}; // NOLINT
enums::CoverOperation current_operation{}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class CoverCommandRequest : public ProtoMessage {
public:
uint32_t key{0}; // NOLINT
bool has_legacy_command{false}; // NOLINT
enums::LegacyCoverCommand legacy_command{}; // NOLINT
bool has_position{false}; // NOLINT
float position{0.0f}; // NOLINT
bool has_tilt{false}; // NOLINT
float tilt{0.0f}; // NOLINT
bool stop{false}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class ListEntitiesFanResponse : public ProtoMessage {
public:
std::string object_id{}; // NOLINT
uint32_t key{0}; // NOLINT
std::string name{}; // NOLINT
std::string unique_id{}; // NOLINT
bool supports_oscillation{false}; // NOLINT
bool supports_speed{false}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class FanStateResponse : public ProtoMessage {
public:
uint32_t key{0}; // NOLINT
bool state{false}; // NOLINT
bool oscillating{false}; // NOLINT
enums::FanSpeed speed{}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class FanCommandRequest : public ProtoMessage {
public:
uint32_t key{0}; // NOLINT
bool has_state{false}; // NOLINT
bool state{false}; // NOLINT
bool has_speed{false}; // NOLINT
enums::FanSpeed speed{}; // NOLINT
bool has_oscillating{false}; // NOLINT
bool oscillating{false}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class ListEntitiesLightResponse : public ProtoMessage {
public:
std::string object_id{}; // NOLINT
uint32_t key{0}; // NOLINT
std::string name{}; // NOLINT
std::string unique_id{}; // NOLINT
bool supports_brightness{false}; // NOLINT
bool supports_rgb{false}; // NOLINT
bool supports_white_value{false}; // NOLINT
bool supports_color_temperature{false}; // NOLINT
float min_mireds{0.0f}; // NOLINT
float max_mireds{0.0f}; // NOLINT
std::vector<std::string> effects{}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class LightStateResponse : public ProtoMessage {
public:
uint32_t key{0}; // NOLINT
bool state{false}; // NOLINT
float brightness{0.0f}; // NOLINT
float red{0.0f}; // NOLINT
float green{0.0f}; // NOLINT
float blue{0.0f}; // NOLINT
float white{0.0f}; // NOLINT
float color_temperature{0.0f}; // NOLINT
std::string effect{}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class LightCommandRequest : public ProtoMessage {
public:
uint32_t key{0}; // NOLINT
bool has_state{false}; // NOLINT
bool state{false}; // NOLINT
bool has_brightness{false}; // NOLINT
float brightness{0.0f}; // NOLINT
bool has_rgb{false}; // NOLINT
float red{0.0f}; // NOLINT
float green{0.0f}; // NOLINT
float blue{0.0f}; // NOLINT
bool has_white{false}; // NOLINT
float white{0.0f}; // NOLINT
bool has_color_temperature{false}; // NOLINT
float color_temperature{0.0f}; // NOLINT
bool has_transition_length{false}; // NOLINT
uint32_t transition_length{0}; // NOLINT
bool has_flash_length{false}; // NOLINT
uint32_t flash_length{0}; // NOLINT
bool has_effect{false}; // NOLINT
std::string effect{}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class ListEntitiesSensorResponse : public ProtoMessage {
public:
std::string object_id{}; // NOLINT
uint32_t key{0}; // NOLINT
std::string name{}; // NOLINT
std::string unique_id{}; // NOLINT
std::string icon{}; // NOLINT
std::string unit_of_measurement{}; // NOLINT
int32_t accuracy_decimals{0}; // NOLINT
bool force_update{false}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class SensorStateResponse : public ProtoMessage {
public:
uint32_t key{0}; // NOLINT
float state{0.0f}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
};
class ListEntitiesSwitchResponse : public ProtoMessage {
public:
std::string object_id{}; // NOLINT
uint32_t key{0}; // NOLINT
std::string name{}; // NOLINT
std::string unique_id{}; // NOLINT
std::string icon{}; // NOLINT
bool assumed_state{false}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class SwitchStateResponse : public ProtoMessage {
public:
uint32_t key{0}; // NOLINT
bool state{false}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class SwitchCommandRequest : public ProtoMessage {
public:
uint32_t key{0}; // NOLINT
bool state{false}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class ListEntitiesTextSensorResponse : public ProtoMessage {
public:
std::string object_id{}; // NOLINT
uint32_t key{0}; // NOLINT
std::string name{}; // NOLINT
std::string unique_id{}; // NOLINT
std::string icon{}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
};
class TextSensorStateResponse : public ProtoMessage {
public:
uint32_t key{0}; // NOLINT
std::string state{}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
};
class SubscribeLogsRequest : public ProtoMessage {
public:
enums::LogLevel level{}; // NOLINT
bool dump_config{false}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class SubscribeLogsResponse : public ProtoMessage {
public:
enums::LogLevel level{}; // NOLINT
