mirror of
https://github.com/esphome/esphome.git
synced 2024-11-29 18:24:13 +01:00
FIX: Unnecessary flash writes by ModbusSwitch component (#3648)
This commit is contained in:
parent
a59ce7bfa2
commit
c55e01ff3f
11 changed files with 114 additions and 144 deletions
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@ -2,20 +2,10 @@ import esphome.codegen as cg
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import esphome.config_validation as cv
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from esphome import pins
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from esphome.components import switch
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from esphome.const import CONF_INTERLOCK, CONF_PIN, CONF_RESTORE_MODE
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from esphome.const import CONF_INTERLOCK, CONF_PIN
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from .. import gpio_ns
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GPIOSwitch = gpio_ns.class_("GPIOSwitch", switch.Switch, cg.Component)
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GPIOSwitchRestoreMode = gpio_ns.enum("GPIOSwitchRestoreMode")
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RESTORE_MODES = {
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"RESTORE_DEFAULT_OFF": GPIOSwitchRestoreMode.GPIO_SWITCH_RESTORE_DEFAULT_OFF,
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"RESTORE_DEFAULT_ON": GPIOSwitchRestoreMode.GPIO_SWITCH_RESTORE_DEFAULT_ON,
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"ALWAYS_OFF": GPIOSwitchRestoreMode.GPIO_SWITCH_ALWAYS_OFF,
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"ALWAYS_ON": GPIOSwitchRestoreMode.GPIO_SWITCH_ALWAYS_ON,
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"RESTORE_INVERTED_DEFAULT_OFF": GPIOSwitchRestoreMode.GPIO_SWITCH_RESTORE_INVERTED_DEFAULT_OFF,
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"RESTORE_INVERTED_DEFAULT_ON": GPIOSwitchRestoreMode.GPIO_SWITCH_RESTORE_INVERTED_DEFAULT_ON,
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}
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CONF_INTERLOCK_WAIT_TIME = "interlock_wait_time"
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CONFIG_SCHEMA = (
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@ -23,9 +13,6 @@ CONFIG_SCHEMA = (
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.extend(
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{
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cv.Required(CONF_PIN): pins.gpio_output_pin_schema,
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cv.Optional(CONF_RESTORE_MODE, default="RESTORE_DEFAULT_OFF"): cv.enum(
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RESTORE_MODES, upper=True, space="_"
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),
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cv.Optional(CONF_INTERLOCK): cv.ensure_list(cv.use_id(switch.Switch)),
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cv.Optional(
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CONF_INTERLOCK_WAIT_TIME, default="0ms"
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@ -43,8 +30,6 @@ async def to_code(config):
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pin = await cg.gpio_pin_expression(config[CONF_PIN])
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cg.add(var.set_pin(pin))
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cg.add(var.set_restore_mode(config[CONF_RESTORE_MODE]))
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if CONF_INTERLOCK in config:
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interlock = []
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for it in config[CONF_INTERLOCK]:
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@ -10,27 +10,7 @@ float GPIOSwitch::get_setup_priority() const { return setup_priority::HARDWARE;
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void GPIOSwitch::setup() {
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ESP_LOGCONFIG(TAG, "Setting up GPIO Switch '%s'...", this->name_.c_str());
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bool initial_state = false;
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switch (this->restore_mode_) {
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case GPIO_SWITCH_RESTORE_DEFAULT_OFF:
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initial_state = this->get_initial_state().value_or(false);
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break;
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case GPIO_SWITCH_RESTORE_DEFAULT_ON:
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initial_state = this->get_initial_state().value_or(true);
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break;
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case GPIO_SWITCH_RESTORE_INVERTED_DEFAULT_OFF:
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initial_state = !this->get_initial_state().value_or(true);
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break;
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case GPIO_SWITCH_RESTORE_INVERTED_DEFAULT_ON:
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initial_state = !this->get_initial_state().value_or(false);
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break;
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case GPIO_SWITCH_ALWAYS_OFF:
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initial_state = false;
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break;
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case GPIO_SWITCH_ALWAYS_ON:
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initial_state = true;
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break;
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}
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bool initial_state = Switch::get_initial_state_with_restore_mode();
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// write state before setup
