Updated dfplayer logging to be more user-friendly (#7740)

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Kyle Cascade 2024-11-12 14:54:25 -08:00 committed by GitHub
parent 7d75c9157b
commit 053465d3f6
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GPG key ID: B5690EEEBB952194
2 changed files with 151 additions and 59 deletions

View file

@ -6,7 +6,104 @@ namespace dfplayer {
static const char *const TAG = "dfplayer";
void DFPlayer::next() {
this->ack_set_is_playing_ = true;
ESP_LOGD(TAG, "Playing next track");
this->send_cmd_(0x01);
}
void DFPlayer::previous() {
this->ack_set_is_playing_ = true;
ESP_LOGD(TAG, "Playing previous track");
this->send_cmd_(0x02);
}
void DFPlayer::play_mp3(uint16_t file) {
this->ack_set_is_playing_ = true;
ESP_LOGD(TAG, "Playing file %d in mp3 folder", file);
this->send_cmd_(0x12, file);
}
void DFPlayer::play_file(uint16_t file) {
this->ack_set_is_playing_ = true;
ESP_LOGD(TAG, "Playing file %d", file);
this->send_cmd_(0x03, file);
}
void DFPlayer::play_file_loop(uint16_t file) {
this->ack_set_is_playing_ = true;
ESP_LOGD(TAG, "Playing file %d in loop", file);
this->send_cmd_(0x08, file);
}
void DFPlayer::play_folder_loop(uint16_t folder) {
this->ack_set_is_playing_ = true;
ESP_LOGD(TAG, "Playing folder %d in loop", folder);
this->send_cmd_(0x17, folder);
}
void DFPlayer::volume_up() {
ESP_LOGD(TAG, "Increasing volume");
this->send_cmd_(0x04);
}
void DFPlayer::volume_down() {
ESP_LOGD(TAG, "Decreasing volume");
this->send_cmd_(0x05);
}
void DFPlayer::set_device(Device device) {
ESP_LOGD(TAG, "Setting device to %d", device);
this->send_cmd_(0x09, device);
}
void DFPlayer::set_volume(uint8_t volume) {
ESP_LOGD(TAG, "Setting volume to %d", volume);
this->send_cmd_(0x06, volume);
}
void DFPlayer::set_eq(EqPreset preset) {
ESP_LOGD(TAG, "Setting EQ to %d", preset);
this->send_cmd_(0x07, preset);
}
void DFPlayer::sleep() {
this->ack_reset_is_playing_ = true;
ESP_LOGD(TAG, "Putting DFPlayer to sleep");
this->send_cmd_(0x0A);
}
void DFPlayer::reset() {
this->ack_reset_is_playing_ = true;
ESP_LOGD(TAG, "Resetting DFPlayer");
this->send_cmd_(0x0C);
}
void DFPlayer::start() {
this->ack_set_is_playing_ = true;
ESP_LOGD(TAG, "Starting playback");
this->send_cmd_(0x0D);
}
void DFPlayer::pause() {
this->ack_reset_is_playing_ = true;
ESP_LOGD(TAG, "Pausing playback");
this->send_cmd_(0x0E);
}
void DFPlayer::stop() {
this->ack_reset_is_playing_ = true;
ESP_LOGD(TAG, "Stopping playback");
this->send_cmd_(0x16);
}
void DFPlayer::random() {
this->ack_set_is_playing_ = true;
ESP_LOGD(TAG, "Playing random file");
this->send_cmd_(0x18);
}
void DFPlayer::play_folder(uint16_t folder, uint16_t file) {
ESP_LOGD(TAG, "Playing file %d in folder %d", file, folder);
if (folder < 100 && file < 256) {
this->ack_set_is_playing_ = true;
this->send_cmd_(0x0F, (uint8_t) folder, (uint8_t) file);
@ -29,7 +126,7 @@ void DFPlayer::send_cmd_(uint8_t cmd, uint16_t argument) {
this->sent_cmd_ = cmd;
ESP_LOGD(TAG, "Send Command %#02x arg %#04x", cmd, argument);
ESP_LOGV(TAG, "Send Command %#02x arg %#04x", cmd, argument);
this->write_array(buffer, 10);
}
@ -101,9 +198,37 @@ void DFPlayer::loop() {
ESP_LOGV(TAG, "Nack");
this->ack_set_is_playing_ = false;
this->ack_reset_is_playing_ = false;
if (argument == 6) {
ESP_LOGV(TAG, "File not found");
switch (argument) {
case 0x01:
ESP_LOGE(TAG, "Module is busy or uninitialized");
break;
case 0x02:
ESP_LOGE(TAG, "Module is in sleep mode");
break;
case 0x03:
ESP_LOGE(TAG, "Serial receive error");
break;
case 0x04:
ESP_LOGE(TAG, "Checksum incorrect");
break;
case 0x05:
ESP_LOGE(TAG, "Specified track is out of current track scope");
this->is_playing_ = false;
break;
case 0x06:
ESP_LOGE(TAG, "Specified track is not found");
this->is_playing_ = false;
break;
case 0x07:
ESP_LOGE(TAG, "Insertion error (an inserting operation only can be done when a track is being played)");
break;
case 0x08:
ESP_LOGE(TAG, "SD card reading failed (SD card pulled out or damaged)");
break;
case 0x09:
ESP_LOGE(TAG, "Entered into sleep mode");
this->is_playing_ = false;
break;
}
break;
case 0x41:
@ -113,12 +238,13 @@ void DFPlayer::loop() {
this->ack_set_is_playing_ = false;
this->ack_reset_is_playing_ = false;
break;
case 0x3D: // Playback finished
case 0x3D:
ESP_LOGV(TAG, "Playback finished");
this->is_playing_ = false;
this->on_finished_playback_callback_.call();
break;
default:
ESP_LOGD(TAG, "Command %#02x arg %#04x", cmd, argument);
ESP_LOGV(TAG, "Received unknown cmd %#02x arg %#04x", cmd, argument);
}
this->sent_cmd_ = 0;
this->read_pos_ = 0;

