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tcs34725: adjust max lux limit according to glass attenuation factor
- revert quick fix of increasing max lux from 100,000 to 200,000 in PR#7508
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1 changed files with 6 additions and 4 deletions
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@ -115,7 +115,7 @@ void TCS34725Component::calculate_temperature_and_lux_(uint16_t r, uint16_t g, u
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static const float B_COEF = -0.444f; //
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static const float CT_COEF = 3810.f; // Color Temperature Coefficient
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static const float CT_OFFSET = 1391.f; // Color Temperatuer Offset
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static const float MAX_ILLUMINANCE = 200000.0f; // Cap illuminance at 200,000 lux
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static const float MAX_ILLUMINANCE = 100000.0f; // Cap illuminance at 100,000 lux
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static const float MAX_COLOR_TEMPERATURE = 15000.0f; // Maximum expected color temperature in Kelvin
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static const float MIN_COLOR_TEMPERATURE = 1000.0f; // Maximum reasonable color temperature in Kelvin
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@ -184,9 +184,11 @@ void TCS34725Component::calculate_temperature_and_lux_(uint16_t r, uint16_t g, u
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this->illuminance_ = std::max(g1 / cpl, 0.0f);
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if (this->illuminance_ > MAX_ILLUMINANCE) {
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ESP_LOGW(TAG, "Calculated illuminance greater than limit (%f), setting to NAN", this->illuminance_);
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this->illuminance_ = NAN;
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return;
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if (ga < 1.1f || this->illuminance_ > MAX_ILLUMINANCE * ga) {
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ESP_LOGW(TAG, "Calculated illuminance greater than limit (%f), setting to NAN", this->illuminance_);
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this->illuminance_ = NAN;
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return;
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}
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}
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if (r == 0) {
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