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Fix light partition (#584)
* Fix light partition Fixes https://github.com/esphome/issues/issues/365 * Lint
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6535b0966e
commit
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9 changed files with 44 additions and 9 deletions
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@ -5,8 +5,7 @@ from esphome.const import CONF_OUTPUT_ID, CONF_NUM_LEDS, CONF_RGB_ORDER, CONF_MA
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from esphome.core import coroutine
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fastled_base_ns = cg.esphome_ns.namespace('fastled_base')
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FastLEDLightOutput = fastled_base_ns.class_('FastLEDLightOutput', cg.Component,
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light.AddressableLight)
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FastLEDLightOutput = fastled_base_ns.class_('FastLEDLightOutput', light.AddressableLight)
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RGB_ORDERS = [
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'RGB',
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@ -16,7 +16,7 @@
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namespace esphome {
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namespace fastled_base {
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class FastLEDLightOutput : public Component, public light::AddressableLight {
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class FastLEDLightOutput : public light::AddressableLight {
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public:
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/// Only for custom effects: Get the internal controller.
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CLEDController *get_controller() const { return this->controller_; }
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@ -4,6 +4,8 @@
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namespace esphome {
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namespace light {
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static const char *TAG = "light.addressable";
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const ESPColor ESPColor::BLACK = ESPColor(0, 0, 0, 0);
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const ESPColor ESPColor::WHITE = ESPColor(255, 255, 255, 255);
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@ -92,5 +94,24 @@ int32_t HOT interpret_index(int32_t index, int32_t size) {
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return index;
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}
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void AddressableLight::call_setup() {
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this->setup_internal_();
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this->setup();
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#ifdef ESPHOME_LOG_HAS_VERY_VERBOSE
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this->set_interval(5000, [this]() {
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const char *name = this->state_parent_ == nullptr ? "" : this->state_parent_->get_name().c_str();
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ESP_LOGVV(TAG, "Addressable Light '%s' (effect_active=%s next_show=%s)", name, YESNO(this->effect_active_),
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YESNO(this->next_show_));
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for (int i = 0; i < this->size(); i++) {
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auto color = this->get(i);
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ESP_LOGVV(TAG, " [%2d] Color: R=%3u G=%3u B=%3u W=%3u", i, color.get_red_raw(), color.get_green_raw(),
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color.get_blue_raw(), color.get_white_raw());
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}
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ESP_LOGVV(TAG, "");
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});
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#endif
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}
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} // namespace light
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} // namespace esphome
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@ -335,13 +335,21 @@ class ESPColorView : public ESPColorSettable {
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void darken(uint8_t delta) override { this->set(this->get().darken(delta)); }
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ESPColor get() const { return ESPColor(this->get_red(), this->get_green(), this->get_blue(), this->get_white()); }
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uint8_t get_red() const { return this->color_correction_->color_uncorrect_red(*this->red_); }
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uint8_t get_red_raw() const { return *this->red_; }
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uint8_t get_green() const { return this->color_correction_->color_uncorrect_green(*this->green_); }
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uint8_t get_green_raw() const { return *this->green_; }
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uint8_t get_blue() const { return this->color_correction_->color_uncorrect_blue(*this->blue_); }
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uint8_t get_blue_raw() const { return *this->blue_; }
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uint8_t get_white() const {
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if (this->white_ == nullptr)
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return 0;
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return this->color_correction_->color_uncorrect_white(*this->white_);
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}
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uint8_t get_white_raw() const {
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if (this->white_ == nullptr)
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return 0;
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return *this->white_;
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}
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uint8_t get_effect_data() const {
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if (this->effect_data_ == nullptr)
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return 0;
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@ -475,7 +483,7 @@ class ESPRangeView : public ESPColorSettable {
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int32_t end_;
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};
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class AddressableLight : public LightOutput {
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class AddressableLight : public LightOutput, public Component {
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public:
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virtual int32_t size() const = 0;
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ESPColorView operator[](int32_t index) const { return this->get_view_internal(interpret_index(index, this->size())); }
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@ -530,13 +538,18 @@ class AddressableLight : public LightOutput {
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this->correction_.set_max_brightness(ESPColor(uint8_t(roundf(red * 255.0f)), uint8_t(roundf(green * 255.0f)),
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uint8_t(roundf(blue * 255.0f)), uint8_t(roundf(white * 255.0f))));
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}
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void setup_state(LightState *state) override { this->correction_.calculate_gamma_table(state->get_gamma_correct()); }
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void setup_state(LightState *state) override {
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this->correction_.calculate_gamma_table(state->get_gamma_correct());
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this->state_parent_ = state;
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}
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void schedule_show() { this->next_show_ = true; }
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#ifdef USE_POWER_SUPPLY
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void set_power_supply(power_supply::PowerSupply *power_supply) { this->power_.set_parent(power_supply); }
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#endif
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void call_setup() override;
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protected:
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bool should_show_() const { return this->effect_active_ || this->next_show_; }
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void mark_shown_() {
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@ -559,6 +572,7 @@ class AddressableLight : public LightOutput {
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#ifdef USE_POWER_SUPPLY
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power_supply::PowerSupplyRequester power_;
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#endif
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LightState *state_parent_{nullptr};
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};
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} // namespace light
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@ -7,7 +7,7 @@ LightState = light_ns.class_('LightState', cg.Nameable, cg.Component)
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# Fake class for addressable lights
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AddressableLightState = light_ns.class_('LightState', LightState)
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LightOutput = light_ns.class_('LightOutput')
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AddressableLight = light_ns.class_('AddressableLight')
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AddressableLight = light_ns.class_('AddressableLight', cg.Component)
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AddressableLightRef = AddressableLight.operator('ref')
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LightColorValues = light_ns.class_('LightColorValues')
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@ -7,7 +7,7 @@ from esphome.const import CONF_CLOCK_PIN, CONF_DATA_PIN, CONF_METHOD, CONF_NUM_L
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from esphome.core import CORE
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neopixelbus_ns = cg.esphome_ns.namespace('neopixelbus')
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NeoPixelBusLightOutputBase = neopixelbus_ns.class_('NeoPixelBusLightOutputBase', cg.Component,
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NeoPixelBusLightOutputBase = neopixelbus_ns.class_('NeoPixelBusLightOutputBase',
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light.AddressableLight)
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NeoPixelRGBLightOutput = neopixelbus_ns.class_('NeoPixelRGBLightOutput', NeoPixelBusLightOutputBase)
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NeoPixelRGBWLightOutput = neopixelbus_ns.class_('NeoPixelRGBWLightOutput',
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@ -48,7 +48,7 @@ enum class ESPNeoPixelOrder {
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};
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template<typename T_METHOD, typename T_COLOR_FEATURE>
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class NeoPixelBusLightOutputBase : public Component, public light::AddressableLight {
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class NeoPixelBusLightOutputBase : public light::AddressableLight {
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public:
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NeoPixelBus<T_COLOR_FEATURE, T_METHOD> *get_controller() const { return this->controller_; }
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@ -33,4 +33,5 @@ def to_code(config):
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conf[CONF_TO] - conf[CONF_FROM] + 1))
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var = cg.new_Pvariable(config[CONF_OUTPUT_ID], segments)
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yield cg.register_component(var, config)
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yield light.register_light(var, config)
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@ -24,7 +24,7 @@ class AddressableSegment {
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int32_t dst_offset_;
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};
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class PartitionLightOutput : public light::AddressableLight, public Component {
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class PartitionLightOutput : public light::AddressableLight {
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public:
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explicit PartitionLightOutput(std::vector<AddressableSegment> segments) : segments_(segments) {
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int32_t off = 0;
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