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Set up output_switch at priority DATA instead of HARDWARE. (#2648)
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@ -12,7 +12,7 @@ class OutputSwitch : public switch_::Switch, public Component {
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void set_output(BinaryOutput *output) { output_ = output; }
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void setup() override;
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float get_setup_priority() const override { return setup_priority::HARDWARE; }
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float get_setup_priority() const override { return setup_priority::HARDWARE - 1.0f; }
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void dump_config() override;
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protected:
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