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Addressable Lights (#294)
This commit is contained in:
parent
a51eaa93b5
commit
00ff99cc7d
4 changed files with 118 additions and 87 deletions
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@ -25,8 +25,8 @@ light_ns = esphomelib_ns.namespace('light')
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LightState = light_ns.class_('LightState', Nameable, Component)
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MakeLight = Application.struct('MakeLight')
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LightOutput = light_ns.class_('LightOutput')
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FastLEDLightOutputComponent = light_ns.class_('FastLEDLightOutputComponent', LightOutput)
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FastLEDLightOutputComponentRef = FastLEDLightOutputComponent.operator('ref')
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AddressableLight = light_ns.class_('AddressableLight')
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AddressableLightRef = AddressableLight.operator('ref')
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# Actions
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ToggleAction = light_ns.class_('ToggleAction', Action)
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@ -44,28 +44,30 @@ LambdaLightEffect = light_ns.class_('LambdaLightEffect', LightEffect)
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StrobeLightEffect = light_ns.class_('StrobeLightEffect', LightEffect)
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StrobeLightEffectColor = light_ns.class_('StrobeLightEffectColor', LightEffect)
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FlickerLightEffect = light_ns.class_('FlickerLightEffect', LightEffect)
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BaseFastLEDLightEffect = light_ns.class_('BaseFastLEDLightEffect', LightEffect)
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FastLEDLambdaLightEffect = light_ns.class_('FastLEDLambdaLightEffect', BaseFastLEDLightEffect)
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FastLEDRainbowLightEffect = light_ns.class_('FastLEDRainbowLightEffect', BaseFastLEDLightEffect)
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FastLEDColorWipeEffect = light_ns.class_('FastLEDColorWipeEffect', BaseFastLEDLightEffect)
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FastLEDColorWipeEffectColor = light_ns.class_('FastLEDColorWipeEffectColor', BaseFastLEDLightEffect)
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FastLEDScanEffect = light_ns.class_('FastLEDScanEffect', BaseFastLEDLightEffect)
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FastLEDScanEffectColor = light_ns.class_('FastLEDScanEffectColor', BaseFastLEDLightEffect)
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FastLEDTwinkleEffect = light_ns.class_('FastLEDTwinkleEffect', BaseFastLEDLightEffect)
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FastLEDRandomTwinkleEffect = light_ns.class_('FastLEDRandomTwinkleEffect', BaseFastLEDLightEffect)
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FastLEDFireworksEffect = light_ns.class_('FastLEDFireworksEffect', BaseFastLEDLightEffect)
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FastLEDFlickerEffect = light_ns.class_('FastLEDFlickerEffect', BaseFastLEDLightEffect)
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AddressableLightEffect = light_ns.class_('AddressableLightEffect', LightEffect)
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AddressableLambdaLightEffect = light_ns.class_('AddressableLambdaLightEffect',
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AddressableLightEffect)
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AddressableRainbowLightEffect = light_ns.class_('AddressableRainbowLightEffect',
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AddressableLightEffect)
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AddressableColorWipeEffect = light_ns.class_('AddressableColorWipeEffect', AddressableLightEffect)
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AddressableColorWipeEffectColor = light_ns.struct('AddressableColorWipeEffectColor')
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AddressableScanEffect = light_ns.class_('AddressableScanEffect', AddressableLightEffect)
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AddressableTwinkleEffect = light_ns.class_('AddressableTwinkleEffect', AddressableLightEffect)
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AddressableRandomTwinkleEffect = light_ns.class_('AddressableRandomTwinkleEffect',
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AddressableLightEffect)
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AddressableFireworksEffect = light_ns.class_('AddressableFireworksEffect', AddressableLightEffect)
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AddressableFlickerEffect = light_ns.class_('AddressableFlickerEffect', AddressableLightEffect)
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CONF_STROBE = 'strobe'
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CONF_FLICKER = 'flicker'
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CONF_FASTLED_LAMBDA = 'fastled_lambda'
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CONF_FASTLED_RAINBOW = 'fastled_rainbow'
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CONF_FASTLED_COLOR_WIPE = 'fastled_color_wipe'
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CONF_FASTLED_SCAN = 'fastled_scan'
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CONF_FASTLED_TWINKLE = 'fastled_twinkle'
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CONF_FASTLED_RANDOM_TWINKLE = 'fastled_random_twinkle'
