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Fix home assistant binary sensor initial state (#632)
* Fix home assistant binary sensor initial state * Fix send state log message * fix new_state local name * lint * Trigger Co-authored-by: Guillermo Ruffino <guillermo.ruffino@pampatech.net>
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3 changed files with 13 additions and 6 deletions
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@ -30,7 +30,11 @@ void BinarySensor::publish_initial_state(bool state) {
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}
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}
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void BinarySensor::send_state_internal(bool state, bool is_initial) {
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ESP_LOGD(TAG, "'%s': Sending state %s", this->get_name().c_str(), state ? "ON" : "OFF");
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if (is_initial) {
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ESP_LOGD(TAG, "'%s': Sending initial state %s", this->get_name().c_str(), ONOFF(state));
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} else {
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ESP_LOGD(TAG, "'%s': Sending state %s", this->get_name().c_str(), ONOFF(state));
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}
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this->has_state_ = true;
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this->state = state;
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if (!is_initial) {
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@ -16,14 +16,16 @@ void HomeassistantBinarySensor::setup() {
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ESP_LOGW(TAG, "Can't convert '%s' to binary state!", state.c_str());
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break;
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case PARSE_ON:
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ESP_LOGD(TAG, "'%s': Got state ON", this->entity_id_.c_str());
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this->publish_state(true);
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break;
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case PARSE_OFF:
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ESP_LOGD(TAG, "'%s': Got state OFF", this->entity_id_.c_str());
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this->publish_state(false);
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bool new_state = val == PARSE_ON;
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ESP_LOGD(TAG, "'%s': Got state %s", this->entity_id_.c_str(), ONOFF(new_state));
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if (this->initial_)
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this->publish_initial_state(new_state);
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else
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this->publish_state(new_state);
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break;
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}
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this->initial_ = false;
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});
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}
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void HomeassistantBinarySensor::dump_config() {
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@ -15,6 +15,7 @@ class HomeassistantBinarySensor : public binary_sensor::BinarySensor, public Com
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protected:
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std::string entity_id_;
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bool initial_{true};
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};
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} // namespace homeassistant
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