Allow specifying deep sleep wakup clock time (#3312)

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Jesse Hills 2022-04-13 12:55:26 +12:00 committed by GitHub
parent b622a8fa58
commit 8be704e591
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5 changed files with 118 additions and 8 deletions

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@ -1,13 +1,18 @@
import esphome.codegen as cg import esphome.codegen as cg
from esphome.components import time
import esphome.config_validation as cv import esphome.config_validation as cv
from esphome import pins, automation from esphome import pins, automation
from esphome.const import ( from esphome.const import (
CONF_HOUR,
CONF_ID, CONF_ID,
CONF_MINUTE,
CONF_MODE, CONF_MODE,
CONF_NUMBER, CONF_NUMBER,
CONF_PINS, CONF_PINS,
CONF_RUN_DURATION, CONF_RUN_DURATION,
CONF_SECOND,
CONF_SLEEP_DURATION, CONF_SLEEP_DURATION,
CONF_TIME_ID,
CONF_WAKEUP_PIN, CONF_WAKEUP_PIN,
) )
@ -112,6 +117,7 @@ CONF_TOUCH_WAKEUP = "touch_wakeup"
CONF_DEFAULT = "default" CONF_DEFAULT = "default"
CONF_GPIO_WAKEUP_REASON = "gpio_wakeup_reason" CONF_GPIO_WAKEUP_REASON = "gpio_wakeup_reason"
CONF_TOUCH_WAKEUP_REASON = "touch_wakeup_reason" CONF_TOUCH_WAKEUP_REASON = "touch_wakeup_reason"
CONF_UNTIL = "until"
WAKEUP_CAUSES_SCHEMA = cv.Schema( WAKEUP_CAUSES_SCHEMA = cv.Schema(
{ {
@ -202,13 +208,19 @@ async def to_code(config):
cg.add_define("USE_DEEP_SLEEP") cg.add_define("USE_DEEP_SLEEP")
DEEP_SLEEP_ENTER_SCHEMA = automation.maybe_simple_id( DEEP_SLEEP_ENTER_SCHEMA = cv.All(
{ automation.maybe_simple_id(
cv.GenerateID(): cv.use_id(DeepSleepComponent), {
cv.Optional(CONF_SLEEP_DURATION): cv.templatable( cv.GenerateID(): cv.use_id(DeepSleepComponent),
cv.positive_time_period_milliseconds cv.Exclusive(CONF_SLEEP_DURATION, "time"): cv.templatable(
), cv.positive_time_period_milliseconds
} ),
# Only on ESP32 due to how long the RTC on ESP8266 can stay asleep
cv.Exclusive(CONF_UNTIL, "time"): cv.All(cv.only_on_esp32, cv.time_of_day),
cv.Optional(CONF_TIME_ID): cv.use_id(time.RealTimeClock),
}
),
cv.has_none_or_all_keys(CONF_UNTIL, CONF_TIME_ID),
) )
@ -228,6 +240,14 @@ async def deep_sleep_enter_to_code(config, action_id, template_arg, args):
if CONF_SLEEP_DURATION in config: if CONF_SLEEP_DURATION in config:
template_ = await cg.templatable(config[CONF_SLEEP_DURATION], args, cg.int32) template_ = await cg.templatable(config[CONF_SLEEP_DURATION], args, cg.int32)
cg.add(var.set_sleep_duration(template_)) cg.add(var.set_sleep_duration(template_))
if CONF_UNTIL in config:
until = config[CONF_UNTIL]
cg.add(var.set_until(until[CONF_HOUR], until[CONF_MINUTE], until[CONF_SECOND]))
time_ = await cg.get_variable(config[CONF_TIME_ID])
cg.add(var.set_time(time_))
return var return var

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@ -1,6 +1,7 @@
#include "deep_sleep_component.h" #include "deep_sleep_component.h"
#include "esphome/core/log.h" #include <cinttypes>
#include "esphome/core/application.h" #include "esphome/core/application.h"
#include "esphome/core/log.h"
#ifdef USE_ESP8266 #ifdef USE_ESP8266
#include <Esp.h> #include <Esp.h>
@ -101,6 +102,8 @@ void DeepSleepComponent::begin_sleep(bool manual) {
#endif #endif
ESP_LOGI(TAG, "Beginning Deep Sleep"); ESP_LOGI(TAG, "Beginning Deep Sleep");
if (this->sleep_duration_.has_value())
ESP_LOGI(TAG, "Sleeping for %" PRId64 "us", *this->sleep_duration_);
App.run_safe_shutdown_hooks(); App.run_safe_shutdown_hooks();