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CONF_FASTLED_FIREWORKS = 'fastled_fireworks'
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CONF_FASTLED_FLICKER = 'fastled_flicker'
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CONF_ADDRESSABLE_LAMBDA = 'addressable_lambda'
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CONF_ADDRESSABLE_RAINBOW = 'addressable_rainbow'
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CONF_ADDRESSABLE_COLOR_WIPE = 'addressable_color_wipe'
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CONF_ADDRESSABLE_SCAN = 'addressable_scan'
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CONF_ADDRESSABLE_TWINKLE = 'addressable_twinkle'
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CONF_ADDRESSABLE_RANDOM_TWINKLE = 'addressable_random_twinkle'
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CONF_ADDRESSABLE_FIREWORKS = 'addressable_fireworks'
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CONF_ADDRESSABLE_FLICKER = 'addressable_flicker'
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CONF_ADD_LED_INTERVAL = 'add_led_interval'
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CONF_REVERSE = 'reverse'
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@ -80,10 +82,10 @@ CONF_INTENSITY = 'intensity'
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BINARY_EFFECTS = [CONF_LAMBDA, CONF_STROBE]
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MONOCHROMATIC_EFFECTS = BINARY_EFFECTS + [CONF_FLICKER]
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RGB_EFFECTS = MONOCHROMATIC_EFFECTS + [CONF_RANDOM]
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FASTLED_EFFECTS = RGB_EFFECTS + [CONF_FASTLED_LAMBDA, CONF_FASTLED_RAINBOW, CONF_FASTLED_COLOR_WIPE,
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CONF_FASTLED_SCAN, CONF_FASTLED_TWINKLE,
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CONF_FASTLED_RANDOM_TWINKLE, CONF_FASTLED_FIREWORKS,
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CONF_FASTLED_FLICKER]
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ADDRESSABLE_EFFECTS = RGB_EFFECTS + [CONF_ADDRESSABLE_LAMBDA, CONF_ADDRESSABLE_RAINBOW,
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CONF_ADDRESSABLE_COLOR_WIPE, CONF_ADDRESSABLE_SCAN,
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CONF_ADDRESSABLE_TWINKLE, CONF_ADDRESSABLE_RANDOM_TWINKLE,
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CONF_ADDRESSABLE_FIREWORKS, CONF_ADDRESSABLE_FLICKER]
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EFFECTS_SCHEMA = vol.Schema({
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vol.Optional(CONF_LAMBDA): vol.Schema({
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@ -117,58 +119,59 @@ EFFECTS_SCHEMA = vol.Schema({
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vol.Optional(CONF_ALPHA): cv.percentage,
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vol.Optional(CONF_INTENSITY): cv.percentage,
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}),
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vol.Optional(CONF_FASTLED_LAMBDA): vol.Schema({
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vol.Optional(CONF_ADDRESSABLE_LAMBDA): vol.Schema({
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vol.Required(CONF_NAME): cv.string,
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vol.Required(CONF_LAMBDA): cv.lambda_,
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vol.Optional(CONF_UPDATE_INTERVAL, default='0ms'): cv.positive_time_period_milliseconds,
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}),
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vol.Optional(CONF_FASTLED_RAINBOW): vol.Schema({
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cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(FastLEDRainbowLightEffect),
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vol.Optional(CONF_ADDRESSABLE_RAINBOW): vol.Schema({
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cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(AddressableRainbowLightEffect),
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vol.Optional(CONF_NAME, default="Rainbow"): cv.string,
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vol.Optional(CONF_SPEED): cv.uint32_t,
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vol.Optional(CONF_WIDTH): cv.uint32_t,
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}),
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vol.Optional(CONF_FASTLED_COLOR_WIPE): vol.Schema({
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cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(FastLEDColorWipeEffect),
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vol.Optional(CONF_ADDRESSABLE_COLOR_WIPE): vol.Schema({
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cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(AddressableColorWipeEffect),
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vol.Optional(CONF_NAME, default="Color Wipe"): cv.string,
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vol.Optional(CONF_COLORS): cv.ensure_list({
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vol.Optional(CONF_RED, default=1.0): cv.percentage,
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vol.Optional(CONF_GREEN, default=1.0): cv.percentage,
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vol.Optional(CONF_BLUE, default=1.0): cv.percentage,
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vol.Optional(CONF_WHITE, default=1.0): cv.percentage,
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vol.Optional(CONF_RANDOM, default=False): cv.boolean,
