mirror of
https://github.com/esphome/esphome.git
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Cleanup deprecated EntityBase::hash_base() (#3525)
Co-authored-by: Maurice Makaay <mmakaay1@xs4all.net>
This commit is contained in:
parent
6a85259e4d
commit
0d1028be2e
33 changed files with 3 additions and 47 deletions
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@ -69,7 +69,6 @@ void BinarySensor::add_filters(const std::vector<Filter *> &filters) {
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}
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}
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}
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}
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bool BinarySensor::has_state() const { return this->has_state_; }
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bool BinarySensor::has_state() const { return this->has_state_; }
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uint32_t BinarySensor::hash_base() { return 1210250844UL; }
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bool BinarySensor::is_status_binary_sensor() const { return false; }
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bool BinarySensor::is_status_binary_sensor() const { return false; }
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} // namespace binary_sensor
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} // namespace binary_sensor
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@ -76,8 +76,6 @@ class BinarySensor : public EntityBase {
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virtual std::string device_class();
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virtual std::string device_class();
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protected:
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protected:
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uint32_t hash_base() override;
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CallbackManager<void(bool)> state_callback_{};
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CallbackManager<void(bool)> state_callback_{};
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optional<std::string> device_class_{}; ///< Stores the override of the device class
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optional<std::string> device_class_{}; ///< Stores the override of the device class
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Filter *filter_list_{nullptr};
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Filter *filter_list_{nullptr};
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@ -11,8 +11,6 @@ namespace ble_client {
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static const char *const TAG = "ble_sensor";
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static const char *const TAG = "ble_sensor";
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uint32_t BLESensor::hash_base() { return 343459825UL; }
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void BLESensor::loop() {}
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void BLESensor::loop() {}
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void BLESensor::dump_config() {
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void BLESensor::dump_config() {
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@ -37,7 +37,6 @@ class BLESensor : public sensor::Sensor, public PollingComponent, public BLEClie
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uint16_t handle;
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uint16_t handle;
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protected:
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protected:
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uint32_t hash_base() override;
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float parse_data_(uint8_t *value, uint16_t value_len);
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float parse_data_(uint8_t *value, uint16_t value_len);
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optional<data_to_value_t> data_to_value_func_{};
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optional<data_to_value_t> data_to_value_func_{};
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bool notify_;
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bool notify_;
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@ -14,8 +14,6 @@ static const char *const TAG = "ble_text_sensor";
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static const std::string EMPTY = "";
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static const std::string EMPTY = "";
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uint32_t BLETextSensor::hash_base() { return 193967603UL; }
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void BLETextSensor::loop() {}
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void BLETextSensor::loop() {}
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void BLETextSensor::dump_config() {
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void BLETextSensor::dump_config() {
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@ -35,7 +35,6 @@ class BLETextSensor : public text_sensor::TextSensor, public PollingComponent, p
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uint16_t handle;
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uint16_t handle;
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protected:
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protected:
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uint32_t hash_base() override;
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bool notify_;
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bool notify_;
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espbt::ESPBTUUID service_uuid_;
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espbt::ESPBTUUID service_uuid_;
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espbt::ESPBTUUID char_uuid_;
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espbt::ESPBTUUID char_uuid_;
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@ -15,7 +15,6 @@ void Button::press() {
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this->press_callback_.call();
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this->press_callback_.call();
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}
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}
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void Button::add_on_press_callback(std::function<void()> &&callback) { this->press_callback_.add(std::move(callback)); }
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void Button::add_on_press_callback(std::function<void()> &&callback) { this->press_callback_.add(std::move(callback)); }
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uint32_t Button::hash_base() { return 1495763804UL; }
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void Button::set_device_class(const std::string &device_class) { this->device_class_ = device_class; }
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void Button::set_device_class(const std::string &device_class) { this->device_class_ = device_class; }
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std::string Button::get_device_class() { return this->device_class_; }
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std::string Button::get_device_class() { return this->device_class_; }
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@ -47,8 +47,6 @@ class Button : public EntityBase {
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*/
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*/
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virtual void press_action() = 0;
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virtual void press_action() = 0;
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uint32_t hash_base() override;
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CallbackManager<void()> press_callback_{};
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CallbackManager<void()> press_callback_{};
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std::string device_class_{};
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std::string device_class_{};
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};
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};
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@ -419,7 +419,6 @@ void Climate::publish_state() {
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// Save state
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// Save state
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this->save_state_();
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this->save_state_();
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}
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}
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uint32_t Climate::hash_base() { return 3104134496UL; }
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ClimateTraits Climate::get_traits() {
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ClimateTraits Climate::get_traits() {
