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Fix queuing scripts not compiling (#4077)
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1 changed files with 11 additions and 2 deletions
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@ -4,6 +4,7 @@
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#include "esphome/core/component.h"
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#include "esphome/core/log.h"
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#include <queue>
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namespace esphome {
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namespace script {
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@ -88,7 +89,7 @@ template<typename... Ts> class RestartScript : public Script<Ts...> {
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template<typename... Ts> class QueueingScript : public Script<Ts...>, public Component {
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public:
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void execute(Ts... x) override {
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if (this->is_action_running()) {
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if (this->is_action_running() || this->num_runs_ > 0) {
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// num_runs_ is the number of *queued* instances, so total number of instances is
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// num_runs_ + 1
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if (this->max_runs_ != 0 && this->num_runs_ + 1 >= this->max_runs_) {
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@ -98,6 +99,7 @@ template<typename... Ts> class QueueingScript : public Script<Ts...>, public Com
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this->esp_logd_(__LINE__, "Script '%s' queueing new instance (mode: queued)", this->name_.c_str());
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this->num_runs_++;
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this->var_queue_.push(std::make_tuple(x...));
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return;
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}
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@ -114,15 +116,22 @@ template<typename... Ts> class QueueingScript : public Script<Ts...>, public Com
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void loop() override {
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if (this->num_runs_ != 0 && !this->is_action_running()) {
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this->num_runs_--;
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this->trigger();
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auto &vars = this->var_queue_.front();
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this->var_queue_.pop();
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this->trigger_tuple_(vars, typename gens<sizeof...(Ts)>::type());
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}
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}
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void set_max_runs(int max_runs) { max_runs_ = max_runs; }
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protected:
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template<int... S> void trigger_tuple_(const std::tuple<Ts...> &tuple, seq<S...> /*unused*/) {
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this->trigger(std::get<S>(tuple)...);
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}
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int num_runs_ = 0;
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int max_runs_ = 0;
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std::queue<std::tuple<Ts...>> var_queue_;
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};
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/** A script type that executes new instances in parallel.
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