mirror of
https://github.com/esphome/esphome.git
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separate deep_sleep component for each platform in different file (#6762)
Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
This commit is contained in:
parent
4469ba4024
commit
ba73187c1b
4 changed files with 143 additions and 103 deletions
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@ -1,12 +1,7 @@
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#include "deep_sleep_component.h"
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#include "deep_sleep_component.h"
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#include <cinttypes>
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#include "esphome/core/application.h"
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#include "esphome/core/application.h"
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#include "esphome/core/log.h"
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#include "esphome/core/log.h"
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#ifdef USE_ESP8266
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#include <Esp.h>
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#endif
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namespace esphome {
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namespace esphome {
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namespace deep_sleep {
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namespace deep_sleep {
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@ -14,25 +9,6 @@ static const char *const TAG = "deep_sleep";
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bool global_has_deep_sleep = false; // NOLINT(cppcoreguidelines-avoid-non-const-global-variables)
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bool global_has_deep_sleep = false; // NOLINT(cppcoreguidelines-avoid-non-const-global-variables)
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optional<uint32_t> DeepSleepComponent::get_run_duration_() const {
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#ifdef USE_ESP32
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if (this->wakeup_cause_to_run_duration_.has_value()) {
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esp_sleep_wakeup_cause_t wakeup_cause = esp_sleep_get_wakeup_cause();
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switch (wakeup_cause) {
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case ESP_SLEEP_WAKEUP_EXT0:
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case ESP_SLEEP_WAKEUP_EXT1:
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case ESP_SLEEP_WAKEUP_GPIO:
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return this->wakeup_cause_to_run_duration_->gpio_cause;
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case ESP_SLEEP_WAKEUP_TOUCHPAD:
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return this->wakeup_cause_to_run_duration_->touch_cause;
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default:
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return this->wakeup_cause_to_run_duration_->default_cause;
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}
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}
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#endif
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return this->run_duration_;
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}
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void DeepSleepComponent::setup() {
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void DeepSleepComponent::setup() {
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ESP_LOGCONFIG(TAG, "Setting up Deep Sleep...");
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ESP_LOGCONFIG(TAG, "Setting up Deep Sleep...");
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global_has_deep_sleep = true;
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global_has_deep_sleep = true;
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@ -45,6 +21,7 @@ void DeepSleepComponent::setup() {
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ESP_LOGD(TAG, "Not scheduling Deep Sleep, as no run duration is configured.");
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ESP_LOGD(TAG, "Not scheduling Deep Sleep, as no run duration is configured.");
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}
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}
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}
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}
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void DeepSleepComponent::dump_config() {
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void DeepSleepComponent::dump_config() {
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ESP_LOGCONFIG(TAG, "Setting up Deep Sleep...");
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ESP_LOGCONFIG(TAG, "Setting up Deep Sleep...");
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if (this->sleep_duration_.has_value()) {
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if (this->sleep_duration_.has_value()) {
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@ -54,65 +31,31 @@ void DeepSleepComponent::dump_config() {
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if (this->run_duration_.has_value()) {
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if (this->run_duration_.has_value()) {
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ESP_LOGCONFIG(TAG, " Run Duration: %" PRIu32 " ms", *this->run_duration_);
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ESP_LOGCONFIG(TAG, " Run Duration: %" PRIu32 " ms", *this->run_duration_);
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}
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}
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#ifdef USE_ESP32
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this->dump_config_platform_();
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if (wakeup_pin_ != nullptr) {
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LOG_PIN(" Wakeup Pin: ", this->wakeup_pin_);
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}
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if (this->wakeup_cause_to_run_duration_.has_value()) {
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ESP_LOGCONFIG(TAG, " Default Wakeup Run Duration: %" PRIu32 " ms",
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this->wakeup_cause_to_run_duration_->default_cause);
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ESP_LOGCONFIG(TAG, " Touch Wakeup Run Duration: %" PRIu32 " ms", this->wakeup_cause_to_run_duration_->touch_cause);
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ESP_LOGCONFIG(TAG, " GPIO Wakeup Run Duration: %" PRIu32 " ms", this->wakeup_cause_to_run_duration_->gpio_cause);
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}
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#endif
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}
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}
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void DeepSleepComponent::loop() {
