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Add Factory Reset button and switch (#3724)
Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
This commit is contained in:
parent
790280ace9
commit
9a5f865eea
13 changed files with 198 additions and 3 deletions
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@ -77,6 +77,7 @@ esphome/components/esp32_improv/* @jesserockz
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esphome/components/esp8266/* @esphome/core
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esphome/components/exposure_notifications/* @OttoWinter
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esphome/components/ezo/* @ssieb
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esphome/components/factory_reset/* @anatoly-savchenkov
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esphome/components/fastled_base/* @OttoWinter
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esphome/components/feedback/* @ianchi
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esphome/components/fingerprint_grow/* @OnFreund @loongyh
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@ -141,7 +141,7 @@ class ESP32Preferences : public ESPPreferences {
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ESP_LOGD(TAG, "Saving %d preferences to flash: %d cached, %d written, %d failed", cached + written + failed, cached,
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written, failed);
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if (failed > 0) {
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ESP_LOGD(TAG, "Error saving %d preferences to flash. Last error=%s for key=%s", failed, esp_err_to_name(last_err),
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ESP_LOGE(TAG, "Error saving %d preferences to flash. Last error=%s for key=%s", failed, esp_err_to_name(last_err),
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last_key.c_str());
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}
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@ -170,6 +170,17 @@ class ESP32Preferences : public ESPPreferences {
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}
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return to_save.data != stored_data.data;
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}
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bool reset() override {
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ESP_LOGD(TAG, "Cleaning up preferences in flash...");
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s_pending_save.clear();
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nvs_flash_deinit();
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nvs_flash_erase();
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// Make the handle invalid to prevent any saves until restart
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nvs_handle = 0;
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return true;
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}
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};
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void setup_preferences() {
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@ -243,17 +243,34 @@ class ESP8266Preferences : public ESPPreferences {
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}
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}
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if (erase_res != SPI_FLASH_RESULT_OK) {
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ESP_LOGV(TAG, "Erase ESP8266 flash failed!");
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ESP_LOGE(TAG, "Erase ESP8266 flash failed!");
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return false;
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}
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if (write_res != SPI_FLASH_RESULT_OK) {
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ESP_LOGV(TAG, "Write ESP8266 flash failed!");
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ESP_LOGE(TAG, "Write ESP8266 flash failed!");
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return false;
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}
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s_flash_dirty = false;
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return true;
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}
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bool reset() override {
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ESP_LOGD(TAG, "Cleaning up preferences in flash...");
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SpiFlashOpResult erase_res;
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{
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InterruptLock lock;
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erase_res = spi_flash_erase_sector(get_esp8266_flash_sector());
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}
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if (erase_res != SPI_FLASH_RESULT_OK) {
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ESP_LOGE(TAG, "Erase ESP8266 flash failed!");
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return false;
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}
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// Protect flash from writing till restart
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s_prevent_write = true;
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return true;
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}
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};
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void setup_preferences() {
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5
esphome/components/factory_reset/__init__.py
Normal file
5
esphome/components/factory_reset/__init__.py
Normal file
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@ -0,0 +1,5 @@
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import esphome.codegen as cg
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CODEOWNERS = ["@anatoly-savchenkov"]
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factory_reset_ns = cg.esphome_ns.namespace("factory_reset")
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30
esphome/components/factory_reset/button/__init__.py
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30
esphome/components/factory_reset/button/__init__.py
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@ -0,0 +1,30 @@
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import esphome.codegen as cg
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import esphome.config_validation as cv
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from esphome.components import button
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from esphome.const import (
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CONF_ID,
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DEVICE_CLASS_RESTART,
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ENTITY_CATEGORY_CONFIG,
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ICON_RESTART_ALERT,
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)
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from .. import factory_reset_ns
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FactoryResetButton = factory_reset_ns.class_(
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"FactoryResetButton", button.Button, cg.Component
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)
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CONFIG_SCHEMA = (
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button.button_schema(
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device_class=DEVICE_CLASS_RESTART,
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entity_category=ENTITY_CATEGORY_CONFIG,
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icon=ICON_RESTART_ALERT,
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)
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.extend({cv.GenerateID(): cv.declare_id(FactoryResetButton)})
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.extend(cv.COMPONENT_SCHEMA)
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)
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async def to_code(config):
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var = cg.new_Pvariable(config[CONF_ID])
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await cg.register_component(var, config)
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await button.register_button(var, config)
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@ -0,0 +1,21 @@
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#include "factory_reset_button.h"
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#include "esphome/core/hal.h"
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#include "esphome/core/log.h"
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#include "esphome/core/application.h"
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namespace esphome {
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namespace factory_reset {
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static const char *const TAG = "factory_reset.button";
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void FactoryResetButton::dump_config() { LOG_BUTTON("", "Factory Reset Button", this); }
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void FactoryResetButton::press_action() {
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ESP_LOGI(TAG, "Resetting to factory defaults...");
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// Let MQTT settle a bit
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delay(100); // NOLINT
