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Use heat mode for heat. Move EXT HT to custom presets. (#3437)
* Use heat mode for heat. Move EXT HT to custom presets. * Fix syntax error.
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parent
40f622949e
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2 changed files with 6 additions and 2 deletions
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@ -117,7 +117,7 @@ void Bedjet::control(const ClimateCall &call) {
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pkt = this->codec_->get_button_request(BTN_OFF);
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pkt = this->codec_->get_button_request(BTN_OFF);
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break;
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break;
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case climate::CLIMATE_MODE_HEAT:
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case climate::CLIMATE_MODE_HEAT:
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pkt = this->codec_->get_button_request(BTN_EXTHT);
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pkt = this->codec_->get_button_request(BTN_HEAT);
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break;
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break;
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case climate::CLIMATE_MODE_FAN_ONLY:
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case climate::CLIMATE_MODE_FAN_ONLY:
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pkt = this->codec_->get_button_request(BTN_COOL);
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pkt = this->codec_->get_button_request(BTN_COOL);
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@ -137,7 +137,7 @@ void Bedjet::control(const ClimateCall &call) {
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} else {
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} else {
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this->force_refresh_ = true;
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this->force_refresh_ = true;
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this->mode = mode;
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this->mode = mode;
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// We're using (custom) preset for Turbo & M1-3 presets, so changing climate mode will clear those
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// We're using (custom) preset for Turbo, EXT HT, & M1-3 presets, so changing climate mode will clear those
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this->custom_preset.reset();
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this->custom_preset.reset();
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this->preset.reset();
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this->preset.reset();
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}
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}
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@ -186,6 +186,8 @@ void Bedjet::control(const ClimateCall &call) {
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pkt = this->codec_->get_button_request(BTN_M2);
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pkt = this->codec_->get_button_request(BTN_M2);
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} else if (preset == "M3") {
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} else if (preset == "M3") {
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pkt = this->codec_->get_button_request(BTN_M3);
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pkt = this->codec_->get_button_request(BTN_M3);
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} else if (preset == "EXT HT") {
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pkt = this->codec_->get_button_request(BTN_EXTHT);
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} else {
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} else {
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ESP_LOGW(TAG, "Unsupported preset: %s", preset.c_str());
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ESP_LOGW(TAG, "Unsupported preset: %s", preset.c_str());
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return;
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return;
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@ -67,6 +67,8 @@ class Bedjet : public climate::Climate, public esphome::ble_client::BLEClientNod
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// We could fetch biodata from bedjet and set these names that way.
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// We could fetch biodata from bedjet and set these names that way.
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// But then we have to invert the lookup in order to send the right preset.
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// But then we have to invert the lookup in order to send the right preset.
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// For now, we can leave them as M1-3 to match the remote buttons.
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// For now, we can leave them as M1-3 to match the remote buttons.
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// EXT HT added to match remote button.
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"EXT HT",
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"M1",
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"M1",
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"M2",
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"M2",
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"M3",
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"M3",
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