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[update] Implement `update.perform
action and
update.is_available
` condition (#7165)
* [update] Fix unimplemented yaml action/condition * Add/update tests --------- Co-authored-by: Keith Burzinski <kbx81x@gmail.com>
This commit is contained in:
parent
dd3dd7a136
commit
8849443bf6
9 changed files with 98 additions and 19 deletions
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@ -138,8 +138,8 @@ void HttpRequestUpdate::update() {
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this->publish_state();
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this->publish_state();
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}
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}
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void HttpRequestUpdate::perform() {
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void HttpRequestUpdate::perform(bool force) {
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if (this->state_ != update::UPDATE_STATE_AVAILABLE) {
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if (this->state_ != update::UPDATE_STATE_AVAILABLE && !force) {
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return;
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return;
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}
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}
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@ -15,7 +15,7 @@ class HttpRequestUpdate : public update::UpdateEntity, public PollingComponent {
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void setup() override;
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void setup() override;
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void update() override;
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void update() override;
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void perform() override;
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void perform(bool force) override;
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void set_source_url(const std::string &source_url) { this->source_url_ = source_url; }
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void set_source_url(const std::string &source_url) { this->source_url_ = source_url; }
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@ -1,10 +1,11 @@
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from esphome import automation
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from esphome import automation
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import esphome.codegen as cg
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from esphome.components import mqtt, web_server
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from esphome.components import mqtt, web_server
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import esphome.config_validation as cv
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import esphome.config_validation as cv
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import esphome.codegen as cg
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from esphome.const import (
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from esphome.const import (
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CONF_DEVICE_CLASS,
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CONF_DEVICE_CLASS,
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CONF_ENTITY_CATEGORY,
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CONF_ENTITY_CATEGORY,
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CONF_FORCE_UPDATE,
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CONF_ID,
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CONF_ID,
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CONF_MQTT_ID,
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CONF_MQTT_ID,
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CONF_WEB_SERVER_ID,
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CONF_WEB_SERVER_ID,
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@ -23,8 +24,12 @@ UpdateEntity = update_ns.class_("UpdateEntity", cg.EntityBase)
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UpdateInfo = update_ns.struct("UpdateInfo")
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UpdateInfo = update_ns.struct("UpdateInfo")
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PerformAction = update_ns.class_("PerformAction", automation.Action)
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PerformAction = update_ns.class_(
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IsAvailableCondition = update_ns.class_("IsAvailableCondition", automation.Condition)
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"PerformAction", automation.Action, cg.Parented.template(UpdateEntity)
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)
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IsAvailableCondition = update_ns.class_(
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"IsAvailableCondition", automation.Condition, cg.Parented.template(UpdateEntity)
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)
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DEVICE_CLASSES = [
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DEVICE_CLASSES = [
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DEVICE_CLASS_EMPTY,
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DEVICE_CLASS_EMPTY,
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@ -92,24 +97,37 @@ async def to_code(config):
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cg.add_global(update_ns.using)
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cg.add_global(update_ns.using)
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UPDATE_AUTOMATION_SCHEMA = cv.Schema(
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@automation.register_action(
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"update.perform",
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PerformAction,
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automation.maybe_simple_id(
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{
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{
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cv.GenerateID(): cv.use_id(UpdateEntity),
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cv.GenerateID(): cv.use_id(UpdateEntity),
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cv.Optional(CONF_FORCE_UPDATE, default=False): cv.templatable(cv.boolean),
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}
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}
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),
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)
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)
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@automation.register_action("update.perform", PerformAction, UPDATE_AUTOMATION_SCHEMA)
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async def update_perform_action_to_code(config, action_id, template_arg, args):
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async def update_perform_action_to_code(config, action_id, template_arg, args):
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paren = await cg.get_variable(config[CONF_ID])
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var = cg.new_Pvariable(action_id, template_arg)
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return cg.new_Pvariable(action_id, paren, paren)
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await cg.register_parented(var, config[CONF_ID])
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force = await cg.templatable(config[CONF_FORCE_UPDATE], args, cg.bool_)
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cg.add(var.set_force(force))
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return var
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@automation.register_condition(
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@automation.register_condition(
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"update.is_available", IsAvailableCondition, UPDATE_AUTOMATION_SCHEMA
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"update.is_available",
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IsAvailableCondition,
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automation.maybe_simple_id(
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{
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cv.GenerateID(): cv.use_id(UpdateEntity),
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}
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),
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)
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)
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async def update_is_available_condition_to_code(
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async def update_is_available_condition_to_code(
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config, condition_id, template_arg, args
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config, condition_id, template_arg, args
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):
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):
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paren = await cg.get_variable(config[CONF_ID])
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var = cg.new_Pvariable(condition_id, template_arg)
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return cg.new_Pvariable(condition_id, paren, paren)
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await cg.register_parented(var, config[CONF_ID])
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return var
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23
esphome/components/update/automation.h
Normal file
23
esphome/components/update/automation.h
Normal file
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@ -0,0 +1,23 @@
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#pragma once
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#include "update_entity.h"
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#include "esphome/core/automation.h"
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namespace esphome {
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namespace update {
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template<typename... Ts> class PerformAction : public Action<Ts...>, public Parented<UpdateEntity> {
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TEMPLATABLE_VALUE(bool, force)
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public:
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void play(Ts... x) override { this->parent_->perform(this->force_.value(x...)); }
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};
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template<typename... Ts> class IsAvailableCondition : public Condition<Ts...>, public Parented<UpdateEntity> {
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public:
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bool check(Ts... x) override { return this->parent_->state == UPDATE_STATE_AVAILABLE; }
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};
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} // namespace update
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} // namespace esphome
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@ -32,7 +32,9 @@ class UpdateEntity : public EntityBase, public EntityBase_DeviceClass {
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void publish_state();
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void publish_state();
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virtual void perform() = 0;
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void perform() { this->perform(false); }
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virtual void perform(bool force) = 0;
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const UpdateInfo &update_info = update_info_;
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const UpdateInfo &update_info = update_info_;
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const UpdateState &state = state_;
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const UpdateState &state = state_;
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@ -1 +1,28 @@
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substitutions:
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verify_ssl: "true"
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esphome:
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on_boot:
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then:
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- if:
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condition:
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update.is_available:
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then:
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- logger.log: "Update available"
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- update.perform:
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force_update: true
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wifi:
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ssid: MySSID
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password: password1
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http_request:
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verify_ssl: ${verify_ssl}
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ota:
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- platform: http_request
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update:
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update:
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- platform: http_request
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name: Firmware Update
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source: http://example.com/manifest.json
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@ -1 +1,4 @@
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substitutions:
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verify_ssl: "false"
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<<: !include common.yaml
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<<: !include common.yaml
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@ -1 +1,4 @@
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substitutions:
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verify_ssl: "false"
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<<: !include common.yaml
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<<: !include common.yaml
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@ -1 +1,4 @@
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substitutions:
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verify_ssl: "false"
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<<: !include common.yaml
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<<: !include common.yaml
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