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auto traits = this->traits();
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auto traits = this->traits();
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@ -282,7 +282,6 @@ class Climate : public EntityBase {
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*/
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*/
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void save_state_();
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void save_state_();
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uint32_t hash_base() override;
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void dump_traits_(const char *tag);
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void dump_traits_(const char *tag);
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CallbackManager<void()> state_callback_{};
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CallbackManager<void()> state_callback_{};
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@ -33,8 +33,6 @@ const char *cover_operation_to_str(CoverOperation op) {
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Cover::Cover(const std::string &name) : EntityBase(name), position{COVER_OPEN} {}
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Cover::Cover(const std::string &name) : EntityBase(name), position{COVER_OPEN} {}
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uint32_t Cover::hash_base() { return 1727367479UL; }
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CoverCall::CoverCall(Cover *parent) : parent_(parent) {}
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CoverCall::CoverCall(Cover *parent) : parent_(parent) {}
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CoverCall &CoverCall::set_command(const char *command) {
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CoverCall &CoverCall::set_command(const char *command) {
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if (strcasecmp(command, "OPEN") == 0) {
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if (strcasecmp(command, "OPEN") == 0) {
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@ -177,7 +177,6 @@ class Cover : public EntityBase {
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virtual std::string device_class();
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virtual std::string device_class();
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optional<CoverRestoreState> restore_state_();
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optional<CoverRestoreState> restore_state_();
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uint32_t hash_base() override;
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CallbackManager<void()> state_callback_{};
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CallbackManager<void()> state_callback_{};
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optional<std::string> device_class_override_{};
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optional<std::string> device_class_override_{};
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@ -322,7 +322,6 @@ void ESP32Camera::update_camera_parameters() {
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}
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}
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/* ---------------- Internal methods ---------------- */
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/* ---------------- Internal methods ---------------- */
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uint32_t ESP32Camera::hash_base() { return 3010542557UL; }
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bool ESP32Camera::has_requested_image_() const { return this->single_requesters_ || this->stream_requesters_; }
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bool ESP32Camera::has_requested_image_() const { return this->single_requesters_ || this->stream_requesters_; }
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bool ESP32Camera::can_return_image_() const { return this->current_image_.use_count() == 1; }
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bool ESP32Camera::can_return_image_() const { return this->current_image_.use_count() == 1; }
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void ESP32Camera::framebuffer_task(void *pv) {
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void ESP32Camera::framebuffer_task(void *pv) {
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@ -151,7 +151,6 @@ class ESP32Camera : public Component, public EntityBase {
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protected:
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protected:
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/* internal methods */
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/* internal methods */
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uint32_t hash_base() override;
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bool has_requested_image_() const;
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bool has_requested_image_() const;
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bool can_return_image_() const;
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bool can_return_image_() const;
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@ -152,7 +152,6 @@ void Fan::dump_traits_(const char *tag, const char *prefix) {
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if (this->get_traits().supports_direction())
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if (this->get_traits().supports_direction())
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ESP_LOGCONFIG(tag, "%s Direction: YES", prefix);
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ESP_LOGCONFIG(tag, "%s Direction: YES", prefix);
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}
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}
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uint32_t Fan::hash_base() { return 418001110UL; }
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} // namespace fan
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} // namespace fan
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} // namespace esphome
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} // namespace esphome
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@ -136,7 +136,6 @@ class Fan : public EntityBase {
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void save_state_();
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void save_state_();
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void dump_traits_(const char *tag, const char *prefix);
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void dump_traits_(const char *tag, const char *prefix);
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uint32_t hash_base() override;
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CallbackManager<void()> state_callback_{};
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CallbackManager<void()> state_callback_{};
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ESPPreferenceObject rtc_;
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ESPPreferenceObject rtc_;
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@ -145,7 +145,6 @@ void LightState::loop() {
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}
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}
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float LightState::get_setup_priority() const { return setup_priority::HARDWARE - 1.0f; }
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float LightState::get_setup_priority() const { return setup_priority::HARDWARE - 1.0f; }
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uint32_t LightState::hash_base() { return 1114400283; }
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void LightState::publish_state() { this->remote_values_callback_.call(); }
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void LightState::publish_state() { this->remote_values_callback_.call(); }
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@ -150,8 +150,6 @@ class LightState : public EntityBase, public Component {
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friend LightCall;
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friend LightCall;
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friend class AddressableLight;
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friend class AddressableLight;
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uint32_t hash_base() override;
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/// Internal method to start an effect with the given index
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/// Internal method to start an effect with the given index
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void start_effect_(uint32_t effect_index);
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void start_effect_(uint32_t effect_index);
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/// Internal method to get the currently active effect
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/// Internal method to get the currently active effect
