Add line_at_angle method to Display component (#6381)

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Daniel Eisterhold 2024-03-17 18:51:46 -05:00 committed by GitHub
parent 72c6563a3b
commit 8fd10d6859
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3 changed files with 57 additions and 0 deletions

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@ -36,6 +36,21 @@ void HOT Display::line(int x1, int y1, int x2, int y2, Color color) {
}
}
void Display::line_at_angle(int x, int y, int angle, int length, Color color) {
this->line_at_angle(x, y, angle, 0, length, color);
}
void Display::line_at_angle(int x, int y, int angle, int start_radius, int stop_radius, Color color) {
// Calculate start and end points
int x1 = (start_radius * cos(angle * M_PI / 180)) + x;
int y1 = (start_radius * sin(angle * M_PI / 180)) + y;
int x2 = (stop_radius * cos(angle * M_PI / 180)) + x;
int y2 = (stop_radius * sin(angle * M_PI / 180)) + y;
// Draw line
this->line(x1, y1, x2, y2, color);
}
void Display::draw_pixels_at(int x_start, int y_start, int w, int h, const uint8_t *ptr, ColorOrder order,
ColorBitness bitness, bool big_endian, int x_offset, int y_offset, int x_pad) {
size_t line_stride = x_offset + w + x_pad; // length of each source line in pixels

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@ -258,6 +258,13 @@ class Display : public PollingComponent {
/// Draw a straight line from the point [x1,y1] to [x2,y2] with the given color.
void line(int x1, int y1, int x2, int y2, Color color = COLOR_ON);
/// Draw a straight line at the given angle based on the origin [x, y] for a specified length with the given color.
void line_at_angle(int x, int y, int angle, int length, Color color = COLOR_ON);
/// Draw a straight line at the given angle based on the origin [x, y] from a specified start and stop radius with the
/// given color.
void line_at_angle(int x, int y, int angle, int start_radius, int stop_radius, Color color = COLOR_ON);
/// Draw a horizontal line from the point [x,y] to [x+width,y] with the given color.
void horizontal_line(int x, int y, int width, Color color = COLOR_ON);

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@ -0,0 +1,35 @@
spi:
- id: spi_main_lcd
clk_pin: 16
mosi_pin: 17
miso_pin: 15
display:
- platform: ili9xxx
id: main_lcd
model: ili9342
cs_pin: 12
dc_pin: 13
reset_pin: 21
lambda: |-
// Draw an analog clock in the center of the screen
int centerX = it.get_width() / 2;
int centerY = it.get_height() / 2;
int radius = min(it.get_width(), it.get_height()) / 4;
// Draw border
it.circle(centerX, centerY, radius);
// Draw hour ticks
for(int h = 0; h < 12; h++) {
int hourAngle = (h * 30) - 90;
it.line_at_angle(centerX, centerY, hourAngle, radius - 10, radius);
}
// Draw minute ticks
for(int m = 0; m < 60; m++) {
int minuteAngle = (m * 6) - 90;
it.line_at_angle(centerX, centerY, minuteAngle, radius - 5, radius);
}