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if (initial_state) {
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@ -49,28 +29,6 @@ void GPIOSwitch::setup() {
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void GPIOSwitch::dump_config() {
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LOG_SWITCH("", "GPIO Switch", this);
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LOG_PIN(" Pin: ", this->pin_);
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const LogString *restore_mode = LOG_STR("");
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switch (this->restore_mode_) {
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case GPIO_SWITCH_RESTORE_DEFAULT_OFF:
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restore_mode = LOG_STR("Restore (Defaults to OFF)");
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break;
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case GPIO_SWITCH_RESTORE_DEFAULT_ON:
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restore_mode = LOG_STR("Restore (Defaults to ON)");
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break;
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case GPIO_SWITCH_RESTORE_INVERTED_DEFAULT_ON:
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restore_mode = LOG_STR("Restore inverted (Defaults to ON)");
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break;
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case GPIO_SWITCH_RESTORE_INVERTED_DEFAULT_OFF:
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restore_mode = LOG_STR("Restore inverted (Defaults to OFF)");
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break;
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case GPIO_SWITCH_ALWAYS_OFF:
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restore_mode = LOG_STR("Always OFF");
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break;
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case GPIO_SWITCH_ALWAYS_ON:
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restore_mode = LOG_STR("Always ON");
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break;
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}
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ESP_LOGCONFIG(TAG, " Restore Mode: %s", LOG_STR_ARG(restore_mode));
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if (!this->interlock_.empty()) {
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ESP_LOGCONFIG(TAG, " Interlocks:");
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for (auto *lock : this->interlock_) {
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@ -111,7 +69,6 @@ void GPIOSwitch::write_state(bool state) {
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this->pin_->digital_write(state);
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this->publish_state(state);
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}
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void GPIOSwitch::set_restore_mode(GPIOSwitchRestoreMode restore_mode) { this->restore_mode_ = restore_mode; }
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void GPIOSwitch::set_interlock(const std::vector<Switch *> &interlock) { this->interlock_ = interlock; }
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} // namespace gpio
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@ -9,21 +9,10 @@
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namespace esphome {
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namespace gpio {
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enum GPIOSwitchRestoreMode {
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GPIO_SWITCH_RESTORE_DEFAULT_OFF,
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GPIO_SWITCH_RESTORE_DEFAULT_ON,
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GPIO_SWITCH_ALWAYS_OFF,
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GPIO_SWITCH_ALWAYS_ON,
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GPIO_SWITCH_RESTORE_INVERTED_DEFAULT_OFF,
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GPIO_SWITCH_RESTORE_INVERTED_DEFAULT_ON,
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};
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class GPIOSwitch : public switch_::Switch, public Component {
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public:
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void set_pin(GPIOPin *pin) { pin_ = pin; }
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void set_restore_mode(GPIOSwitchRestoreMode restore_mode);
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// ========== INTERNAL METHODS ==========
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// (In most use cases you won't need these)
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float get_setup_priority() const override;
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@ -37,7 +26,6 @@ class GPIOSwitch : public switch_::Switch, public Component {
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void write_state(bool state) override;
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GPIOPin *pin_;
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GPIOSwitchRestoreMode restore_mode_{GPIO_SWITCH_RESTORE_DEFAULT_OFF};
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std::vector<Switch *> interlock_;
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uint32_t interlock_wait_time_{0};
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};
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@ -32,7 +32,7 @@ ModbusSwitch = modbus_controller_ns.class_(
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)
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CONFIG_SCHEMA = cv.All(
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switch.switch_schema(ModbusSwitch)
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switch.switch_schema(ModbusSwitch, default_restore_mode="DISABLED")
