Make light.addressable_set color parameters behave as documented & consistent with elsewhere (#2009)

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Oxan van Leeuwen 2021-07-28 19:49:43 +02:00 committed by GitHub
parent 618cfd9ec5
commit 1652914d39
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8 changed files with 61 additions and 38 deletions

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@ -25,16 +25,16 @@ void AddressableLight::call_setup() {
} }
Color esp_color_from_light_color_values(LightColorValues val) { Color esp_color_from_light_color_values(LightColorValues val) {
auto r = static_cast<uint8_t>(roundf(val.get_color_brightness() * val.get_red() * 255.0f)); auto r = to_uint8_scale(val.get_color_brightness() * val.get_red());
auto g = static_cast<uint8_t>(roundf(val.get_color_brightness() * val.get_green() * 255.0f)); auto g = to_uint8_scale(val.get_color_brightness() * val.get_green());
auto b = static_cast<uint8_t>(roundf(val.get_color_brightness() * val.get_blue() * 255.0f)); auto b = to_uint8_scale(val.get_color_brightness() * val.get_blue());
auto w = static_cast<uint8_t>(roundf(val.get_white() * 255.0f)); auto w = to_uint8_scale(val.get_white());
return Color(r, g, b, w); return Color(r, g, b, w);
} }
void AddressableLight::write_state(LightState *state) { void AddressableLight::write_state(LightState *state) {
auto val = state->current_values; auto val = state->current_values;
auto max_brightness = static_cast<uint8_t>(roundf(val.get_brightness() * val.get_state() * 255.0f)); auto max_brightness = to_uint8_scale(val.get_brightness() * val.get_state());
this->correction_.set_local_brightness(max_brightness); this->correction_.set_local_brightness(max_brightness);
this->last_transition_progress_ = 0.0f; this->last_transition_progress_ = 0.0f;
@ -68,7 +68,7 @@ void AddressableLight::write_state(LightState *state) {
// our transition will handle brightness, disable brightness in correction. // our transition will handle brightness, disable brightness in correction.
this->correction_.set_local_brightness(255); this->correction_.set_local_brightness(255);
target_color *= static_cast<uint8_t>(roundf(end_values.get_brightness() * end_values.get_state() * 255.0f)); target_color *= to_uint8_scale(end_values.get_brightness() * end_values.get_state());
float denom = (1.0f - new_smoothed); float denom = (1.0f - new_smoothed);
float alpha = denom == 0.0f ? 0.0f : (new_smoothed - prev_smoothed) / denom; float alpha = denom == 0.0f ? 0.0f : (new_smoothed - prev_smoothed) / denom;

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@ -54,8 +54,8 @@ class AddressableLight : public LightOutput, public Component {
void set_effect_active(bool effect_active) { this->effect_active_ = effect_active; } void set_effect_active(bool effect_active) { this->effect_active_ = effect_active; }
void write_state(LightState *state) override; void write_state(LightState *state) override;
void set_correction(float red, float green, float blue, float white = 1.0f) { void set_correction(float red, float green, float blue, float white = 1.0f) {
this->correction_.set_max_brightness(Color(uint8_t(roundf(red * 255.0f)), uint8_t(roundf(green * 255.0f)), this->correction_.set_max_brightness(
uint8_t(roundf(blue * 255.0f)), uint8_t(roundf(white * 255.0f)))); Color(to_uint8_scale(red), to_uint8_scale(green), to_uint8_scale(blue), to_uint8_scale(white)));
} }
void setup_state(LightState *state) override { void setup_state(LightState *state) override {
this->correction_.calculate_gamma_table(state->get_gamma_correct()); this->correction_.calculate_gamma_table(state->get_gamma_correct());

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@ -337,7 +337,7 @@ class AddressableFlickerEffect : public AddressableLightEffect {
} }
} }
void set_update_interval(uint32_t update_interval) { this->update_interval_ = update_interval; } void set_update_interval(uint32_t update_interval) { this->update_interval_ = update_interval; }
void set_intensity(float intensity) { this->intensity_ = static_cast<uint8_t>(roundf(intensity * 255.0f)); } void set_intensity(float intensity) { this->intensity_ = to_uint8_scale(intensity); }
protected: protected:
uint32_t update_interval_{16}; uint32_t update_interval_{16};

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@ -0,0 +1,15 @@
#include "automation.h"
#include "esphome/core/log.h"
namespace esphome {
namespace light {
static const char *const TAG = "light.automation";
void addressableset_warn_about_scale(const char *field) {
ESP_LOGW(TAG, "Lambda for parameter %s of light.addressable_set should return values in range 0-1 instead of 0-255.",
field);
}
} // namespace light
} // namespace esphome