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void DeepSleepComponent::loop() {
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if (this->next_enter_deep_sleep_)
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if (this->next_enter_deep_sleep_)
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this->begin_sleep();
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this->begin_sleep();
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}
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}
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float DeepSleepComponent::get_loop_priority() const {
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float DeepSleepComponent::get_loop_priority() const {
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return -100.0f; // run after everything else is ready
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return -100.0f; // run after everything else is ready
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}
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}
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void DeepSleepComponent::set_sleep_duration(uint32_t time_ms) { this->sleep_duration_ = uint64_t(time_ms) * 1000; }
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void DeepSleepComponent::set_sleep_duration(uint32_t time_ms) { this->sleep_duration_ = uint64_t(time_ms) * 1000; }
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#if defined(USE_ESP32)
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void DeepSleepComponent::set_wakeup_pin_mode(WakeupPinMode wakeup_pin_mode) {
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this->wakeup_pin_mode_ = wakeup_pin_mode;
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}
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#endif
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#if defined(USE_ESP32)
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#if !defined(USE_ESP32_VARIANT_ESP32C3) && !defined(USE_ESP32_VARIANT_ESP32C6)
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void DeepSleepComponent::set_ext1_wakeup(Ext1Wakeup ext1_wakeup) { this->ext1_wakeup_ = ext1_wakeup; }
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void DeepSleepComponent::set_touch_wakeup(bool touch_wakeup) { this->touch_wakeup_ = touch_wakeup; }
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#endif
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void DeepSleepComponent::set_run_duration(WakeupCauseToRunDuration wakeup_cause_to_run_duration) {
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wakeup_cause_to_run_duration_ = wakeup_cause_to_run_duration;
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}
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#endif
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void DeepSleepComponent::set_run_duration(uint32_t time_ms) { this->run_duration_ = time_ms; }
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void DeepSleepComponent::set_run_duration(uint32_t time_ms) { this->run_duration_ = time_ms; }
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void DeepSleepComponent::begin_sleep(bool manual) {
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void DeepSleepComponent::begin_sleep(bool manual) {
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if (this->prevent_ && !manual) {
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if (this->prevent_ && !manual) {
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this->next_enter_deep_sleep_ = true;
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this->next_enter_deep_sleep_ = true;
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return;
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return;
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}
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}
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#ifdef USE_ESP32
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if (this->wakeup_pin_mode_ == WAKEUP_PIN_MODE_KEEP_AWAKE && this->wakeup_pin_ != nullptr &&
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if (!this->prepare_to_sleep_()) {
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!this->sleep_duration_.has_value() && this->wakeup_pin_->digital_read()) {
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// Defer deep sleep until inactive
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if (!this->next_enter_deep_sleep_) {
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this->status_set_warning();
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ESP_LOGW(TAG, "Waiting for pin_ to switch state to enter deep sleep...");
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}
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this->next_enter_deep_sleep_ = true;
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return;
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return;
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}
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}
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#endif
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ESP_LOGI(TAG, "Beginning Deep Sleep");
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ESP_LOGI(TAG, "Beginning Deep Sleep");
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if (this->sleep_duration_.has_value()) {
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if (this->sleep_duration_.has_value()) {
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@ -120,47 +63,13 @@ void DeepSleepComponent::begin_sleep(bool manual) {
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}
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}
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App.run_safe_shutdown_hooks();
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App.run_safe_shutdown_hooks();
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#if defined(USE_ESP32)
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this->deep_sleep_();
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#if !defined(USE_ESP32_VARIANT_ESP32C3) && !defined(USE_ESP32_VARIANT_ESP32C6)
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if (this->sleep_duration_.has_value())
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esp_sleep_enable_timer_wakeup(*this->sleep_duration_);
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if (this->wakeup_pin_ != nullptr) {
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bool level = !this->wakeup_pin_->is_inverted();
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if (this->wakeup_pin_mode_ == WAKEUP_PIN_MODE_INVERT_WAKEUP && this->wakeup_pin_->digital_read()) {
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level = !level;
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}
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esp_sleep_enable_ext0_wakeup(gpio_num_t(this->wakeup_pin_->get_pin()), level);
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}
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if (this->ext1_wakeup_.has_value()) {