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@ -9,6 +9,10 @@
#include <esp_sleep.h> #include <esp_sleep.h>
#endif #endif
#ifdef USE_TIME
#include "esphome/components/time/real_time_clock.h"
#endif
namespace esphome { namespace esphome {
namespace deep_sleep { namespace deep_sleep {
@ -116,15 +120,71 @@ template<typename... Ts> class EnterDeepSleepAction : public Action<Ts...> {
EnterDeepSleepAction(DeepSleepComponent *deep_sleep) : deep_sleep_(deep_sleep) {} EnterDeepSleepAction(DeepSleepComponent *deep_sleep) : deep_sleep_(deep_sleep) {}
TEMPLATABLE_VALUE(uint32_t, sleep_duration); TEMPLATABLE_VALUE(uint32_t, sleep_duration);
#ifdef USE_TIME
void set_until(uint8_t hour, uint8_t minute, uint8_t second) {
this->hour_ = hour;
this->minute_ = minute;
this->second_ = second;
}
void set_time(time::RealTimeClock *time) { this->time_ = time; }
#endif
void play(Ts... x) override { void play(Ts... x) override {
if (this->sleep_duration_.has_value()) { if (this->sleep_duration_.has_value()) {
this->deep_sleep_->set_sleep_duration(this->sleep_duration_.value(x...)); this->deep_sleep_->set_sleep_duration(this->sleep_duration_.value(x...));
} }
#ifdef USE_TIME
if (this->hour_.has_value()) {
auto time = this->time_->now();
const uint32_t timestamp_now = time.timestamp;
bool after_time = false;
if (time.hour > this->hour_) {
after_time = true;
} else {
if (time.hour == this->hour_) {
if (time.minute > this->minute_) {
after_time = true;
} else {
if (time.minute == this->minute_) {
if (time.second > this->second_) {
after_time = true;
}
}
}
}
}
time.hour = *this->hour_;
time.minute = *this->minute_;
time.second = *this->second_;
time.recalc_timestamp_utc();
time_t timestamp = time.timestamp; // timestamp in local time zone
if (after_time)
timestamp += 60 * 60 * 24;
int32_t offset = time::ESPTime::timezone_offset();
timestamp -= offset; // Change timestamp to utc
const uint32_t ms_left = (timestamp - timestamp_now) * 1000;
this->deep_sleep_->set_sleep_duration(ms_left);
}
#endif
this->deep_sleep_->begin_sleep(true); this->deep_sleep_->begin_sleep(true);
} }
protected: protected:
DeepSleepComponent *deep_sleep_; DeepSleepComponent *deep_sleep_;
#ifdef USE_TIME
optional<uint8_t> hour_;
optional<uint8_t> minute_;
optional<uint8_t> second_;
time::RealTimeClock *time_;
#endif
}; };
template<typename... Ts> class PreventDeepSleepAction : public Action<Ts...> { template<typename... Ts> class PreventDeepSleepAction : public Action<Ts...> {

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@ -176,6 +176,31 @@ void ESPTime::recalc_timestamp_utc(bool use_day_of_year) {
res += this->second; res += this->second;
this->timestamp = res; this->timestamp = res;
} }
int32_t ESPTime::timezone_offset() {
int32_t offset = 0;
time_t now = ::time(nullptr);
auto local = ESPTime::from_epoch_local(now);
auto utc = ESPTime::from_epoch_utc(now);
bool negative = utc.hour > local.hour && local.day_of_year <= utc.day_of_year;
if (utc.minute > local.minute) {
local.minute += 60;
local.hour -= 1;
}
offset += (local.minute - utc.minute) * 60;
if (negative) {
offset -= (utc.hour - local.hour) * 3600;
} else {
if (utc.hour > local.hour) {
local.hour += 24;
}
offset += (local.hour - utc.hour) * 3600;
}
return offset;
}
bool ESPTime::operator<(ESPTime other) { return this->timestamp < other.timestamp; } bool ESPTime::operator<(ESPTime other) { return this->timestamp < other.timestamp; }
bool ESPTime::operator<=(ESPTime other) { return this->timestamp <= other.timestamp; } bool ESPTime::operator<=(ESPTime other) { return this->timestamp <= other.timestamp; }
bool ESPTime::operator==(ESPTime other) { return this->timestamp == other.timestamp; } bool ESPTime::operator==(ESPTime other) { return this->timestamp == other.timestamp; }

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@ -88,6 +88,8 @@ struct ESPTime {
/// Convert this ESPTime instance back to a tm struct. /// Convert this ESPTime instance back to a tm struct.
struct tm to_c_tm(); struct tm to_c_tm();
static int32_t timezone_offset();
/// Increment this clock instance by one second. /// Increment this clock instance by one second.
void increment_second(); void increment_second();
/// Increment this clock instance by one day. /// Increment this clock instance by one day.