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Allow segments in a light partition to be reversed (#1484)
Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
This commit is contained in:
parent
072dce340e
commit
b11d5f6799
3 changed files with 27 additions and 5 deletions
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@ -1,7 +1,14 @@
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import esphome.codegen as cg
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import esphome.config_validation as cv
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from esphome.components import light
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from esphome.const import CONF_FROM, CONF_ID, CONF_SEGMENTS, CONF_TO, CONF_OUTPUT_ID
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from esphome.const import (
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CONF_FROM,
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CONF_ID,
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CONF_SEGMENTS,
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CONF_TO,
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CONF_OUTPUT_ID,
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CONF_REVERSED,
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)
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partitions_ns = cg.esphome_ns.namespace("partition")
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AddressableSegment = partitions_ns.class_("AddressableSegment")
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@ -28,6 +35,7 @@ CONFIG_SCHEMA = light.ADDRESSABLE_LIGHT_SCHEMA.extend(
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cv.Required(CONF_ID): cv.use_id(light.AddressableLightState),
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cv.Required(CONF_FROM): cv.positive_int,
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cv.Required(CONF_TO): cv.positive_int,
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cv.Optional(CONF_REVERSED, default=False): cv.boolean,
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},
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validate_from_to,
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),
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@ -43,7 +51,10 @@ def to_code(config):
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var = yield cg.get_variable(conf[CONF_ID])
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segments.append(
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AddressableSegment(
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var, conf[CONF_FROM], conf[CONF_TO] - conf[CONF_FROM] + 1
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var,
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conf[CONF_FROM],
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conf[CONF_TO] - conf[CONF_FROM] + 1,
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conf[CONF_REVERSED],
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)
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)
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@ -8,20 +8,25 @@ namespace partition {
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class AddressableSegment {
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public:
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AddressableSegment(light::LightState *src, int32_t src_offset, int32_t size)
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: src_(static_cast<light::AddressableLight *>(src->get_output())), src_offset_(src_offset), size_(size) {}
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AddressableSegment(light::LightState *src, int32_t src_offset, int32_t size, bool reversed)
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: src_(static_cast<light::AddressableLight *>(src->get_output())),
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src_offset_(src_offset),
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size_(size),
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reversed_(reversed) {}
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light::AddressableLight *get_src() const { return this->src_; }
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int32_t get_src_offset() const { return this->src_offset_; }
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int32_t get_size() const { return this->size_; }
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int32_t get_dst_offset() const { return this->dst_offset_; }
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void set_dst_offset(int32_t dst_offset) { this->dst_offset_ = dst_offset; }
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bool is_reversed() const { return this->reversed_; }
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protected:
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light::AddressableLight *src_;
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int32_t src_offset_;
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int32_t size_;
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int32_t dst_offset_;
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bool reversed_;
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};
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class PartitionLightOutput : public light::AddressableLight {
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@ -72,7 +77,12 @@ class PartitionLightOutput : public light::AddressableLight {
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// offset within the segment
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int32_t seg_off = index - seg.get_dst_offset();
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// offset within the src
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int32_t src_off = seg.get_src_offset() + seg_off;
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int32_t src_off;
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if (seg.is_reversed())
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src_off = seg.get_src_offset() + seg.get_size() - seg_off - 1;
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else
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src_off = seg.get_src_offset() + seg_off;
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auto view = (*seg.get_src())[src_off];
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view.raw_set_color_correction(&this->correction_);
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return view;
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@ -471,6 +471,7 @@ CONF_RESTORE_STATE = "restore_state"
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CONF_RESTORE_VALUE = "restore_value"
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CONF_RETAIN = "retain"
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CONF_REVERSE_ACTIVE_ENERGY = "reverse_active_energy"
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CONF_REVERSED = "reversed"
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CONF_RGB_ORDER = "rgb_order"
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CONF_RGBW = "rgbw"
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CONF_RISING_EDGE = "rising_edge"
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