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vol.Required(CONF_NUM_LEDS): vol.All(cv.uint32_t, vol.Range(min=1)),
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}),
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vol.Optional(CONF_ADD_LED_INTERVAL): cv.positive_time_period_milliseconds,
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vol.Optional(CONF_REVERSE): cv.boolean,
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}),
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vol.Optional(CONF_FASTLED_SCAN): vol.Schema({
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cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(FastLEDScanEffect),
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vol.Optional(CONF_ADDRESSABLE_SCAN): vol.Schema({
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cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(AddressableScanEffect),
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vol.Optional(CONF_NAME, default="Scan"): cv.string,
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vol.Optional(CONF_MOVE_INTERVAL): cv.positive_time_period_milliseconds,
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}),
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vol.Optional(CONF_FASTLED_TWINKLE): vol.Schema({
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cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(FastLEDTwinkleEffect),
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vol.Optional(CONF_ADDRESSABLE_TWINKLE): vol.Schema({
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cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(AddressableTwinkleEffect),
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vol.Optional(CONF_NAME, default="Twinkle"): cv.string,
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vol.Optional(CONF_TWINKLE_PROBABILITY): cv.percentage,
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vol.Optional(CONF_PROGRESS_INTERVAL): cv.positive_time_period_milliseconds,
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}),
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vol.Optional(CONF_FASTLED_RANDOM_TWINKLE): vol.Schema({
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cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(FastLEDRandomTwinkleEffect),
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vol.Optional(CONF_ADDRESSABLE_RANDOM_TWINKLE): vol.Schema({
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cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(AddressableRandomTwinkleEffect),
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vol.Optional(CONF_NAME, default="Random Twinkle"): cv.string,
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vol.Optional(CONF_TWINKLE_PROBABILITY): cv.percentage,
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vol.Optional(CONF_PROGRESS_INTERVAL): cv.positive_time_period_milliseconds,
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}),
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vol.Optional(CONF_FASTLED_FIREWORKS): vol.Schema({
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cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(FastLEDFireworksEffect),
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vol.Optional(CONF_ADDRESSABLE_FIREWORKS): vol.Schema({
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cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(AddressableFireworksEffect),
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vol.Optional(CONF_NAME, default="Fireworks"): cv.string,
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vol.Optional(CONF_UPDATE_INTERVAL): cv.positive_time_period_milliseconds,
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vol.Optional(CONF_SPARK_PROBABILITY): cv.percentage,
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vol.Optional(CONF_USE_RANDOM_COLOR): cv.boolean,
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vol.Optional(CONF_FADE_OUT_RATE): cv.uint8_t,
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}),
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vol.Optional(CONF_FASTLED_FLICKER): vol.Schema({
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cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(FastLEDFlickerEffect),
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vol.Optional(CONF_NAME, default="FastLED Flicker"): cv.string,
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vol.Optional(CONF_ADDRESSABLE_FLICKER): vol.Schema({
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cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(AddressableFlickerEffect),
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vol.Optional(CONF_NAME, default="Addressable Flicker"): cv.string,
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vol.Optional(CONF_UPDATE_INTERVAL): cv.positive_time_period_milliseconds,
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vol.Optional(CONF_INTENSITY): cv.percentage,
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}),
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@ -182,33 +185,59 @@ def validate_effects(allowed_effects):
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value = [value]
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names = set()
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ret = []
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errors = []
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for i, effect in enumerate(value):
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path = [i] if is_list else []
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if not isinstance(effect, dict):