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@ -57,7 +57,6 @@ void Lock::publish_state(LockState state) {
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}
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}
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void Lock::add_on_state_callback(std::function<void()> &&callback) { this->state_callback_.add(std::move(callback)); }
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void Lock::add_on_state_callback(std::function<void()> &&callback) { this->state_callback_.add(std::move(callback)); }
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uint32_t Lock::hash_base() { return 856245656UL; }
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void LockCall::perform() {
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void LockCall::perform() {
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ESP_LOGD(TAG, "'%s' - Setting", this->parent_->get_name().c_str());
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ESP_LOGD(TAG, "'%s' - Setting", this->parent_->get_name().c_str());
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@ -167,8 +167,6 @@ class Lock : public EntityBase {
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*/
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*/
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virtual void control(const LockCall &call) = 0;
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virtual void control(const LockCall &call) = 0;
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uint32_t hash_base() override;
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CallbackManager<void()> state_callback_{};
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CallbackManager<void()> state_callback_{};
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Deduplicator<LockState> publish_dedup_;
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Deduplicator<LockState> publish_dedup_;
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ESPPreferenceObject rtc_;
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ESPPreferenceObject rtc_;
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@ -107,7 +107,6 @@ MediaPlayerCall &MediaPlayerCall::set_volume(float volume) {
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void MediaPlayer::add_on_state_callback(std::function<void()> &&callback) {
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void MediaPlayer::add_on_state_callback(std::function<void()> &&callback) {
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this->state_callback_.add(std::move(callback));
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this->state_callback_.add(std::move(callback));
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}
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}
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uint32_t MediaPlayer::hash_base() { return 1938496157UL; }
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void MediaPlayer::publish_state() { this->state_callback_.call(); }
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void MediaPlayer::publish_state() { this->state_callback_.call(); }
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@ -82,7 +82,6 @@ class MediaPlayer : public EntityBase {
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friend MediaPlayerCall;
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friend MediaPlayerCall;
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virtual void control(const MediaPlayerCall &call) = 0;
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virtual void control(const MediaPlayerCall &call) = 0;
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uint32_t hash_base() override;
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CallbackManager<void()> state_callback_{};
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CallbackManager<void()> state_callback_{};
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};
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};
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@ -17,7 +17,5 @@ void Number::add_on_state_callback(std::function<void(float)> &&callback) {
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this->state_callback_.add(std::move(callback));
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this->state_callback_.add(std::move(callback));
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}
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}
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uint32_t Number::hash_base() { return 2282307003UL; }
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} // namespace number
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} // namespace number
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} // namespace esphome
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} // namespace esphome
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*/
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*/
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virtual void control(float value) = 0;
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virtual void control(float value) = 0;
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uint32_t hash_base() override;
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CallbackManager<void(float)> state_callback_;
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CallbackManager<void(float)> state_callback_;
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bool has_state_{false};
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bool has_state_{false};
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};
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};
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@ -58,7 +58,5 @@ optional<std::string> Select::at(size_t index) const {
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}
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}
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}
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}
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uint32_t Select::hash_base() { return 2812997003UL; }
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} // namespace select
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} // namespace select
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} // namespace esphome
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} // namespace esphome
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@ -65,8 +65,6 @@ class Select : public EntityBase {
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*/
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*/
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virtual void control(const std::string &value) = 0;
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virtual void control(const std::string &value) = 0;
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uint32_t hash_base() override;
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CallbackManager<void(std::string, size_t)> state_callback_;
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CallbackManager<void(std::string, size_t)> state_callback_;
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bool has_state_{false};
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bool has_state_{false};
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};
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};
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@ -126,7 +126,6 @@ void Sensor::internal_send_state_to_frontend(float state) {
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this->callback_.call(state);
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this->callback_.call(state);
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}
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}
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bool Sensor::has_state() const { return this->has_state_; }
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bool Sensor::has_state() const { return this->has_state_; }
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uint32_t Sensor::hash_base() { return 2455723294UL; }
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} // namespace sensor
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} // namespace sensor
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} // namespace esphome
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} // namespace esphome
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@ -174,8 +174,6 @@ class Sensor : public EntityBase {
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*/
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*/
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virtual StateClass state_class(); // NOLINT
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virtual StateClass state_class(); // NOLINT
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uint32_t hash_base() override;
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CallbackManager<void(float)> raw_callback_; ///< Storage for raw state callbacks.