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@ -135,39 +135,51 @@ class LightTurnOffTrigger : public Trigger<> {
} }
}; };
// This is slightly ugly, but we can't log in headers, and can't make this a static method on AddressableSet
// due to the template. It's just a temporary warning anyway.
void addressableset_warn_about_scale(const char *field);
template<typename... Ts> class AddressableSet : public Action<Ts...> { template<typename... Ts> class AddressableSet : public Action<Ts...> {
public: public:
explicit AddressableSet(LightState *parent) : parent_(parent) {} explicit AddressableSet(LightState *parent) : parent_(parent) {}
TEMPLATABLE_VALUE(int32_t, range_from) TEMPLATABLE_VALUE(int32_t, range_from)
TEMPLATABLE_VALUE(int32_t, range_to) TEMPLATABLE_VALUE(int32_t, range_to)
TEMPLATABLE_VALUE(uint8_t, color_brightness) TEMPLATABLE_VALUE(float, color_brightness)
TEMPLATABLE_VALUE(uint8_t, red) TEMPLATABLE_VALUE(float, red)
TEMPLATABLE_VALUE(uint8_t, green) TEMPLATABLE_VALUE(float, green)
TEMPLATABLE_VALUE(uint8_t, blue) TEMPLATABLE_VALUE(float, blue)
TEMPLATABLE_VALUE(uint8_t, white) TEMPLATABLE_VALUE(float, white)
void play(Ts... x) override { void play(Ts... x) override {
auto *out = (AddressableLight *) this->parent_->get_output(); auto *out = (AddressableLight *) this->parent_->get_output();
int32_t range_from = this->range_from_.value_or(x..., 0); int32_t range_from = this->range_from_.value_or(x..., 0);
int32_t range_to = this->range_to_.value_or(x..., out->size() - 1) + 1; int32_t range_to = this->range_to_.value_or(x..., out->size() - 1) + 1;
uint8_t remote_color_brightness = uint8_t color_brightness =
static_cast<uint8_t>(roundf(this->parent_->remote_values.get_color_brightness() * 255.0f)); to_uint8_scale(this->color_brightness_.value_or(x..., this->parent_->remote_values.get_color_brightness()));
uint8_t color_brightness = this->color_brightness_.value_or(x..., remote_color_brightness);
auto range = out->range(range_from, range_to); auto range = out->range(range_from, range_to);
if (this->red_.has_value()) if (this->red_.has_value())
range.set_red(esp_scale8(this->red_.value(x...), color_brightness)); range.set_red(esp_scale8(to_uint8_compat(this->red_.value(x...), "red"), color_brightness));
if (this->green_.has_value()) if (this->green_.has_value())
range.set_green(esp_scale8(this->green_.value(x...), color_brightness)); range.set_green(esp_scale8(to_uint8_compat(this->green_.value(x...), "green"), color_brightness));
if (this->blue_.has_value()) if (this->blue_.has_value())
range.set_blue(esp_scale8(this->blue_.value(x...), color_brightness)); range.set_blue(esp_scale8(to_uint8_compat(this->blue_.value(x...), "blue"), color_brightness));
if (this->white_.has_value()) if (this->white_.has_value())
range.set_white(this->white_.value(x...)); range.set_white(to_uint8_compat(this->white_.value(x...), "white"));
out->schedule_show(); out->schedule_show();
} }
protected: protected:
LightState *parent_; LightState *parent_;
// Historically, this action required uint8_t (0-255) for RGBW values from lambdas. Keep compatibility.
static inline uint8_t to_uint8_compat(float value, const char *field) {
if (value > 1.0f) {
addressableset_warn_about_scale(field);
return static_cast<uint8_t>(value);
}
return to_uint8_scale(value);
}
}; };
} // namespace light } // namespace light

