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Convert wled light effect to use socket instead of WiFiUDP
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parent
b9f20b36cb
commit
e07f9a5b9c
3 changed files with 45 additions and 39 deletions
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@ -7,7 +7,8 @@ from esphome.const import CONF_NAME, CONF_PORT
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wled_ns = cg.esphome_ns.namespace("wled")
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WLEDLightEffect = wled_ns.class_("WLEDLightEffect", AddressableLightEffect)
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CONFIG_SCHEMA = cv.All(cv.Schema({}), cv.only_with_arduino)
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AUTO_LOAD = ["socket"]
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CONFIG_SCHEMA = cv.Schema({})
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@register_addressable_effect(
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@ -1,17 +1,7 @@
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#ifdef USE_ARDUINO
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#include "wled_light_effect.h"
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#include "esphome/core/log.h"
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#include "esphome/core/helpers.h"
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#ifdef USE_ESP32
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#include <WiFi.h>
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#endif
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#ifdef USE_ESP8266
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#include <ESP8266WiFi.h>
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#include <WiFiUdp.h>
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#endif
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#include "esphome/core/log.h"
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namespace esphome {
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namespace wled {
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@ -35,9 +25,9 @@ void WLEDLightEffect::start() {
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void WLEDLightEffect::stop() {
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AddressableLightEffect::stop();
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if (udp_) {
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udp_->stop();
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udp_.reset();
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if (this->socket_) {
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this->socket_->close();
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this->socket_.reset();
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}
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}
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@ -50,27 +40,49 @@ void WLEDLightEffect::blank_all_leds_(light::AddressableLight &it) {
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void WLEDLightEffect::apply(light::AddressableLight &it, const Color ¤t_color) {
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// Init UDP lazily
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if (!udp_) {
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udp_ = make_unique<WiFiUDP>();
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if (this->socket_ == nullptr) {
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this->socket_ = socket::socket_ip(SOCK_DGRAM, IPPROTO_IP);
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if (!udp_->begin(port_)) {
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ESP_LOGW(TAG, "Cannot bind WLEDLightEffect to %d.", port_);
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int enable = 1;
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int err = this->socket_->setsockopt(SOL_SOCKET, SO_REUSEADDR, &enable, sizeof(int));
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if (err != 0) {
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ESP_LOGW(TAG, "Socket unable to set reuseaddr: errno %d", err);
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// we can still continue
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}
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err = this->socket_->setblocking(false);
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if (err != 0) {
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ESP_LOGW(TAG, "Socket unable to set nonblocking mode: errno %d", err);
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return;
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}
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struct sockaddr_storage server;
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socklen_t sl = socket::set_sockaddr_any((struct sockaddr *) &server, sizeof(server), this->port_);
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if (sl == 0) {
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ESP_LOGW(TAG, "Socket unable to set sockaddr: errno %d", errno);
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return;
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}
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server.ss_family = AF_INET;
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err = this->socket_->bind((struct sockaddr *) &server, sizeof(server));
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if (err != 0) {
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ESP_LOGW(TAG, "Socket unable to bind: errno %d", errno);
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return;
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}
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}
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std::vector<uint8_t> payload;
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while (uint16_t packet_size = udp_->parsePacket()) {
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payload.resize(packet_size);
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uint8_t buf[1460];
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if (!udp_->read(&payload[0], payload.size())) {
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continue;
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}
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ssize_t len = this->socket_->read(buf, sizeof(buf));
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if (len == -1) {
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return;
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}
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payload.resize(len);
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memmove(&payload[0], buf, len);
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if (!this->parse_frame_(it, &payload[0], payload.size())) {
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ESP_LOGD(TAG, "Frame: Invalid (size=%zu, first=0x%02X).", payload.size(), payload[0]);
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continue;
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}
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if (!this->parse_frame_(it, &payload[0], payload.size())) {
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ESP_LOGD(TAG, "Frame: Invalid (size=%zu, first=0x%02X).", payload.size(), payload[0]);
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}
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// FIXME: Use roll-over safe arithmetic
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@ -248,5 +260,3 @@ bool WLEDLightEffect::parse_dnrgb_frame_(light::AddressableLight &it, const uint
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} // namespace wled
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} // namespace esphome
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#endif // USE_ARDUINO
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@ -1,15 +1,12 @@
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#pragma once
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#ifdef USE_ARDUINO
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#include "esphome/core/component.h"
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#include "esphome/components/light/addressable_light_effect.h"
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#include "esphome/components/socket/socket.h"
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#include "esphome/core/component.h"
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#include <vector>
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#include <memory>
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class UDP;
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namespace esphome {
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namespace wled {
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@ -32,12 +29,10 @@ class WLEDLightEffect : public light::AddressableLightEffect {
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bool parse_dnrgb_frame_(light::AddressableLight &it, const uint8_t *payload, uint16_t size);
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uint16_t port_{0};
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std::unique_ptr<UDP> udp_;
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std::unique_ptr<socket::Socket> socket_;
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uint32_t blank_at_{0};
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uint32_t dropped_{0};
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};
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} // namespace wled
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} // namespace esphome
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#endif // USE_ARDUINO
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