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CallbackManager<void(float)> raw_callback_; ///< Storage for raw state callbacks.
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CallbackManager<void(float)> callback_; ///< Storage for filtered state callbacks.
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CallbackManager<void(float)> callback_; ///< Storage for filtered state callbacks.
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this->state_callback_.add(std::move(callback));
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this->state_callback_.add(std::move(callback));
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}
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}
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void Switch::set_inverted(bool inverted) { this->inverted_ = inverted; }
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void Switch::set_inverted(bool inverted) { this->inverted_ = inverted; }
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uint32_t Switch::hash_base() { return 3129890955UL; }
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bool Switch::is_inverted() const { return this->inverted_; }
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bool Switch::is_inverted() const { return this->inverted_; }
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std::string Switch::get_device_class() {
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std::string Switch::get_device_class() {
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@ -107,8 +107,6 @@ class Switch : public EntityBase {
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*/
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*/
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virtual void write_state(bool state) = 0;
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virtual void write_state(bool state) = 0;
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uint32_t hash_base() override;
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CallbackManager<void(bool)> state_callback_{};
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CallbackManager<void(bool)> state_callback_{};
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bool inverted_{false};
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bool inverted_{false};
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Deduplicator<bool> publish_dedup_;
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Deduplicator<bool> publish_dedup_;
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std::string TextSensor::unique_id() { return ""; }
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std::string TextSensor::unique_id() { return ""; }
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bool TextSensor::has_state() { return this->has_state_; }
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bool TextSensor::has_state() { return this->has_state_; }
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uint32_t TextSensor::hash_base() { return 334300109UL; }
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} // namespace text_sensor
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} // namespace text_sensor
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} // namespace esphome
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} // namespace esphome
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@ -59,8 +59,6 @@ class TextSensor : public EntityBase {
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void internal_send_state_to_frontend(const std::string &state);
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void internal_send_state_to_frontend(const std::string &state);
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protected:
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protected:
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uint32_t hash_base() override;
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CallbackManager<void(std::string)> raw_callback_; ///< Storage for raw state callbacks.
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CallbackManager<void(std::string)> raw_callback_; ///< Storage for raw state callbacks.
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CallbackManager<void(std::string)> callback_; ///< Storage for filtered state callbacks.
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CallbackManager<void(std::string)> callback_; ///< Storage for filtered state callbacks.
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@ -46,7 +46,9 @@ class EntityBase {
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void set_icon(const std::string &name);
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void set_icon(const std::string &name);
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protected:
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protected:
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virtual uint32_t hash_base() = 0;
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/// The hash_base() function has been deprecated. It is kept in this
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/// class for now, to prevent external components from not compiling.
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virtual uint32_t hash_base() { return 0L; }
|
||||||
void calc_object_id_();
|
void calc_object_id_();
|
||||||
|
|
||||||
std::string name_;
|
std::string name_;
|
||||||
|
|
Loading…
Reference in a new issue