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Add tasmota magic bits, Tasmota compat check (#1152)
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3 changed files with 28 additions and 0 deletions
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@ -1,6 +1,7 @@
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#include "esphome/core/application.h"
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#include "esphome/core/log.h"
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#include "esphome/core/version.h"
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#include "esphome/core/esphal.h"
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#ifdef USE_STATUS_LED
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#include "esphome/components/status_led/status_led.h"
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@ -58,6 +59,9 @@ void Application::setup() {
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ESP_LOGI(TAG, "setup() finished successfully!");
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this->schedule_dump_config();
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this->calculate_looping_components_();
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// Dummy function to link some symbols into the binary.
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force_link_symbols();
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}
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void Application::loop() {
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uint32_t new_app_state = 0;
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@ -271,6 +271,22 @@ ISRInternalGPIOPin *GPIOPin::to_isr() const {
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this->gpio_read_, this->gpio_mask_, this->inverted_);
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}
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void force_link_symbols() {
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#ifdef ARDUINO_ARCH_ESP8266
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// Tasmota uses magic bytes in the binary to check if an OTA firmware is compatible
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// with their settings - ESPHome uses a different settings system (that can also survive
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// erases). So set magic bytes indicating all tasmota versions are supported.
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// This only adds 12 bytes of binary size, which is an acceptable price to pay for easier support
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// for Tasmota.
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// https://github.com/arendst/Tasmota/blob/b05301b1497942167a015a6113b7f424e42942cd/tasmota/settings.ino#L346-L380
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// https://github.com/arendst/Tasmota/blob/b05301b1497942167a015a6113b7f424e42942cd/tasmota/i18n.h#L652-L654
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const static uint32_t TASMOTA_MAGIC_BYTES[] PROGMEM = {0x5AA55AA5, 0xFFFFFFFF, 0xA55AA55A};
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// Force link symbol by using a volatile integer (GCC attribute used does not work because of LTO)
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volatile int x = 0;
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x = TASMOTA_MAGIC_BYTES[x];
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#endif
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}
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} // namespace esphome
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#ifdef ARDUINO_ESP8266_RELEASE_2_3_0
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@ -116,4 +116,12 @@ class GPIOPin {
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template<typename T> void GPIOPin::attach_interrupt(void (*func)(T *), T *arg, int mode) const {
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this->attach_interrupt_(reinterpret_cast<void (*)(void *)>(func), arg, mode);
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}
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/** This function can be used by the HAL to force-link specific symbols
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* into the generated binary without modifying the linker script.
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*
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* It is called by the application very early on startup and should not be used for anything
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* other than forcing symbols to be linked.
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*/
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void force_link_symbols();
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} // namespace esphome
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