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.extend(cv.COMPONENT_SCHEMA)
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.extend(ModbusItemBaseSchema)
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.extend(
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@ -6,11 +6,7 @@ namespace modbus_controller {
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static const char *const TAG = "modbus_controller.switch";
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void ModbusSwitch::setup() {
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// value isn't required
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// without it we crash on save
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this->get_initial_state();
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}
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void ModbusSwitch::setup() {}
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void ModbusSwitch::dump_config() { LOG_SWITCH(TAG, "Modbus Controller Switch", this); }
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void ModbusSwitch::parse_and_publish(const std::vector<uint8_t> &data) {
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@ -1,29 +1,19 @@
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import esphome.codegen as cg
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import esphome.config_validation as cv
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from esphome.components import output, switch
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from esphome.const import CONF_OUTPUT, CONF_RESTORE_MODE
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from esphome.const import CONF_OUTPUT
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from .. import output_ns
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OutputSwitch = output_ns.class_("OutputSwitch", switch.Switch, cg.Component)
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OutputSwitchRestoreMode = output_ns.enum("OutputSwitchRestoreMode")
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RESTORE_MODES = {
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"RESTORE_DEFAULT_OFF": OutputSwitchRestoreMode.OUTPUT_SWITCH_RESTORE_DEFAULT_OFF,
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"RESTORE_DEFAULT_ON": OutputSwitchRestoreMode.OUTPUT_SWITCH_RESTORE_DEFAULT_ON,
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"ALWAYS_OFF": OutputSwitchRestoreMode.OUTPUT_SWITCH_ALWAYS_OFF,
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"ALWAYS_ON": OutputSwitchRestoreMode.OUTPUT_SWITCH_ALWAYS_ON,
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"RESTORE_INVERTED_DEFAULT_OFF": OutputSwitchRestoreMode.OUTPUT_SWITCH_RESTORE_INVERTED_DEFAULT_OFF,
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"RESTORE_INVERTED_DEFAULT_ON": OutputSwitchRestoreMode.OUTPUT_SWITCH_RESTORE_INVERTED_DEFAULT_ON,
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}
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CONFIG_SCHEMA = (
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switch.switch_schema(OutputSwitch)
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.extend(
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{
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cv.Required(CONF_OUTPUT): cv.use_id(output.BinaryOutput),
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cv.Optional(CONF_RESTORE_MODE, default="RESTORE_DEFAULT_OFF"): cv.enum(
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RESTORE_MODES, upper=True, space="_"
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),
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}
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)
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.extend(cv.COMPONENT_SCHEMA)
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@ -36,5 +26,3 @@ async def to_code(config):
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output_ = await cg.get_variable(config[CONF_OUTPUT])
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cg.add(var.set_output(output_))
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cg.add(var.set_restore_mode(config[CONF_RESTORE_MODE]))
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@ -8,27 +8,9 @@ static const char *const TAG = "output.switch";
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void OutputSwitch::dump_config() { LOG_SWITCH("", "Output Switch", this); }
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void OutputSwitch::setup() {
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bool initial_state = false;
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switch (this->restore_mode_) {
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case OUTPUT_SWITCH_RESTORE_DEFAULT_OFF:
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initial_state = this->get_initial_state().value_or(false);
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break;
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case OUTPUT_SWITCH_RESTORE_DEFAULT_ON:
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initial_state = this->get_initial_state().value_or(true);
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break;
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case OUTPUT_SWITCH_RESTORE_INVERTED_DEFAULT_OFF:
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initial_state = !this->get_initial_state().value_or(true);
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break;
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case OUTPUT_SWITCH_RESTORE_INVERTED_DEFAULT_ON:
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initial_state = !this->get_initial_state().value_or(false);
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break;
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case OUTPUT_SWITCH_ALWAYS_OFF:
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initial_state = false;
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break;