View file

@ -23,64 +23,30 @@ enum Device {
TF_CARD = 2,
};
// See the datasheet here:
// https://github.com/DFRobot/DFRobotDFPlayerMini/blob/master/doc/FN-M16P%2BEmbedded%2BMP3%2BAudio%2BModule%2BDatasheet.pdf
class DFPlayer : public uart::UARTDevice, public Component {
public:
void loop() override;
void next() {
this->ack_set_is_playing_ = true;
this->send_cmd_(0x01);
}
void previous() {
this->ack_set_is_playing_ = true;
this->send_cmd_(0x02);
}
void play_mp3(uint16_t file) {
this->ack_set_is_playing_ = true;
this->send_cmd_(0x12, file);
}
void play_file(uint16_t file) {
this->ack_set_is_playing_ = true;
this->send_cmd_(0x03, file);
}
void play_file_loop(uint16_t file) {
this->ack_set_is_playing_ = true;
this->send_cmd_(0x08, file);
}
void next();
void previous();
void play_mp3(uint16_t file);
void play_file(uint16_t file);
void play_file_loop(uint16_t file);
void play_folder(uint16_t folder, uint16_t file);
void play_folder_loop(uint16_t folder) {
this->ack_set_is_playing_ = true;
this->send_cmd_(0x17, folder);
}
void volume_up() { this->send_cmd_(0x04); }
void volume_down() { this->send_cmd_(0x05); }
void set_device(Device device) { this->send_cmd_(0x09, device); }
void set_volume(uint8_t volume) { this->send_cmd_(0x06, volume); }
void set_eq(EqPreset preset) { this->send_cmd_(0x07, preset); }
void sleep() {
this->ack_reset_is_playing_ = true;
this->send_cmd_(0x0A);
}
void reset() {
this->ack_reset_is_playing_ = true;
this->send_cmd_(0x0C);
}
void start() {
this->ack_set_is_playing_ = true;
this->send_cmd_(0x0D);
}
void pause() {
this->ack_reset_is_playing_ = true;
this->send_cmd_(0x0E);
}
void stop() {
this->ack_reset_is_playing_ = true;
this->send_cmd_(0x16);
}
void random() {
this->ack_set_is_playing_ = true;
this->send_cmd_(0x18);
}
void play_folder_loop(uint16_t folder);
void volume_up();
void volume_down();
void set_device(Device device);
void set_volume(uint8_t volume);
void set_eq(EqPreset preset);
void sleep();
void reset();
void start();
void pause();
void stop();
void random();
bool is_playing() { return is_playing_; }
void dump_config() override;