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Fix linting issues
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3 changed files with 18 additions and 5 deletions
12
esphome/core/event_emitter.cpp
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12
esphome/core/event_emitter.cpp
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@ -0,0 +1,12 @@
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#include "event_emitter.h"
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namespace esphome {
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static const char *const TAG = "event_emitter";
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void RaiseEventEmitterFullError(EventEmitterListenerID id) {
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ESP_LOGE(TAG, "EventEmitter has reached the maximum number of listeners for event");
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ESP_LOGW(TAG, "Removing listener with ID %d to make space for new listener", id);
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}
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} // namespace esphome
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@ -2,12 +2,14 @@
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#include <unordered_map>
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#include <vector>
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#include <functional>
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#include <limits>
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#include "esphome/core/log.h"
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namespace esphome {
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using EventEmitterListenerID = uint32_t;
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void RaiseEventEmitterFullError(EventEmitterListenerID id);
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// EventEmitter class that can emit events with a specific name (it is highly recommended to use an enum class for this) and a list of arguments.
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// Supports multiple listeners for each event.
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@ -38,8 +40,7 @@ template <typename EvtType, typename... Args> class EventEmitter {
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// Check if the map is full
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if (listeners_[event].size() == std::numeric_limits<EventEmitterListenerID>::max()) {
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// Raise an error if the map is full
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ESP_LOGE("event_emitter", "EventEmitter has reached the maximum number of listeners for event %d", event);
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ESP_LOGW("event_emitter", "Removing listener with ID %d for event %d", 0, event);
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RaiseEventEmitterFullError(0);
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off(event, 0);
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return 0;
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}
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