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@ -173,6 +173,7 @@ LIGHT_ADDRESSABLE_SET_ACTION_SCHEMA = cv.Schema(
cv.Required(CONF_ID): cv.use_id(AddressableLightState), cv.Required(CONF_ID): cv.use_id(AddressableLightState),
cv.Optional(CONF_RANGE_FROM): cv.templatable(cv.positive_int), cv.Optional(CONF_RANGE_FROM): cv.templatable(cv.positive_int),
cv.Optional(CONF_RANGE_TO): cv.templatable(cv.positive_int), cv.Optional(CONF_RANGE_TO): cv.templatable(cv.positive_int),
cv.Optional(CONF_COLOR_BRIGHTNESS): cv.templatable(cv.percentage),
cv.Optional(CONF_RED): cv.templatable(cv.percentage), cv.Optional(CONF_RED): cv.templatable(cv.percentage),
cv.Optional(CONF_GREEN): cv.templatable(cv.percentage), cv.Optional(CONF_GREEN): cv.templatable(cv.percentage),
cv.Optional(CONF_BLUE): cv.templatable(cv.percentage), cv.Optional(CONF_BLUE): cv.templatable(cv.percentage),
@ -194,28 +195,20 @@ async def light_addressable_set_to_code(config, action_id, template_arg, args):
templ = await cg.templatable(config[CONF_RANGE_TO], args, cg.int32) templ = await cg.templatable(config[CONF_RANGE_TO], args, cg.int32)
cg.add(var.set_range_to(templ)) cg.add(var.set_range_to(templ))
def rgbw_to_exp(x): if CONF_COLOR_BRIGHTNESS in config:
return int(round(x * 255)) templ = await cg.templatable(config[CONF_COLOR_BRIGHTNESS], args, cg.float_)
cg.add(var.set_color_brightness(templ))
if CONF_RED in config: if CONF_RED in config:
templ = await cg.templatable( templ = await cg.templatable(config[CONF_RED], args, cg.float_)
config[CONF_RED], args, cg.uint8, to_exp=rgbw_to_exp
)
cg.add(var.set_red(templ)) cg.add(var.set_red(templ))
if CONF_GREEN in config: if CONF_GREEN in config:
templ = await cg.templatable( templ = await cg.templatable(config[CONF_GREEN], args, cg.float_)
config[CONF_GREEN], args, cg.uint8, to_exp=rgbw_to_exp
)
cg.add(var.set_green(templ)) cg.add(var.set_green(templ))
if CONF_BLUE in config: if CONF_BLUE in config:
templ = await cg.templatable( templ = await cg.templatable(config[CONF_BLUE], args, cg.float_)
config[CONF_BLUE], args, cg.uint8, to_exp=rgbw_to_exp
)
cg.add(var.set_blue(templ)) cg.add(var.set_blue(templ))
if CONF_WHITE in config: if CONF_WHITE in config:
templ = await cg.templatable( templ = await cg.templatable(config[CONF_WHITE], args, cg.float_)
config[CONF_WHITE], args, cg.uint8, to_exp=rgbw_to_exp
)
cg.add(var.set_white(templ)) cg.add(var.set_white(templ))
return var return var

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@ -1,4 +1,5 @@
#include "esp_color_correction.h" #include "esp_color_correction.h"
#include "light_color_values.h"
#include "esphome/core/log.h" #include "esphome/core/log.h"
namespace esphome { namespace esphome {
@ -7,7 +8,7 @@ namespace light {
void ESPColorCorrection::calculate_gamma_table(float gamma) { void ESPColorCorrection::calculate_gamma_table(float gamma) {
for (uint16_t i = 0; i < 256; i++) { for (uint16_t i = 0; i < 256; i++) {
// corrected = val ^ gamma // corrected = val ^ gamma
auto corrected = static_cast<uint8_t>(roundf(255.0f * gamma_correct(i / 255.0f, gamma))); auto corrected = to_uint8_scale(gamma_correct(i / 255.0f, gamma));
this->gamma_table_[i] = corrected; this->gamma_table_[i] = corrected;
} }
if (gamma == 0.0f) { if (gamma == 0.0f) {
@ -17,7 +18,7 @@ void ESPColorCorrection::calculate_gamma_table(float gamma) {
} }
for (uint16_t i = 0; i < 256; i++) { for (uint16_t i = 0; i < 256; i++) {
// val = corrected ^ (1/gamma) // val = corrected ^ (1/gamma)
auto uncorrected = static_cast<uint8_t>(roundf(255.0f * powf(i / 255.0f, 1.0f / gamma))); auto uncorrected = to_uint8_scale(powf(i / 255.0f, 1.0f / gamma));
this->gamma_reverse_table_[i] = uncorrected; this->gamma_reverse_table_[i] = uncorrected;
} }
} }

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@ -11,6 +11,8 @@
namespace esphome { namespace esphome {
namespace light { namespace light {
inline static uint8_t to_uint8_scale(float x) { return static_cast<uint8_t>(roundf(x * 255.0f)); }
/** This class represents the color state for a light object. /** This class represents the color state for a light object.
* *
* All values in this class (except color temperature) are represented using floats in the range * All values in this class (except color temperature) are represented using floats in the range