diff --git a/esphome/components/waveshare_epaper/waveshare_epaper.cpp b/esphome/components/waveshare_epaper/waveshare_epaper.cpp index 4e330c5b03..e585d44c7a 100644 --- a/esphome/components/waveshare_epaper/waveshare_epaper.cpp +++ b/esphome/components/waveshare_epaper/waveshare_epaper.cpp @@ -187,7 +187,7 @@ void WaveshareEPaper7C::init_internal_(uint32_t buffer_length) { this->buffers_[i] = allocator.allocate(small_buffer_length); if (this->buffers_[i] == nullptr) { ESP_LOGE(TAG, "Could not allocate buffer %d for display!", i); - for (auto & buffer : this->buffers_) { + for (auto &buffer : this->buffers_) { allocator.deallocate(buffer, small_buffer_length); buffer = nullptr; } @@ -229,14 +229,13 @@ void WaveshareEPaper7C::fill(Color color) { ESP_LOGE(TAG, "Buffer unavailable!"); } else { uint32_t small_buffer_length = this->get_buffer_length_() / NUM_BUFFERS; - for (auto & buffer : this->buffers_) { + for (auto &buffer : this->buffers_) { for (uint32_t buffer_pos = 0; buffer_pos < small_buffer_length; buffer_pos += 3) { // We store 8 bitset<3> in 3 bytes // | byte 1 | byte 2 | byte 3 | // |aaabbbaa|abbbaaab|bbaaabbb| buffer[buffer_pos + 0] = pixel_color << 5 | pixel_color << 2 | pixel_color >> 1; - buffer[buffer_pos + 1] = - pixel_color << 7 | pixel_color << 4 | pixel_color << 1 | pixel_color >> 2; + buffer[buffer_pos + 1] = pixel_color << 7 | pixel_color << 4 | pixel_color << 1 | pixel_color >> 2; buffer[buffer_pos + 2] = pixel_color << 6 | pixel_color << 3 | pixel_color << 0; } App.feed_wdt(); @@ -2615,11 +2614,10 @@ void HOT WaveshareEPaper7P3InF::display() { this->command(0x10); uint32_t small_buffer_length = this->get_buffer_length_() / NUM_BUFFERS; uint8_t byte_to_send; - for (auto & buffer : this->buffers_) { + for (auto &buffer : this->buffers_) { for (uint32_t buffer_pos = 0; buffer_pos < small_buffer_length; buffer_pos += 3) { - std::bitset<24> triplet = buffer[buffer_pos + 0] << 16 | - buffer[buffer_pos + 1] << 8 | - buffer[buffer_pos + 2] << 0; + std::bitset<24> triplet = + buffer[buffer_pos + 0] << 16 | buffer[buffer_pos + 1] << 8 | buffer[buffer_pos + 2] << 0; // 8 bitset<3> are stored in 3 bytes // |aaabbbaa|abbbaaab|bbaaabbb| // | byte 1 | byte 2 | byte 3 |