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case OUTPUT_SWITCH_ALWAYS_ON:
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initial_state = true;
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break;
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}
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ESP_LOGCONFIG(TAG, "Setting up Output Switch '%s'...", this->name_.c_str());
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bool initial_state = Switch::get_initial_state_with_restore_mode();
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if (initial_state) {
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this->turn_on();
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@ -7,21 +7,10 @@
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namespace esphome {
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namespace output {
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enum OutputSwitchRestoreMode {
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OUTPUT_SWITCH_RESTORE_DEFAULT_OFF,
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OUTPUT_SWITCH_RESTORE_DEFAULT_ON,
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OUTPUT_SWITCH_ALWAYS_OFF,
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OUTPUT_SWITCH_ALWAYS_ON,
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OUTPUT_SWITCH_RESTORE_INVERTED_DEFAULT_OFF,
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OUTPUT_SWITCH_RESTORE_INVERTED_DEFAULT_ON,
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};
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class OutputSwitch : public switch_::Switch, public Component {
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public:
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void set_output(BinaryOutput *output) { output_ = output; }
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void set_restore_mode(OutputSwitchRestoreMode restore_mode) { restore_mode_ = restore_mode; }
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void setup() override;
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float get_setup_priority() const override { return setup_priority::HARDWARE - 1.0f; }
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void dump_config() override;
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@ -30,7 +19,6 @@ class OutputSwitch : public switch_::Switch, public Component {
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void write_state(bool state) override;
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output::BinaryOutput *output_;
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OutputSwitchRestoreMode restore_mode_;
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};
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} // namespace output
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@ -12,6 +12,7 @@ from esphome.const import (
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CONF_MQTT_ID,
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CONF_ON_TURN_OFF,
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CONF_ON_TURN_ON,
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CONF_RESTORE_MODE,
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CONF_TRIGGER_ID,
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DEVICE_CLASS_EMPTY,
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DEVICE_CLASS_OUTLET,
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@ -33,6 +34,19 @@ switch_ns = cg.esphome_ns.namespace("switch_")
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Switch = switch_ns.class_("Switch", cg.EntityBase)
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SwitchPtr = Switch.operator("ptr")
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SwitchRestoreMode = switch_ns.enum("SwitchRestoreMode")
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RESTORE_MODES = {
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"RESTORE_DEFAULT_OFF": SwitchRestoreMode.SWITCH_RESTORE_DEFAULT_OFF,
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"RESTORE_DEFAULT_ON": SwitchRestoreMode.SWITCH_RESTORE_DEFAULT_ON,
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"ALWAYS_OFF": SwitchRestoreMode.SWITCH_ALWAYS_OFF,
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"ALWAYS_ON": SwitchRestoreMode.SWITCH_ALWAYS_ON,
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"RESTORE_INVERTED_DEFAULT_OFF": SwitchRestoreMode.SWITCH_RESTORE_INVERTED_DEFAULT_OFF,
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"RESTORE_INVERTED_DEFAULT_ON": SwitchRestoreMode.SWITCH_RESTORE_INVERTED_DEFAULT_ON,
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"DISABLED": SwitchRestoreMode.SWITCH_RESTORE_DISABLED,
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}
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ToggleAction = switch_ns.class_("ToggleAction", automation.Action)
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TurnOffAction = switch_ns.class_("TurnOffAction", automation.Action)
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TurnOnAction = switch_ns.class_("TurnOnAction", automation.Action)
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@ -50,7 +64,7 @@ SwitchTurnOffTrigger = switch_ns.class_(
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validate_device_class = cv.one_of(*DEVICE_CLASSES, lower=True)
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SWITCH_SCHEMA = cv.ENTITY_BASE_SCHEMA.extend(cv.MQTT_COMMAND_COMPONENT_SCHEMA).extend(
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_SWITCH_SCHEMA = cv.ENTITY_BASE_SCHEMA.extend(cv.MQTT_COMMAND_COMPONENT_SCHEMA).extend(
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{
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cv.OnlyWith(CONF_MQTT_ID, "mqtt"): cv.declare_id(mqtt.MQTTSwitchComponent),
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cv.Optional(CONF_INVERTED): cv.boolean,
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@ -78,8 +92,15 @@ def switch_schema(
