Remove template switch restore_state (#5106)

This commit is contained in:
Jesse Hills 2023-07-17 09:11:43 +12:00
parent 74e062fdb3
commit d57a5d1793
No known key found for this signature in database
GPG key ID: BEAAE804EFD8E83A
4 changed files with 3 additions and 11 deletions

View file

@ -43,7 +43,9 @@ CONFIG_SCHEMA = cv.All(
cv.Optional(CONF_TURN_ON_ACTION): automation.validate_automation(
single=True
),
cv.Optional(CONF_RESTORE_STATE, default=False): cv.boolean,
cv.Optional(CONF_RESTORE_STATE): cv.invalid(
"The restore_state option has been removed in 2023.7.0. Use the restore_mode option instead"
),
}
)
.extend(cv.COMPONENT_SCHEMA),
@ -70,7 +72,6 @@ async def to_code(config):
)
cg.add(var.set_optimistic(config[CONF_OPTIMISTIC]))
cg.add(var.set_assumed_state(config[CONF_ASSUMED_STATE]))
cg.add(var.set_restore_state(config[CONF_RESTORE_STATE]))
@automation.register_action(

View file

@ -40,9 +40,6 @@ float TemplateSwitch::get_setup_priority() const { return setup_priority::HARDWA
Trigger<> *TemplateSwitch::get_turn_on_trigger() const { return this->turn_on_trigger_; }
Trigger<> *TemplateSwitch::get_turn_off_trigger() const { return this->turn_off_trigger_; }
void TemplateSwitch::setup() {
if (!this->restore_state_)
return;
optional<bool> initial_state = this->get_initial_state_with_restore_mode();
if (initial_state.has_value()) {
@ -57,10 +54,8 @@ void TemplateSwitch::setup() {
}
void TemplateSwitch::dump_config() {
LOG_SWITCH("", "Template Switch", this);
ESP_LOGCONFIG(TAG, " Restore State: %s", YESNO(this->restore_state_));
ESP_LOGCONFIG(TAG, " Optimistic: %s", YESNO(this->optimistic_));
}
void TemplateSwitch::set_restore_state(bool restore_state) { this->restore_state_ = restore_state; }
void TemplateSwitch::set_assumed_state(bool assumed_state) { this->assumed_state_ = assumed_state; }
} // namespace template_

View file

@ -15,7 +15,6 @@ class TemplateSwitch : public switch_::Switch, public Component {
void dump_config() override;
void set_state_lambda(std::function<optional<bool>()> &&f);
void set_restore_state(bool restore_state);
Trigger<> *get_turn_on_trigger() const;
Trigger<> *get_turn_off_trigger() const;
void set_optimistic(bool optimistic);
@ -35,7 +34,6 @@ class TemplateSwitch : public switch_::Switch, public Component {
Trigger<> *turn_on_trigger_;
Trigger<> *turn_off_trigger_;
Trigger<> *prev_trigger_{nullptr};
bool restore_state_{false};
};
} // namespace template_

View file

@ -2475,7 +2475,6 @@ switch:
level: !lambda "return 0.5;"
turn_off_action:
- switch.turn_on: living_room_lights_off
restore_state: false
on_turn_on:
- switch.template.publish:
id: livingroom_lights
@ -2511,7 +2510,6 @@ switch:
}
optimistic: true
assumed_state: false
restore_state: true
on_turn_off:
- switch.template.publish:
id: my_switch