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global_preferences->reset();
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App.safe_reboot();
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}
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} // namespace factory_reset
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} // namespace esphome
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@ -0,0 +1,18 @@
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#pragma once
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#include "esphome/core/component.h"
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#include "esphome/components/button/button.h"
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namespace esphome {
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namespace factory_reset {
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class FactoryResetButton : public button::Button, public Component {
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public:
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void dump_config() override;
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protected:
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void press_action() override;
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};
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} // namespace factory_reset
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} // namespace esphome
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35
esphome/components/factory_reset/switch/__init__.py
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35
esphome/components/factory_reset/switch/__init__.py
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@ -0,0 +1,35 @@
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import esphome.codegen as cg
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import esphome.config_validation as cv
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from esphome.components import switch
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from esphome.const import (
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CONF_ENTITY_CATEGORY,
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CONF_ID,
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CONF_INVERTED,
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CONF_ICON,
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ENTITY_CATEGORY_CONFIG,
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ICON_RESTART_ALERT,
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)
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from .. import factory_reset_ns
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FactoryResetSwitch = factory_reset_ns.class_(
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"FactoryResetSwitch", switch.Switch, cg.Component
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)
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CONFIG_SCHEMA = switch.SWITCH_SCHEMA.extend(
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{
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cv.GenerateID(): cv.declare_id(FactoryResetSwitch),
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cv.Optional(CONF_INVERTED): cv.invalid(
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"Factory Reset switches do not support inverted mode!"
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),
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cv.Optional(CONF_ICON, default=ICON_RESTART_ALERT): cv.icon,
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cv.Optional(
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CONF_ENTITY_CATEGORY, default=ENTITY_CATEGORY_CONFIG
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): cv.entity_category,
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}
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).extend(cv.COMPONENT_SCHEMA)
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async def to_code(config):
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var = cg.new_Pvariable(config[CONF_ID])
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await cg.register_component(var, config)
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await switch.register_switch(var, config)
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@ -0,0 +1,26 @@
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#include "factory_reset_switch.h"
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#include "esphome/core/hal.h"
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#include "esphome/core/log.h"
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#include "esphome/core/application.h"
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namespace esphome {
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namespace factory_reset {
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static const char *const TAG = "factory_reset.switch";
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void FactoryResetSwitch::dump_config() { LOG_SWITCH("", "Factory Reset Switch", this); }
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void FactoryResetSwitch::write_state(bool state) {
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// Acknowledge
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this->publish_state(false);
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if (state) {
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ESP_LOGI(TAG, "Resetting to factory defaults...");
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// Let MQTT settle a bit
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delay(100); // NOLINT
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global_preferences->reset();
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App.safe_reboot();
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}
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}
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} // namespace factory_reset
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} // namespace esphome
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@ -0,0 +1,18 @@
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#pragma once
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#include "esphome/core/component.h"
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#include "esphome/components/switch/switch.h"
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namespace esphome {
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namespace factory_reset {
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class FactoryResetSwitch : public switch_::Switch, public Component {
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public:
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void dump_config() override;
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protected:
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void write_state(bool state) override;
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};
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} // namespace factory_reset
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} // namespace esphome
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@ -46,6 +46,14 @@ class ESPPreferences {
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*/
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virtual bool sync() = 0;
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/**
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* Forget all unsaved changes and re-initialize the permanent preferences storage.
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* Usually followed by a restart which moves the system to "factory" conditions
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*
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* @return true if operation is successful.
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*/
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virtual bool reset() = 0;
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template<typename T, enable_if_t<is_trivially_copyable<T>::value, bool> = true>
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ESPPreferenceObject make_preference(uint32_t type, bool in_flash) {
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return this->make_preference(sizeof(T), type, in_flash);
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@ -2178,6 +2178,8 @@ switch:
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name: Living Room Restart
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- platform: safe_mode
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name: Living Room Restart (Safe Mode)
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- platform: factory_reset
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name: Living Room Restart (Factory Default Settings)
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- platform: shutdown
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name: Living Room Shutdown
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- platform: output
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@ -1529,6 +1529,9 @@ button:
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target_mac_address: 12:34:56:78:90:ab
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name: wol_test_1
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id: wol_1
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- platform: factory_reset
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name: Restart Button (Factory Default Settings)
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cd74hc4067:
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pin_s0: GPIO12
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