Black, flake8, and clang-format fixes

This commit is contained in:
Michael Davidson 2023-12-26 14:57:59 +11:00
parent 7e4cda852b
commit 7238faa184
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GPG key ID: B8D1A99712B8B0EB
2 changed files with 9 additions and 9 deletions

View file

@ -8,8 +8,9 @@ namespace esphome {
namespace graphical_layout {
static const char *const TAG = "textpanel";
static const int TEXT_ALIGN_X_MASK = (int)display::TextAlign::RIGHT | (int)display::TextAlign::CENTER_HORIZONTAL;
static const int TEXT_ALIGN_Y_MASK = (int)display::TextAlign::BOTTOM | (int)display::TextAlign::BASELINE | (int)display::TextAlign::CENTER_VERTICAL;
static const int TEXT_ALIGN_X_MASK = (int) display::TextAlign::RIGHT | (int) display::TextAlign::CENTER_HORIZONTAL;
static const int TEXT_ALIGN_Y_MASK =
(int) display::TextAlign::BOTTOM | (int) display::TextAlign::BASELINE | (int) display::TextAlign::CENTER_VERTICAL;
void TextPanel::dump_config(int indent_depth, int additional_level_depth) {
ESP_LOGCONFIG(TAG, "%*sText: %s", indent_depth, "", this->text_.c_str());
@ -20,8 +21,7 @@ display::Rect TextPanel::measure_item_internal(display::Display *display) {
int y1;
int width;
int height;
display->get_text_bounds(0, 0, this->text_.c_str(), this->font_, this->text_align_, &x1, &y1, &width,
&height);
display->get_text_bounds(0, 0, this->text_.c_str(), this->font_, this->text_align_, &x1, &y1, &width, &height);
return display::Rect(0, 0, width, height);
}
@ -37,7 +37,7 @@ void TextPanel::render_internal(display::Display *display, display::Rect bounds)
switch (x_align) {
case display::TextAlign::RIGHT: {
bounds.x = bounds.w - width;
bounds.x = bounds.w - width;
break;
}
case display::TextAlign::CENTER_HORIZONTAL: {
@ -58,7 +58,7 @@ void TextPanel::render_internal(display::Display *display, display::Rect bounds)
break;
}
case display::TextAlign::BASELINE: {
bounds.y = (bounds.h - height) + baseline;
bounds.y = (bounds.h - height) + baseline;
break;
}
case display::TextAlign::CENTER_VERTICAL: {
@ -74,7 +74,6 @@ void TextPanel::render_internal(display::Display *display, display::Rect bounds)
auto rendered_alignment = display::TextAlign::TOP_LEFT;
display->print(bounds.x, bounds.y, this->font_, this->foreground_color_, rendered_alignment, this->text_.c_str());
}
} // namespace graphical_layout

View file

@ -31,6 +31,7 @@ TEXT_ALIGN = {
"BOTTOM_RIGHT": TextAlign.BOTTOM_RIGHT,
}
def get_config_schema(base_item_schema, item_type_schema):
return base_item_schema.extend(
{
@ -40,7 +41,7 @@ def get_config_schema(base_item_schema, item_type_schema):
cv.Optional(CONF_FOREGROUND_COLOR): cv.use_id(color.ColorStruct),
cv.Optional(CONF_BACKGROUND_COLOR): cv.use_id(color.ColorStruct),
cv.Required(CONF_TEXT): cv.templatable(cv.string),
cv.Optional(CONF_TEXT_ALIGN): cv.enum(TEXT_ALIGN, upper=True)
cv.Optional(CONF_TEXT_ALIGN): cv.enum(TEXT_ALIGN, upper=True),
}
)