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esp_sleep_enable_ext1_wakeup(this->ext1_wakeup_->mask, this->ext1_wakeup_->wakeup_mode);
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}
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if (this->touch_wakeup_.has_value() && *(this->touch_wakeup_)) {
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esp_sleep_enable_touchpad_wakeup();
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esp_sleep_pd_config(ESP_PD_DOMAIN_RTC_PERIPH, ESP_PD_OPTION_ON);
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}
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#endif
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#if defined(USE_ESP32_VARIANT_ESP32C3) || defined(USE_ESP32_VARIANT_ESP32C6)
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if (this->sleep_duration_.has_value())
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esp_sleep_enable_timer_wakeup(*this->sleep_duration_);
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if (this->wakeup_pin_ != nullptr) {
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bool level = !this->wakeup_pin_->is_inverted();
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if (this->wakeup_pin_mode_ == WAKEUP_PIN_MODE_INVERT_WAKEUP && this->wakeup_pin_->digital_read()) {
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level = !level;
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}
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esp_deep_sleep_enable_gpio_wakeup(1 << this->wakeup_pin_->get_pin(),
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static_cast<esp_deepsleep_gpio_wake_up_mode_t>(level));
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}
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#endif
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esp_deep_sleep_start();
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#endif
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#ifdef USE_ESP8266
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ESP.deepSleep(*this->sleep_duration_); // NOLINT(readability-static-accessed-through-instance)
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#endif
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}
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}
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float DeepSleepComponent::get_setup_priority() const { return setup_priority::LATE; }
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float DeepSleepComponent::get_setup_priority() const { return setup_priority::LATE; }
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void DeepSleepComponent::prevent_deep_sleep() { this->prevent_ = true; }
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void DeepSleepComponent::prevent_deep_sleep() { this->prevent_ = true; }
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void DeepSleepComponent::allow_deep_sleep() { this->prevent_ = false; }
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void DeepSleepComponent::allow_deep_sleep() { this->prevent_ = false; }
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} // namespace deep_sleep
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} // namespace deep_sleep
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@ -106,6 +106,10 @@ class DeepSleepComponent : public Component {
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// duration before entering deep sleep.
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// duration before entering deep sleep.
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optional<uint32_t> get_run_duration_() const;
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optional<uint32_t> get_run_duration_() const;
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void dump_config_platform_();
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bool prepare_to_sleep_();
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void deep_sleep_();
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optional<uint64_t> sleep_duration_;
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optional<uint64_t> sleep_duration_;
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#ifdef USE_ESP32
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#ifdef USE_ESP32
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InternalGPIOPin *wakeup_pin_;
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InternalGPIOPin *wakeup_pin_;
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104
esphome/components/deep_sleep/deep_sleep_esp32.cpp
Normal file
104
esphome/components/deep_sleep/deep_sleep_esp32.cpp
Normal file
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#ifdef USE_ESP32
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#include "deep_sleep_component.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace deep_sleep {
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static const char *const TAG = "deep_sleep";
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optional<uint32_t> DeepSleepComponent::get_run_duration_() const {
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if (this->wakeup_cause_to_run_duration_.has_value()) {
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esp_sleep_wakeup_cause_t wakeup_cause = esp_sleep_get_wakeup_cause();
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switch (wakeup_cause) {
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case ESP_SLEEP_WAKEUP_EXT0:
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case ESP_SLEEP_WAKEUP_EXT1:
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case ESP_SLEEP_WAKEUP_GPIO:
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return this->wakeup_cause_to_run_duration_->gpio_cause;
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case ESP_SLEEP_WAKEUP_TOUCHPAD:
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return this->wakeup_cause_to_run_duration_->touch_cause;
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default:
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return this->wakeup_cause_to_run_duration_->default_cause;
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}
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}
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return this->run_duration_;
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}
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void DeepSleepComponent::set_wakeup_pin_mode(WakeupPinMode wakeup_pin_mode) {
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this->wakeup_pin_mode_ = wakeup_pin_mode;
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}
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#if !defined(USE_ESP32_VARIANT_ESP32C3) && !defined(USE_ESP32_VARIANT_ESP32C6)
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void DeepSleepComponent::set_ext1_wakeup(Ext1Wakeup ext1_wakeup) { this->ext1_wakeup_ = ext1_wakeup; }
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void DeepSleepComponent::set_touch_wakeup(bool touch_wakeup) { this->touch_wakeup_ = touch_wakeup; }
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#endif
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void DeepSleepComponent::set_run_duration(WakeupCauseToRunDuration wakeup_cause_to_run_duration) {
