EntityBase: Icon string can stay in flash. (#4566)

* Icon string can stay in flash.

* Remove redundant const.

---------

Co-authored-by: Your Name <you@example.com>
This commit is contained in:
Fabian 2023-03-15 23:20:12 +01:00 committed by GitHub
parent 2f50e18eb5
commit 1b8b8cdd11
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GPG key ID: 4AEE18F83AFDEB23
2 changed files with 10 additions and 5 deletions

View file

@ -23,8 +23,13 @@ bool EntityBase::is_disabled_by_default() const { return this->disabled_by_defau
void EntityBase::set_disabled_by_default(bool disabled_by_default) { this->disabled_by_default_ = disabled_by_default; }
// Entity Icon
const std::string &EntityBase::get_icon() const { return this->icon_; }
void EntityBase::set_icon(const std::string &name) { this->icon_ = name; }
std::string EntityBase::get_icon() const {
if (this->icon_c_str_ == nullptr) {
return "";
}
return this->icon_c_str_;
}
void EntityBase::set_icon(const char *icon) { this->icon_c_str_ = icon; }
// Entity Category
EntityCategory EntityBase::get_entity_category() const { return this->entity_category_; }

View file

@ -42,8 +42,8 @@ class EntityBase {
void set_entity_category(EntityCategory entity_category);
// Get/set this entity's icon
const std::string &get_icon() const;
void set_icon(const std::string &name);
std::string get_icon() const;
void set_icon(const char *icon);
protected:
/// The hash_base() function has been deprecated. It is kept in this
@ -53,7 +53,7 @@ class EntityBase {
std::string name_;
std::string object_id_;
std::string icon_;
const char *icon_c_str_{nullptr};
uint32_t object_id_hash_;
bool internal_{false};
bool disabled_by_default_{false};