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raise vol.Invalid("Each effect must be a dictionary, not {}".format(type(value)),
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errors.append(
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vol.Invalid("Each effect must be a dictionary, not {}".format(type(value)),
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path)
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)
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continue
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if len(effect) > 1:
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raise vol.Invalid("Each entry in the 'effects:' option must be a single effect.",
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errors.append(
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vol.Invalid("Each entry in the 'effects:' option must be a single effect.",
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path)
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)
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continue
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if not effect:
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raise vol.Invalid("Found no effect for the {}th entry in 'effects:'!".format(i),
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errors.append(
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vol.Invalid("Found no effect for the {}th entry in 'effects:'!".format(i),
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path)
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)
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continue
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key = next(iter(effect.keys()))
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if key.startswith('fastled'):
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errors.append(
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vol.Invalid("FastLED effects have been renamed to addressable effects. "
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"Please use '{}'".format(key.replace('fastled', 'addressable')),
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path)
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)
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continue
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if key not in allowed_effects:
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raise vol.Invalid("The effect '{}' does not exist or is not allowed for this "
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errors.append(
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vol.Invalid("The effect '{}' does not exist or is not allowed for this "
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"light type".format(key), path)
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)
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continue
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effect[key] = effect[key] or {}
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try:
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conf = EFFECTS_SCHEMA(effect)
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except vol.Invalid as err:
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err.prepend(path)
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raise err
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errors.append(err)
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continue
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name = conf[key][CONF_NAME]
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if name in names:
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raise vol.Invalid(u"Found the effect name '{}' twice. All effects must have "
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errors.append(
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vol.Invalid(u"Found the effect name '{}' twice. All effects must have "
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u"unique names".format(name), [i])
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)
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continue
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names.add(name)
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ret.append(conf)
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if errors:
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raise vol.MultipleInvalid(errors)
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return ret
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return validator
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@ -260,21 +289,22 @@ def build_effect(full_config):
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if CONF_INTENSITY in config:
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add(effect.set_intensity(config[CONF_INTENSITY]))
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yield effect
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elif key == CONF_FASTLED_LAMBDA:
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args = [(FastLEDLightOutputComponentRef, 'it')]
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elif key == CONF_ADDRESSABLE_LAMBDA:
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args = [(AddressableLightRef, 'it')]
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for lambda_ in process_lambda(config[CONF_LAMBDA], args):
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yield None
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yield FastLEDLambdaLightEffect.new(config[CONF_NAME], lambda_, config[CONF_UPDATE_INTERVAL])
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elif key == CONF_FASTLED_RAINBOW:
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rhs = FastLEDRainbowLightEffect.new(config[CONF_NAME])
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yield AddressableLambdaLightEffect.new(config[CONF_NAME], lambda_,
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config[CONF_UPDATE_INTERVAL])
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elif key == CONF_ADDRESSABLE_RAINBOW:
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rhs = AddressableRainbowLightEffect.new(config[CONF_NAME])
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effect = Pvariable(config[CONF_EFFECT_ID], rhs)
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if CONF_SPEED in config:
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add(effect.set_speed(config[CONF_SPEED]))
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if CONF_WIDTH in config:
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add(effect.set_width(config[CONF_WIDTH]))
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yield effect
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elif key == CONF_FASTLED_COLOR_WIPE:
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rhs = FastLEDColorWipeEffect.new(config[CONF_NAME])
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elif key == CONF_ADDRESSABLE_COLOR_WIPE:
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rhs = AddressableColorWipeEffect.new(config[CONF_NAME])
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effect = Pvariable(config[CONF_EFFECT_ID], rhs)
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if CONF_ADD_LED_INTERVAL in config:
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add(effect.set_add_led_interval(config[CONF_ADD_LED_INTERVAL]))
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@ -283,40 +313,41 @@ def build_effect(full_config):
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colors = []
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for color in config.get(CONF_COLORS, []):
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colors.append(StructInitializer(
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FastLEDColorWipeEffectColor,
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('r', color[CONF_RED]),
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('g', color[CONF_GREEN]),
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('b', color[CONF_BLUE]),
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AddressableColorWipeEffectColor,
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('r', int(round(color[CONF_RED] * 255))),
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('g', int(round(color[CONF_GREEN] * 255))),
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('b', int(round(color[CONF_BLUE] * 255))),
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('w', int(round(color[CONF_WHITE] * 255))),
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('random', color[CONF_RANDOM]),
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('num_leds', color[CONF_NUM_LEDS]),
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))
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if colors:
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add(effect.set_colors(ArrayInitializer(*colors)))
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yield effect
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elif key == CONF_FASTLED_SCAN:
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rhs = FastLEDScanEffect.new(config[CONF_NAME])
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elif key == CONF_ADDRESSABLE_SCAN:
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rhs = AddressableScanEffect.new(config[CONF_NAME])
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effect = Pvariable(config[CONF_EFFECT_ID], rhs)
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if CONF_MOVE_INTERVAL in config:
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add(effect.set_move_interval(config[CONF_MOVE_INTERVAL]))
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yield effect
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elif key == CONF_FASTLED_TWINKLE:
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rhs = FastLEDTwinkleEffect.new(config[CONF_NAME])
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elif key == CONF_ADDRESSABLE_TWINKLE:
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rhs = AddressableTwinkleEffect.new(config[CONF_NAME])
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effect = Pvariable(config[CONF_EFFECT_ID], rhs)
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if CONF_TWINKLE_PROBABILITY in config:
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add(effect.set_twinkle_probability(config[CONF_TWINKLE_PROBABILITY]))
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if CONF_PROGRESS_INTERVAL in config:
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add(effect.set_progress_interval(config[CONF_PROGRESS_INTERVAL]))
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yield effect
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elif key == CONF_FASTLED_RANDOM_TWINKLE:
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rhs = FastLEDRandomTwinkleEffect.new(config[CONF_NAME])
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elif key == CONF_ADDRESSABLE_RANDOM_TWINKLE:
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rhs = AddressableRandomTwinkleEffect.new(config[CONF_NAME])
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effect = Pvariable(config[CONF_EFFECT_ID], rhs)
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if CONF_TWINKLE_PROBABILITY in config:
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add(effect.set_twinkle_probability(config[CONF_TWINKLE_PROBABILITY]))
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if CONF_PROGRESS_INTERVAL in config:
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add(effect.set_progress_interval(config[CONF_PROGRESS_INTERVAL]))
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yield effect
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elif key == CONF_FASTLED_FIREWORKS:
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rhs = FastLEDFireworksEffect.new(config[CONF_NAME])
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elif key == CONF_ADDRESSABLE_FIREWORKS:
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rhs = AddressableFireworksEffect.new(config[CONF_NAME])
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effect = Pvariable(config[CONF_EFFECT_ID], rhs)
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if CONF_UPDATE_INTERVAL in config:
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add(effect.set_update_interval(config[CONF_UPDATE_INTERVAL]))
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@ -327,8 +358,8 @@ def build_effect(full_config):
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if CONF_FADE_OUT_RATE in config:
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add(effect.set_spark_probability(config[CONF_FADE_OUT_RATE]))
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yield effect
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elif key == CONF_FASTLED_FLICKER:
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rhs = FastLEDFlickerEffect.new(config[CONF_NAME])
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elif key == CONF_ADDRESSABLE_FLICKER:
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rhs = AddressableFlickerEffect.new(config[CONF_NAME])
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effect = Pvariable(config[CONF_EFFECT_ID], rhs)
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if CONF_UPDATE_INTERVAL in config:
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add(effect.set_update_interval(config[CONF_UPDATE_INTERVAL]))
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@ -70,7 +70,7 @@ PLATFORM_SCHEMA = cv.nameable(light.LIGHT_PLATFORM_SCHEMA.extend({
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vol.Optional(CONF_COLOR_CORRECT): vol.All([cv.percentage], vol.Length(min=3, max=3)),
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vol.Optional(CONF_DEFAULT_TRANSITION_LENGTH): cv.positive_time_period_milliseconds,
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vol.Optional(CONF_POWER_SUPPLY): cv.use_variable_id(PowerSupplyComponent),
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vol.Optional(CONF_EFFECTS): light.validate_effects(light.FASTLED_EFFECTS),
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vol.Optional(CONF_EFFECTS): light.validate_effects(light.ADDRESSABLE_EFFECTS),
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}).extend(cv.COMPONENT_SCHEMA.schema), validate)
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@ -48,7 +48,7 @@ PLATFORM_SCHEMA = cv.nameable(light.LIGHT_PLATFORM_SCHEMA.extend({
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vol.Optional(CONF_COLOR_CORRECT): vol.All([cv.percentage], vol.Length(min=3, max=3)),
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vol.Optional(CONF_DEFAULT_TRANSITION_LENGTH): cv.positive_time_period_milliseconds,
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vol.Optional(CONF_POWER_SUPPLY): cv.use_variable_id(PowerSupplyComponent),
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vol.Optional(CONF_EFFECTS): light.validate_effects(light.FASTLED_EFFECTS),
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vol.Optional(CONF_EFFECTS): light.validate_effects(light.ADDRESSABLE_EFFECTS),
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}).extend(cv.COMPONENT_SCHEMA.schema))
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@ -715,8 +715,8 @@ light:
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color_correct: [75%, 100%, 50%]
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name: "FastLED WS2811 Light"
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||||
effects:
|
||||
- fastled_color_wipe:
|
||||
- fastled_color_wipe:
|
||||
- addressable_color_wipe:
|
||||
- addressable_color_wipe:
|
||||
name: Color Wipe Effect With Custom Values
|
||||
colors:
|
||||
- red: 100%
|
||||
|
@ -729,29 +729,29 @@ light:
|
|||
num_leds: 1
|
||||
add_led_interval: 100ms
|
||||
reverse: False
|
||||
- fastled_scan:
|
||||
- fastled_scan:
|
||||
- addressable_scan:
|
||||
- addressable_scan:
|
||||
name: Scan Effect With Custom Values
|
||||
move_interval: 100ms
|
||||
- fastled_twinkle:
|
||||
- fastled_twinkle:
|
||||
- addressable_twinkle:
|
||||
- addressable_twinkle:
|
||||
name: Twinkle Effect With Custom Values
|
||||
twinkle_probability: 5%
|
||||
progress_interval: 4ms
|
||||
- fastled_random_twinkle:
|
||||
- fastled_random_twinkle:
|
||||
- addressable_random_twinkle:
|
||||
- addressable_random_twinkle:
|
||||
name: Random Twinkle Effect With Custom Values
|
||||
twinkle_probability: 5%
|
||||
progress_interval: 32ms
|
||||
- fastled_fireworks:
|
||||
- fastled_fireworks:
|
||||
- addressable_fireworks:
|
||||
- addressable_fireworks:
|
||||
name: Fireworks Effect With Custom Values
|
||||
update_interval: 32ms
|
||||
spark_probability: 10%
|
||||
use_random_color: false
|
||||
fade_out_rate: 120
|
||||
- fastled_flicker:
|
||||
- fastled_flicker:
|
||||
- addressable_flicker:
|
||||
- addressable_flicker:
|
||||
name: Flicker Effect With Custom Values
|
||||
update_interval: 16ms
|
||||
intensity: 5%
|
||||
|
|
Loading…
Reference in a new issue