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wakeup_cause_to_run_duration_ = wakeup_cause_to_run_duration;
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}
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void DeepSleepComponent::dump_config_platform_() {
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if (wakeup_pin_ != nullptr) {
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LOG_PIN(" Wakeup Pin: ", this->wakeup_pin_);
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}
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if (this->wakeup_cause_to_run_duration_.has_value()) {
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ESP_LOGCONFIG(TAG, " Default Wakeup Run Duration: %" PRIu32 " ms",
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this->wakeup_cause_to_run_duration_->default_cause);
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ESP_LOGCONFIG(TAG, " Touch Wakeup Run Duration: %" PRIu32 " ms", this->wakeup_cause_to_run_duration_->touch_cause);
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ESP_LOGCONFIG(TAG, " GPIO Wakeup Run Duration: %" PRIu32 " ms", this->wakeup_cause_to_run_duration_->gpio_cause);
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}
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}
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bool DeepSleepComponent::prepare_to_sleep_() {
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if (this->wakeup_pin_mode_ == WAKEUP_PIN_MODE_KEEP_AWAKE && this->wakeup_pin_ != nullptr &&
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!this->sleep_duration_.has_value() && this->wakeup_pin_->digital_read()) {
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// Defer deep sleep until inactive
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if (!this->next_enter_deep_sleep_) {
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this->status_set_warning();
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ESP_LOGW(TAG, "Waiting for pin_ to switch state to enter deep sleep...");
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}
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this->next_enter_deep_sleep_ = true;
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return false;
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}
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return true;
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}
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void DeepSleepComponent::deep_sleep_() {
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#if !defined(USE_ESP32_VARIANT_ESP32C3) && !defined(USE_ESP32_VARIANT_ESP32C6)
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if (this->sleep_duration_.has_value())
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esp_sleep_enable_timer_wakeup(*this->sleep_duration_);
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if (this->wakeup_pin_ != nullptr) {
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bool level = !this->wakeup_pin_->is_inverted();
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if (this->wakeup_pin_mode_ == WAKEUP_PIN_MODE_INVERT_WAKEUP && this->wakeup_pin_->digital_read()) {
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level = !level;
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}
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esp_sleep_enable_ext0_wakeup(gpio_num_t(this->wakeup_pin_->get_pin()), level);
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}
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if (this->ext1_wakeup_.has_value()) {
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esp_sleep_enable_ext1_wakeup(this->ext1_wakeup_->mask, this->ext1_wakeup_->wakeup_mode);
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}
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if (this->touch_wakeup_.has_value() && *(this->touch_wakeup_)) {
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esp_sleep_enable_touchpad_wakeup();
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esp_sleep_pd_config(ESP_PD_DOMAIN_RTC_PERIPH, ESP_PD_OPTION_ON);
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}
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#endif
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#if defined(USE_ESP32_VARIANT_ESP32C3) || defined(USE_ESP32_VARIANT_ESP32C6)
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if (this->sleep_duration_.has_value())
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esp_sleep_enable_timer_wakeup(*this->sleep_duration_);
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if (this->wakeup_pin_ != nullptr) {
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bool level = !this->wakeup_pin_->is_inverted();
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if (this->wakeup_pin_mode_ == WAKEUP_PIN_MODE_INVERT_WAKEUP && this->wakeup_pin_->digital_read()) {
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level = !level;
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}
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esp_deep_sleep_enable_gpio_wakeup(1 << this->wakeup_pin_->get_pin(),
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static_cast<esp_deepsleep_gpio_wake_up_mode_t>(level));
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}
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#endif
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esp_deep_sleep_start();
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}
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} // namespace deep_sleep
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} // namespace esphome
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#endif
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23
esphome/components/deep_sleep/deep_sleep_esp8266.cpp
Normal file
23
esphome/components/deep_sleep/deep_sleep_esp8266.cpp
Normal file
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@ -0,0 +1,23 @@
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#ifdef USE_ESP8266
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#include "deep_sleep_component.h"
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#include <Esp.h>
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namespace esphome {
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namespace deep_sleep {
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static const char *const TAG = "deep_sleep";
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optional<uint32_t> DeepSleepComponent::get_run_duration_() const { return this->run_duration_; }
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void DeepSleepComponent::dump_config_platform_() {}
|
||||||
|
|
||||||
|
bool DeepSleepComponent::prepare_to_sleep_() { return true; }
|
||||||
|
|
||||||
|
void DeepSleepComponent::deep_sleep_() {
|
||||||
|
ESP.deepSleep(*this->sleep_duration_); // NOLINT(readability-static-accessed-through-instance)
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace deep_sleep
|
||||||
|
} // namespace esphome
|
||||||
|
#endif
|
Loading…
Reference in a new issue