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device_class: str = _UNDEF,
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icon: str = _UNDEF,
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block_inverted: bool = False,
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default_restore_mode: str = "RESTORE_DEFAULT_OFF",
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):
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schema = SWITCH_SCHEMA
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schema = _SWITCH_SCHEMA.extend(
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{
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cv.Optional(CONF_RESTORE_MODE, default=default_restore_mode): cv.enum(
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RESTORE_MODES, upper=True, space="_"
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),
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}
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)
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if class_ is not _UNDEF:
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schema = schema.extend({cv.GenerateID(): cv.declare_id(class_)})
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if entity_category is not _UNDEF:
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@ -111,6 +132,9 @@ def switch_schema(
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return schema
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SWITCH_SCHEMA = switch_schema() # for compatibility
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async def setup_switch_core_(var, config):
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await setup_entity(var, config)
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@ -130,6 +154,8 @@ async def setup_switch_core_(var, config):
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if CONF_DEVICE_CLASS in config:
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cg.add(var.set_device_class(config[CONF_DEVICE_CLASS]))
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cg.add(var.set_restore_mode(config[CONF_RESTORE_MODE]))
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async def register_switch(var, config):
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if not CORE.has_id(config[CONF_ID]):
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@ -22,18 +22,36 @@ void Switch::toggle() {
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this->write_state(this->inverted_ == this->state);
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}
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optional<bool> Switch::get_initial_state() {
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if (!(restore_mode & RESTORE_MODE_PERSISTENT_MASK))
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return {};
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this->rtc_ = global_preferences->make_preference<bool>(this->get_object_id_hash());
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bool initial_state;
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if (!this->rtc_.load(&initial_state))
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return {};
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return initial_state;
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}
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optional<bool> Switch::get_initial_state_with_restore_mode() {
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if (restore_mode & RESTORE_MODE_DISABLED_MASK) {
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return {};
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}
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bool initial_state = restore_mode & RESTORE_MODE_ON_MASK;
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if (restore_mode & RESTORE_MODE_INVERTED_MASK)
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initial_state = !initial_state;
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if (restore_mode & RESTORE_MODE_PERSISTENT_MASK) {
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initial_state = this->get_initial_state().value_or(initial_state);
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}
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return initial_state;
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}
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void Switch::publish_state(bool state) {
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if (!this->publish_dedup_.next(state))
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return;
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this->state = state != this->inverted_;
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if (restore_mode & RESTORE_MODE_PERSISTENT_MASK)
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this->rtc_.save(&this->state);
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ESP_LOGD(TAG, "'%s': Sending state %s", this->name_.c_str(), ONOFF(this->state));
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this->state_callback_.call(this->state);
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}
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@ -52,5 +70,30 @@ std::string Switch::get_device_class() {
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}
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void Switch::set_device_class(const std::string &device_class) { this->device_class_ = device_class; }
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void log_switch(const char *tag, const char *prefix, const char *type, Switch *obj) {
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if (obj != nullptr) {
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ESP_LOGCONFIG(tag, "%s%s '%s'", prefix, type, obj->get_name().c_str());
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if (!obj->get_icon().empty()) {
