Merge branch 'dev' into optolink

This commit is contained in:
j0ta29 2023-05-15 08:48:16 +02:00 committed by GitHub
commit 2de5fda972
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GPG key ID: 4AEE18F83AFDEB23
7 changed files with 65 additions and 41 deletions

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@ -22,14 +22,14 @@ void I2SAudioMediaPlayer::control(const media_player::MediaPlayerCall &call) {
this->start();
}
}
if (this->i2s_state_ != I2S_STATE_RUNNING) {
return;
}
if (call.get_volume().has_value()) {
this->volume = call.get_volume().value();
this->set_volume_(volume);
this->unmute_();
}
if (this->i2s_state_ != I2S_STATE_RUNNING) {
return;
}
if (call.get_command().has_value()) {
switch (call.get_command().value()) {
case media_player::MEDIA_PLAYER_COMMAND_PLAY:
@ -97,7 +97,8 @@ void I2SAudioMediaPlayer::unmute_() {
this->muted_ = false;
}
void I2SAudioMediaPlayer::set_volume_(float volume, bool publish) {
this->audio_->setVolume(remap<uint8_t, float>(volume, 0.0f, 1.0f, 0, 21));
if (this->audio_ != nullptr)
this->audio_->setVolume(remap<uint8_t, float>(volume, 0.0f, 1.0f, 0, 21));
if (publish)
this->volume = volume;
}
@ -157,13 +158,23 @@ void I2SAudioMediaPlayer::start_() {
#endif
this->i2s_state_ = I2S_STATE_RUNNING;
this->high_freq_.start();
this->audio_->setVolume(remap<uint8_t, float>(this->volume, 0.0f, 1.0f, 0, 21));
if (this->current_url_.has_value()) {
this->audio_->connecttohost(this->current_url_.value().c_str());
this->state = media_player::MEDIA_PLAYER_STATE_PLAYING;
this->publish_state();
}
}
void I2SAudioMediaPlayer::stop() { this->i2s_state_ = I2S_STATE_STOPPING; }
void I2SAudioMediaPlayer::stop() {
if (this->i2s_state_ == I2S_STATE_STOPPED) {
return;
}
if (this->i2s_state_ == I2S_STATE_STARTING) {
this->i2s_state_ = I2S_STATE_STOPPED;
return;
}
this->i2s_state_ = I2S_STATE_STOPPING;
}
void I2SAudioMediaPlayer::stop_() {
if (this->audio_->isRunning()) {
this->audio_->stopSong();

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@ -89,6 +89,10 @@ void I2SAudioMicrophone::start_() {
void I2SAudioMicrophone::stop() {
if (this->state_ == microphone::STATE_STOPPED || this->is_failed())
return;
if (this->state_ == microphone::STATE_STARTING) {
this->state_ = microphone::STATE_STOPPED;
return;
}
this->state_ = microphone::STATE_STOPPING;
}

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@ -136,6 +136,10 @@ void I2SAudioSpeaker::player_task(void *params) {
void I2SAudioSpeaker::stop() {
if (this->state_ == speaker::STATE_STOPPED)
return;
if (this->state_ == speaker::STATE_STARTING) {
this->state_ = speaker::STATE_STOPPED;
return;
}
this->state_ = speaker::STATE_STOPPING;
DataEvent data;
data.stop = true;

