diff --git a/esphome/components/light/addressable_light.h b/esphome/components/light/addressable_light.h index fea7508515..2b2c0ca7e4 100644 --- a/esphome/components/light/addressable_light.h +++ b/esphome/components/light/addressable_light.h @@ -22,6 +22,12 @@ using ESPColor ESPDEPRECATED("esphome::light::ESPColor is deprecated, use esphom /// Convert the color information from a `LightColorValues` object to a `Color` object (does not apply brightness). Color color_from_light_color_values(LightColorValues val); +/// Use a custom state class for addressable lights, to allow type system to discriminate between addressable and +/// non-addressable lights. +class AddressableLightState : public LightState { + using LightState::LightState; +}; + class AddressableLight : public LightOutput, public Component { public: virtual int32_t size() const = 0; diff --git a/esphome/components/light/types.py b/esphome/components/light/types.py index cf544e5435..bc20cd5555 100644 --- a/esphome/components/light/types.py +++ b/esphome/components/light/types.py @@ -4,10 +4,9 @@ from esphome import automation # Base light_ns = cg.esphome_ns.namespace("light") LightState = light_ns.class_("LightState", cg.EntityBase, cg.Component) -# Fake class for addressable lights -AddressableLightState = light_ns.class_("LightState", LightState) +AddressableLightState = light_ns.class_("AddressableLightState", LightState) LightOutput = light_ns.class_("LightOutput") -AddressableLight = light_ns.class_("AddressableLight", cg.Component) +AddressableLight = light_ns.class_("AddressableLight", LightOutput, cg.Component) AddressableLightRef = AddressableLight.operator("ref") Color = cg.esphome_ns.class_("Color")