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ESP_LOGCONFIG(tag, "%s Icon: '%s'", prefix, obj->get_icon().c_str());
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}
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if (obj->assumed_state()) {
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ESP_LOGCONFIG(tag, "%s Assumed State: YES", prefix);
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}
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if (obj->is_inverted()) {
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ESP_LOGCONFIG(tag, "%s Inverted: YES", prefix);
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}
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if (!obj->get_device_class().empty()) {
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ESP_LOGCONFIG(tag, "%s Device Class: '%s'", prefix, obj->get_device_class().c_str());
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}
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const LogString *onoff = obj->restore_mode & RESTORE_MODE_ON_MASK ? LOG_STR("ON") : LOG_STR("OFF");
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const LogString *inverted = obj->restore_mode & RESTORE_MODE_INVERTED_MASK ? LOG_STR("inverted ") : LOG_STR("");
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const LogString *restore =
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obj->restore_mode & RESTORE_MODE_PERSISTENT_MASK ? LOG_STR("restore defaults to") : LOG_STR("always");
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ESP_LOGCONFIG(tag, "%s Restore Mode: %s%s %s", prefix, LOG_STR_ARG(inverted), LOG_STR_ARG(restore),
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LOG_STR_ARG(onoff));
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}
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}
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} // namespace switch_
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} // namespace esphome
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@ -8,22 +8,21 @@
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namespace esphome {
|
||||
namespace switch_ {
|
||||
|
||||
#define LOG_SWITCH(prefix, type, obj) \
|
||||
if ((obj) != nullptr) { \
|
||||
ESP_LOGCONFIG(TAG, "%s%s '%s'", prefix, LOG_STR_LITERAL(type), (obj)->get_name().c_str()); \
|
||||
if (!(obj)->get_icon().empty()) { \
|
||||
ESP_LOGCONFIG(TAG, "%s Icon: '%s'", prefix, (obj)->get_icon().c_str()); \
|
||||
} \
|
||||
if ((obj)->assumed_state()) { \
|
||||
ESP_LOGCONFIG(TAG, "%s Assumed State: YES", prefix); \
|
||||
} \
|
||||
if ((obj)->is_inverted()) { \
|
||||
ESP_LOGCONFIG(TAG, "%s Inverted: YES", prefix); \
|
||||
} \
|
||||
if (!(obj)->get_device_class().empty()) { \
|
||||
ESP_LOGCONFIG(TAG, "%s Device Class: '%s'", prefix, (obj)->get_device_class().c_str()); \
|
||||
} \
|
||||
}
|
||||
// bit0: on/off. bit1: persistent. bit2: inverted. bit3: disabled
|
||||
const int RESTORE_MODE_ON_MASK = 0x01;
|
||||
const int RESTORE_MODE_PERSISTENT_MASK = 0x02;
|
||||
const int RESTORE_MODE_INVERTED_MASK = 0x04;
|
||||
const int RESTORE_MODE_DISABLED_MASK = 0x08;
|
||||
|
||||
enum SwitchRestoreMode {
|
||||
SWITCH_ALWAYS_OFF = !RESTORE_MODE_ON_MASK,
|
||||
SWITCH_ALWAYS_ON = RESTORE_MODE_ON_MASK,
|
||||
SWITCH_RESTORE_DEFAULT_OFF = RESTORE_MODE_PERSISTENT_MASK,
|
||||
SWITCH_RESTORE_DEFAULT_ON = RESTORE_MODE_PERSISTENT_MASK | RESTORE_MODE_ON_MASK,
|
||||
SWITCH_RESTORE_INVERTED_DEFAULT_OFF = RESTORE_MODE_PERSISTENT_MASK | RESTORE_MODE_INVERTED_MASK,
|
||||
SWITCH_RESTORE_INVERTED_DEFAULT_ON = RESTORE_MODE_PERSISTENT_MASK | RESTORE_MODE_INVERTED_MASK | RESTORE_MODE_ON_MASK,
|
||||
SWITCH_RESTORE_DISABLED = RESTORE_MODE_DISABLED_MASK,
|
||||
};
|
||||
|
||||
/** Base class for all switches.
|
||||
*
|
||||
|
@ -47,6 +46,9 @@ class Switch : public EntityBase {
|
|||
/// The current reported state of the binary sensor.
|
||||
bool state;
|
||||
|
||||
/// Indicates whether or not state is to be retrieved from flash and how
|
||||
SwitchRestoreMode restore_mode{SWITCH_RESTORE_DEFAULT_OFF};
|
||||
|
||||
/** Turn this switch on. This is called by the front-end.
|
||||
*
|
||||
* For implementing switches, please override write_state.
|
||||
|
@ -80,8 +82,19 @@ class Switch : public EntityBase {
|
|||
*/
|
||||
void add_on_state_callback(std::function<void(bool)> &&callback);
|
||||
|
||||
/** Returns the initial state of the switch, as persisted previously,
|
||||
or empty if never persisted.
|
||||
*/
|
||||
optional<bool> get_initial_state();
|
||||
|
||||
/** Returns the initial state of the switch, after applying restore mode rules.
|
||||
* If restore mode is disabled, this function will return an optional with no value
|
||||
* (.has_value() is false), leaving it up to the component to decide the state.
|
||||
* For example, the component could read the state from hardware and determine the current
|
||||
* state.
|
||||
*/
|
||||
optional<bool> get_initial_state_with_restore_mode();
|
||||
|
||||
/** Return whether this switch uses an assumed state - i.e. if both the ON/OFF actions should be displayed in Home
|
||||
* Assistant because the real state is unknown.
|
||||
*
|
||||
|
@ -95,6 +108,7 @@ class Switch : public EntityBase {
|
|||
std::string get_device_class();
|
||||
/// Set the Home Assistant device class for this switch.
|
||||
void set_device_class(const std::string &device_class);
|
||||
void set_restore_mode(SwitchRestoreMode restore_mode) { this->restore_mode = restore_mode; }
|
||||
|
||||
protected:
|
||||
/** Write the given state to hardware. You should implement this
|
||||
|
@ -114,5 +128,8 @@ class Switch : public EntityBase {
|
|||
optional<std::string> device_class_;
|
||||
};
|
||||
|
||||
#define LOG_SWITCH(prefix, type, obj) log_switch((TAG), (prefix), LOG_STR_LITERAL(type), (obj))
|
||||
void log_switch(const char *tag, const char *prefix, const char *type, Switch *obj);
|
||||
|
||||
} // namespace switch_
|
||||
} // namespace esphome
|
||||
|
|
Loading…
Reference in a new issue