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@ -57,37 +57,43 @@ void TuyaLight::setup() {
return;
}
float red, green, blue;
switch (*this->color_type_) {
case TuyaColorType::RGBHSV:
case TuyaColorType::RGB: {
auto red = parse_hex<uint8_t>(datapoint.value_string.substr(0, 2));
auto green = parse_hex<uint8_t>(datapoint.value_string.substr(2, 2));
auto blue = parse_hex<uint8_t>(datapoint.value_string.substr(4, 2));
if (red.has_value() && green.has_value() && blue.has_value()) {
auto rgb_call = this->state_->make_call();
rgb_call.set_rgb(float(*red) / 255, float(*green) / 255, float(*blue) / 255);
rgb_call.perform();
}
auto rgb = parse_hex<uint32_t>(datapoint.value_string.substr(0, 6));
if (!rgb.has_value())
return;
red = (*rgb >> 16) / 255.0f;
green = ((*rgb >> 8) & 0xff) / 255.0f;
blue = (*rgb & 0xff) / 255.0f;
break;
}
case TuyaColorType::HSV: {
auto hue = parse_hex<uint16_t>(datapoint.value_string.substr(0, 4));
auto saturation = parse_hex<uint16_t>(datapoint.value_string.substr(4, 4));
auto value = parse_hex<uint16_t>(datapoint.value_string.substr(8, 4));
if (hue.has_value() && saturation.has_value() && value.has_value()) {
float red, green, blue;
hsv_to_rgb(*hue, float(*saturation) / 1000, float(*value) / 1000, red, green, blue);
auto rgb_call = this->state_->make_call();
rgb_call.set_rgb(red, green, blue);
rgb_call.perform();
}
if (!hue.has_value() || !saturation.has_value() || !value.has_value())
return;
hsv_to_rgb(*hue, float(*saturation) / 1000, float(*value) / 1000, red, green, blue);
break;
}
}
float current_red, current_green, current_blue;
this->state_->current_values_as_rgb(&current_red, &current_green, &current_blue);
if (red == current_red && green == current_green && blue == current_blue)
return;
auto rgb_call = this->state_->make_call();
rgb_call.set_rgb(red, green, blue);
rgb_call.perform();
});
}
if (min_value_datapoint_id_.has_value()) {
parent_->set_integer_datapoint_value(*this->min_value_datapoint_id_, this->min_value_);
this->parent_->set_integer_datapoint_value(*this->min_value_datapoint_id_, this->min_value_);
}
}
@ -156,7 +162,7 @@ void TuyaLight::write_state(light::LightState *state) {
}
if (!state->current_values.is_on() && this->switch_id_.has_value()) {
parent_->set_boolean_datapoint_value(*this->switch_id_, false);
this->parent_->set_boolean_datapoint_value(*this->switch_id_, false);
return;
}
@ -166,14 +172,14 @@ void TuyaLight::write_state(light::LightState *state) {
if (this->color_temperature_invert_) {
color_temp_int = this->color_temperature_max_value_ - color_temp_int;
}
parent_->set_integer_datapoint_value(*this->color_temperature_id_, color_temp_int);
this->parent_->set_integer_datapoint_value(*this->color_temperature_id_, color_temp_int);
}
if (this->dimmer_id_.has_value()) {
auto brightness_int = static_cast<uint32_t>(brightness * this->max_value_);
brightness_int = std::max(brightness_int, this->min_value_);
parent_->set_integer_datapoint_value(*this->dimmer_id_, brightness_int);
this->parent_->set_integer_datapoint_value(*this->dimmer_id_, brightness_int);
}
}
@ -210,7 +216,7 @@ void TuyaLight::write_state(light::LightState *state) {
}
if (this->switch_id_.has_value()) {
parent_->set_boolean_datapoint_value(*this->switch_id_, true);
this->parent_->set_boolean_datapoint_value(*this->switch_id_, true);
}
}

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@ -37,9 +37,7 @@ def test_button_config_value_internal_set(generate_main):
# Given
# When
main_cpp = generate_main(
"tests/component_tests/button/test_button.yaml"
)
main_cpp = generate_main("tests/component_tests/button/test_button.yaml")
# Then
assert "wol_1->set_internal(true);" in main_cpp

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@ -5,9 +5,7 @@ def test_deep_sleep_setup(generate_main):
"""
When the deep sleep is set in the yaml file, it should be registered in main
"""
main_cpp = generate_main(
"tests/component_tests/deep_sleep/test_deep_sleep1.yaml"
)
main_cpp = generate_main("tests/component_tests/deep_sleep/test_deep_sleep1.yaml")
assert "deepsleep = new deep_sleep::DeepSleepComponent();" in main_cpp
assert "App.register_component(deepsleep);" in main_cpp
@ -17,9 +15,7 @@ def test_deep_sleep_sleep_duration(generate_main):
"""
When deep sleep is configured with sleep duration, it should be set.
"""
main_cpp = generate_main(
"tests/component_tests/deep_sleep/test_deep_sleep1.yaml"
)
main_cpp = generate_main("tests/component_tests/deep_sleep/test_deep_sleep1.yaml")
assert "deepsleep->set_sleep_duration(60000);" in main_cpp
@ -28,9 +24,7 @@ def test_deep_sleep_run_duration_simple(generate_main):
"""
When deep sleep is configured with run duration, it should be set.
"""
main_cpp = generate_main(
"tests/component_tests/deep_sleep/test_deep_sleep1.yaml"
)
main_cpp = generate_main("tests/component_tests/deep_sleep/test_deep_sleep1.yaml")
assert "deepsleep->set_run_duration(10000);" in main_cpp
@ -39,9 +33,7 @@ def test_deep_sleep_run_duration_dictionary(generate_main):
"""
When deep sleep is configured with dictionary run duration, it should be set.
"""
main_cpp = generate_main(
"tests/component_tests/deep_sleep/test_deep_sleep2.yaml"
)
main_cpp = generate_main("tests/component_tests/deep_sleep/test_deep_sleep2.yaml")
assert (
"deepsleep->set_run_duration(deep_sleep::WakeupCauseToRunDuration{\n"

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@ -66,7 +66,16 @@ def test_string_string__invalid(value):
config_validation.string_strict(value)
@given(builds(lambda v: "mdi:" + v, text(alphabet=string.ascii_letters + string.digits + "-_", min_size=1, max_size=20)))
@given(
builds(
lambda v: "mdi:" + v,
text(
alphabet=string.ascii_letters + string.digits + "-_",
min_size=1,
max_size=20,
),
)
)
@example("")
def test_icon__valid(value):
actual = config_validation.icon(value)