Fix home assistant binary sensor initial state (#632)

* Fix home assistant binary sensor initial state

* Fix send state log message

* fix new_state local name

* lint

* Trigger


Co-authored-by: Guillermo Ruffino <guillermo.ruffino@pampatech.net>
This commit is contained in:
Guillermo Ruffino 2019-06-15 13:02:17 -03:00 committed by Otto Winter
parent dc9f304d94
commit 7abe8875bd
3 changed files with 13 additions and 6 deletions

View file

@ -30,7 +30,11 @@ void BinarySensor::publish_initial_state(bool state) {
}
}
void BinarySensor::send_state_internal(bool state, bool is_initial) {
ESP_LOGD(TAG, "'%s': Sending state %s", this->get_name().c_str(), state ? "ON" : "OFF");
if (is_initial) {
ESP_LOGD(TAG, "'%s': Sending initial state %s", this->get_name().c_str(), ONOFF(state));
} else {
ESP_LOGD(TAG, "'%s': Sending state %s", this->get_name().c_str(), ONOFF(state));
}
this->has_state_ = true;
this->state = state;
if (!is_initial) {

View file

@ -16,14 +16,16 @@ void HomeassistantBinarySensor::setup() {
ESP_LOGW(TAG, "Can't convert '%s' to binary state!", state.c_str());
break;
case PARSE_ON:
ESP_LOGD(TAG, "'%s': Got state ON", this->entity_id_.c_str());
this->publish_state(true);
break;
case PARSE_OFF:
ESP_LOGD(TAG, "'%s': Got state OFF", this->entity_id_.c_str());
this->publish_state(false);
bool new_state = val == PARSE_ON;
ESP_LOGD(TAG, "'%s': Got state %s", this->entity_id_.c_str(), ONOFF(new_state));
if (this->initial_)
this->publish_initial_state(new_state);
else
this->publish_state(new_state);
break;
}
this->initial_ = false;
});
}
void HomeassistantBinarySensor::dump_config() {

View file

@ -15,6 +15,7 @@ class HomeassistantBinarySensor : public binary_sensor::BinarySensor, public Com
protected:
std::string entity_id_;
bool initial_{true};
};
} // namespace homeassistant