std::string tag{}; // NOLINT
std::string message{}; // NOLINT
bool send_failed{false}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class SubscribeHomeassistantServicesRequest : public ProtoMessage {
public:
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
};
class HomeassistantServiceMap : public ProtoMessage {
public:
std::string key{}; // NOLINT
std::string value{}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
};
class HomeassistantServiceResponse : public ProtoMessage {
public:
std::string service{}; // NOLINT
std::vector<HomeassistantServiceMap> data{}; // NOLINT
std::vector<HomeassistantServiceMap> data_template{}; // NOLINT
std::vector<HomeassistantServiceMap> variables{}; // NOLINT
bool is_event{false}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class SubscribeHomeAssistantStatesRequest : public ProtoMessage {
public:
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
};
class SubscribeHomeAssistantStateResponse : public ProtoMessage {
public:
std::string entity_id{}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
};
class HomeAssistantStateResponse : public ProtoMessage {
public:
std::string entity_id{}; // NOLINT
std::string state{}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
};
class GetTimeRequest : public ProtoMessage {
public:
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
};
class GetTimeResponse : public ProtoMessage {
public:
uint32_t epoch_seconds{0}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
};
class ListEntitiesServicesArgument : public ProtoMessage {
public:
std::string name{}; // NOLINT
enums::ServiceArgType type{}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class ListEntitiesServicesResponse : public ProtoMessage {
public:
std::string name{}; // NOLINT
uint32_t key{0}; // NOLINT
std::vector<ListEntitiesServicesArgument> args{}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
};
class ExecuteServiceArgument : public ProtoMessage {
public:
bool bool_{false}; // NOLINT
int32_t legacy_int{0}; // NOLINT
float float_{0.0f}; // NOLINT
std::string string_{}; // NOLINT
int32_t int_{0}; // NOLINT
std::vector<bool> bool_array{}; // NOLINT
std::vector<int32_t> int_array{}; // NOLINT
std::vector<float> float_array{}; // NOLINT
std::vector<std::string> string_array{}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class ExecuteServiceRequest : public ProtoMessage {
public:
uint32_t key{0}; // NOLINT
std::vector<ExecuteServiceArgument> args{}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
};
class ListEntitiesCameraResponse : public ProtoMessage {
public:
std::string object_id{}; // NOLINT
uint32_t key{0}; // NOLINT
std::string name{}; // NOLINT
std::string unique_id{}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
};
class CameraImageResponse : public ProtoMessage {
public:
uint32_t key{0}; // NOLINT
std::string data{}; // NOLINT
bool done{false}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class CameraImageRequest : public ProtoMessage {
public:
bool single{false}; // NOLINT
bool stream{false}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class ListEntitiesClimateResponse : public ProtoMessage {
public:
std::string object_id{}; // NOLINT
uint32_t key{0}; // NOLINT
std::string name{}; // NOLINT
std::string unique_id{}; // NOLINT
bool supports_current_temperature{false}; // NOLINT
bool supports_two_point_target_temperature{false}; // NOLINT
std::vector<enums::ClimateMode> supported_modes{}; // NOLINT
float visual_min_temperature{0.0f}; // NOLINT
float visual_max_temperature{0.0f}; // NOLINT
float visual_temperature_step{0.0f}; // NOLINT
bool supports_away{false}; // NOLINT
bool supports_action{false}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class ClimateStateResponse : public ProtoMessage {
public:
uint32_t key{0}; // NOLINT
enums::ClimateMode mode{}; // NOLINT
float current_temperature{0.0f}; // NOLINT
float target_temperature{0.0f}; // NOLINT
float target_temperature_low{0.0f}; // NOLINT
float target_temperature_high{0.0f}; // NOLINT
bool away{false}; // NOLINT
enums::ClimateAction action{}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class ClimateCommandRequest : public ProtoMessage {
public:
uint32_t key{0}; // NOLINT
bool has_mode{false}; // NOLINT
enums::ClimateMode mode{}; // NOLINT
bool has_target_temperature{false}; // NOLINT
float target_temperature{0.0f}; // NOLINT
bool has_target_temperature_low{false}; // NOLINT
float target_temperature_low{0.0f}; // NOLINT
bool has_target_temperature_high{false}; // NOLINT
float target_temperature_high{0.0f}; // NOLINT
bool has_away{false}; // NOLINT
bool away{false}; // NOLINT
void encode(ProtoWriteBuffer buffer) const override;
void dump_to(std::string &out) const override;
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
} // namespace api
} // namespace esphome