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new touchscreen interface structure
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parent
f3684362ad
commit
01cd131fd6
3 changed files with 11 additions and 78 deletions
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@ -10,45 +10,24 @@ static const char *const TAG = "icnt86";
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#define UWORD uint16_t
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#define UDOUBLE uint32_t
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void ICNT86TouchscreenStore::gpio_intr(ICNT86TouchscreenStore *store) { store->touch = true; }
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float ICNT86Touchscreen::get_setup_priority() const { return setup_priority::HARDWARE - 1.0f; }
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void ICNT86Touchscreen::setup() {
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ESP_LOGCONFIG(TAG, "Setting up icnt86 Touchscreen...");
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// Register interrupt pin
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this->interrupt_pin_->pin_mode(gpio::FLAG_INPUT | gpio::FLAG_PULLUP);
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this->interrupt_pin_->setup();
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this->store_.pin = this->interrupt_pin_->to_isr();
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this->interrupt_pin_->attach_interrupt(ICNT86TouchscreenStore::gpio_intr, &this->store_,
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gpio::INTERRUPT_FALLING_EDGE);
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this->attach_interrupt_(interrupt_pin_, gpio::INTERRUPT_FALLING_EDGE);
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// Perform reset if necessary
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if (this->reset_pin_ != nullptr) {
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this->reset_pin_->setup();
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this->reset_();
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}
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// Update display dimensions if they were updated during display setup
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this->display_width_ = this->display_->get_width();
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this->display_height_ = this->display_->get_height();
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this->rotation_ = static_cast<TouchRotation>(this->display_->get_rotation());
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// Trigger initial read to activate the interrupt
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this->store_.touch = true;
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this->store_.touched = true;
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}
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void ICNT86Touchscreen::loop() {
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if (!this->store_.touch) {
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for (auto *listener : this->touch_listeners_)
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listener->release();
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return;
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}
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ESP_LOGD(TAG, "touch");
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this->store_.touch = false;
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void ICNT86Touchscreen::update_touches() {
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char buf[100];
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char mask[1] = {0x00};
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// Read report length
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@ -56,47 +35,22 @@ void ICNT86Touchscreen::loop() {
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this->ICNT_Read_(0x1001, buf, 1);
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uint8_t touch_count = buf[0];
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ESP_LOGD(TAG, "Touch count: %d", touch_count);
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if (buf[0] == 0x00 || (touch_count > 5 || touch_count < 1)) { // No new touch
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this->reset_touch_sensor_();
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if (touch_count == 0x00 || (touch_count > 5 || touch_count < 1)) { // No new touch
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return;
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} else {
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this->ICNT_Read_(0x1002, buf, touch_count * 7);
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this->ICNT_Write_(0x1001, mask, 1);
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ESP_LOGD(TAG, "Touch count: %d", touch_count);
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for (UBYTE i = 0; i < touch_count; i++) {
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UWORD X = ((UWORD) buf[2 + 7 * i] << 8) + buf[1 + 7 * i];
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UWORD Y = ((UWORD) buf[4 + 7 * i] << 8) + buf[3 + 7 * i];
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UWORD P = buf[5 + 7 * i];
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UWORD TouchEvenid = buf[6 + 7 * i];
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ESP_LOGD(TAG, "Touch x: %d, y: %d, p: %d", X, Y, P);
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TouchPoint tp;
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switch (this->rotation_) {
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case ROTATE_0_DEGREES:
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// Origin is top right, so mirror X by default
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tp.x = Y;
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tp.y = X;
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break;
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case ROTATE_90_DEGREES:
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tp.x = X;
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tp.y = Y;
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break;
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case ROTATE_180_DEGREES:
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tp.x = this->display_width_ - Y;
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tp.y = this->display_height_ - X;
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break;
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case ROTATE_270_DEGREES:
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tp.x = this->display_height_ - X;
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tp.y = this->display_width_ - Y;
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break;
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}
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tp.id = TouchEvenid;
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tp.state = P;
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ESP_LOGD(TAG, "Touch x: %d, y: %d, p: %d", tp.x, tp.y, P);
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this->defer([this, tp]() { this->send_touch_(tp); });
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this->set_raw_touch_position_(TouchEvenid, X, Y, P);
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}
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}
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}
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@ -125,14 +79,6 @@ void ICNT86Touchscreen::dump_config() {
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LOG_PIN(" Reset Pin: ", this->reset_pin_);
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}
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void ICNT86Touchscreen::reset_touch_sensor_() {
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this->ICNT_Write_(0x1001, mask, 1);
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touch_count = 0;
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for (auto *listener : this->touch_listeners_)
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listener->release();
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return;
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}
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void ICNT86Touchscreen::ICNT_Read_(UWORD Reg, char *Data, UBYTE len) { this->I2C_Read_Byte_(Reg, Data, len); }
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void ICNT86Touchscreen::ICNT_Write_(UWORD Reg, char *Data, UBYTE len) { this->I2C_Write_Byte_(Reg, Data, len); }
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@ -8,29 +8,20 @@
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namespace esphome {
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namespace icnt86 {
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using namespace touchscreen;
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#define UBYTE uint8_t
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#define UWORD uint16_t
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#define UDOUBLE uint32_t
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struct ICNT86TouchscreenStore {
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volatile bool touch;
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ISRInternalGPIOPin pin;
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static void gpio_intr(ICNT86TouchscreenStore *store);
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};
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class ICNT86Touchscreen : public Touchscreen, public Component, public i2c::I2CDevice {
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class ICNT86Touchscreen : public touchscreen::Touchscreen, public i2c::I2CDevice {
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public:
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void setup() override;
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void loop() override;
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void dump_config() override;
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float get_setup_priority() const override;
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void set_interrupt_pin(InternalGPIOPin *pin) { this->interrupt_pin_ = pin; }
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void set_reset_pin(GPIOPin *pin) { this->reset_pin_ = pin; }
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protected:
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void update_touches() override;
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void reset_();
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void I2C_Write_Byte_(UWORD Reg, char *Data, UBYTE len);
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void ICNT_Read_(UWORD Reg, char *Data, UBYTE len);
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@ -38,10 +29,7 @@ class ICNT86Touchscreen : public Touchscreen, public Component, public i2c::I2CD
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void I2C_Read_Byte_(UWORD Reg, char *Data, UBYTE len);
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void ICNT_ReadVersion_();
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void reset_touch_sensor_();
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ICNT86TouchscreenStore store_;
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InternalGPIOPin *interrupt_pin_;
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InternalGPIOPin *interrupt_pin_{};
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GPIOPin *reset_pin_{nullptr};
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@ -33,7 +33,7 @@ CONF_TRANSFORM = "transform"
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TOUCHSCREEN_SCHEMA = cv.Schema(
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{
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cv.GenerateID(CONF_DISPLAY): cv.use_id(display.Display),
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cv.GenerateID(CONF_DISPLAY): cv.use_id(display.DisplayBuffer),
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cv.Optional(CONF_TRANSFORM): cv.Schema(
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{
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cv.Optional(CONF_SWAP_XY, default=False): cv.boolean,
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@ -49,7 +49,6 @@ TOUCHSCREEN_SCHEMA = cv.Schema(
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async def register_touchscreen(var, config):
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await cg.register_component(var, config)
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disp = await cg.get_variable(config[CONF_DISPLAY])
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cg.add(var.set_display(disp))
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