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Add GIF Animation Support (#1378)
* Adding GIF Animation Support * CLang tidy correction * Adding Codeowner
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7afe202e20
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4 changed files with 159 additions and 3 deletions
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@ -13,6 +13,7 @@ esphome/core/* @esphome/core
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# Integrations
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esphome/components/ac_dimmer/* @glmnet
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esphome/components/adc/* @esphome/core
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esphome/components/animation/* @syndlex
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esphome/components/api/* @OttoWinter
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esphome/components/async_tcp/* @OttoWinter
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esphome/components/atc_mithermometer/* @ahpohl
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94
esphome/components/animation/__init__.py
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94
esphome/components/animation/__init__.py
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@ -0,0 +1,94 @@
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import logging
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from esphome import core
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from esphome.components import display, font
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import esphome.components.image as espImage
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import esphome.config_validation as cv
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import esphome.codegen as cg
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from esphome.const import CONF_FILE, CONF_ID, CONF_TYPE, CONF_RESIZE
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from esphome.core import CORE, HexInt
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_LOGGER = logging.getLogger(__name__)
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DEPENDENCIES = ['display']
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MULTI_CONF = True
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Animation_ = display.display_ns.class_('Animation')
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CONF_RAW_DATA_ID = 'raw_data_id'
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ANIMATION_SCHEMA = cv.Schema({
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cv.Required(CONF_ID): cv.declare_id(Animation_),
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cv.Required(CONF_FILE): cv.file_,
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cv.Optional(CONF_RESIZE): cv.dimensions,
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cv.Optional(CONF_TYPE, default='BINARY'): cv.enum(espImage.IMAGE_TYPE, upper=True),
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cv.GenerateID(CONF_RAW_DATA_ID): cv.declare_id(cg.uint8),
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})
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CONFIG_SCHEMA = cv.All(font.validate_pillow_installed, ANIMATION_SCHEMA)
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CODEOWNERS = ['@syndlex']
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def to_code(config):
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from PIL import Image
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path = CORE.relative_config_path(config[CONF_FILE])
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try:
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image = Image.open(path)
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except Exception as e:
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raise core.EsphomeError(f"Could not load image file {path}: {e}")
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width, height = image.size
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frames = image.n_frames
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if CONF_RESIZE in config:
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image.thumbnail(config[CONF_RESIZE])
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width, height = image.size
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else:
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if width > 500 or height > 500:
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_LOGGER.warning("The image you requested is very big. Please consider using"
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" the resize parameter.")
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if config[CONF_TYPE] == 'GRAYSCALE':
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data = [0 for _ in range(height * width * frames)]
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pos = 0
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for frameIndex in range(frames):
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image.seek(frameIndex)
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frame = image.convert('L', dither=Image.NONE)
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pixels = list(frame.getdata())
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for pix in pixels:
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data[pos] = pix
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pos += 1
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elif config[CONF_TYPE] == 'RGB24':
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data = [0 for _ in range(height * width * 3 * frames)]
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pos = 0
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for frameIndex in range(frames):
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image.seek(frameIndex)
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frame = image.convert('RGB')
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pixels = list(frame.getdata())
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for pix in pixels:
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data[pos] = pix[0]
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pos += 1
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data[pos] = pix[1]
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pos += 1
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data[pos] = pix[2]
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pos += 1
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elif config[CONF_TYPE] == 'BINARY':
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width8 = ((width + 7) // 8) * 8
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data = [0 for _ in range((height * width8 // 8) * frames)]
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for frameIndex in range(frames):
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image.seek(frameIndex)
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frame = image.convert('1', dither=Image.NONE)
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for y in range(height):
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for x in range(width):
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if frame.getpixel((x, y)):
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continue
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pos = x + y * width8 + (height * width8 * frameIndex)
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data[pos // 8] |= 0x80 >> (pos % 8)
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rhs = [HexInt(x) for x in data]
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prog_arr = cg.progmem_array(config[CONF_RAW_DATA_ID], rhs)
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cg.new_Pvariable(config[CONF_ID], prog_arr, width, height, frames,
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espImage.IMAGE_TYPE[config[CONF_TYPE]])
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@ -474,6 +474,51 @@ ImageType Image::get_type() const { return this->type_; }
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Image::Image(const uint8_t *data_start, int width, int height, ImageType type)
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: width_(width), height_(height), type_(type), data_start_(data_start) {}
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bool Animation::get_pixel(int x, int y) const {
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if (x < 0 || x >= this->width_ || y < 0 || y >= this->height_)
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return false;
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const uint32_t width_8 = ((this->width_ + 7u) / 8u) * 8u;
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const uint32_t frame_index = this->height_ * width_8 * this->current_frame_;
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if (frame_index >= this->width_ * this->height_ * this->animation_frame_count_)
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return false;
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const uint32_t pos = x + y * width_8 + frame_index;
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return pgm_read_byte(this->data_start_ + (pos / 8u)) & (0x80 >> (pos % 8u));
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}
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Color Animation::get_color_pixel(int x, int y) const {
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if (x < 0 || x >= this->width_ || y < 0 || y >= this->height_)
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return 0;
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const uint32_t frame_index = this->width_ * this->height_ * this->current_frame_;
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if (frame_index >= this->width_ * this->height_ * this->animation_frame_count_)
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return 0;
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const uint32_t pos = (x + y * this->width_ + frame_index) * 3;
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const uint32_t color32 = (pgm_read_byte(this->data_start_ + pos + 2) << 0) |
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(pgm_read_byte(this->data_start_ + pos + 1) << 8) |
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(pgm_read_byte(this->data_start_ + pos + 0) << 16);
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return Color(color32);
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}
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Color Animation::get_grayscale_pixel(int x, int y) const {
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if (x < 0 || x >= this->width_ || y < 0 || y >= this->height_)
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return 0;
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const uint32_t frame_index = this->width_ * this->height_ * this->current_frame_;
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if (frame_index >= this->width_ * this->height_ * this->animation_frame_count_)
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return 0;
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const uint32_t pos = (x + y * this->width_ + frame_index);
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const uint8_t gray = pgm_read_byte(this->data_start_ + pos);
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return Color(gray | gray << 8 | gray << 16 | gray << 24);
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}
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Animation::Animation(const uint8_t *data_start, int width, int height, uint32_t animation_frame_count, ImageType type)
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: Image(data_start, width, height, type), animation_frame_count_(animation_frame_count) {
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current_frame_ = 0;
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}
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int Animation::get_animation_frame_count() const { return this->animation_frame_count_; }
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int Animation::get_current_frame() const { return this->current_frame_; }
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void Animation::next_frame() {
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this->current_frame_++;
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if (this->current_frame_ >= animation_frame_count_) {
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this->current_frame_ = 0;
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}
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}
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DisplayPage::DisplayPage(const display_writer_t &writer) : writer_(writer) {}
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void DisplayPage::show() { this->parent_->show_page(this); }
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void DisplayPage::show_next() { this->next_->show(); }
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@ -388,9 +388,9 @@ class Font {
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class Image {
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public:
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Image(const uint8_t *data_start, int width, int height, ImageType type);
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bool get_pixel(int x, int y) const;
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Color get_color_pixel(int x, int y) const;
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Color get_grayscale_pixel(int x, int y) const;
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virtual bool get_pixel(int x, int y) const;
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virtual Color get_color_pixel(int x, int y) const;
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virtual Color get_grayscale_pixel(int x, int y) const;
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int get_width() const;
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int get_height() const;
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ImageType get_type() const;
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@ -402,6 +402,22 @@ class Image {
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const uint8_t *data_start_;
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};
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class Animation : public Image {
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public:
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Animation(const uint8_t *data_start, int width, int height, uint32_t animation_frame_count, ImageType type);
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bool get_pixel(int x, int y) const override;
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Color get_color_pixel(int x, int y) const override;
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Color get_grayscale_pixel(int x, int y) const override;
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int get_animation_frame_count() const;
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int get_current_frame() const;
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void next_frame();
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protected:
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int current_frame_;
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int animation_frame_count_;
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};
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template<typename... Ts> class DisplayPageShowAction : public Action<Ts...> {
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public:
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TEMPLATABLE_VALUE(DisplayPage *, page)
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