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Fix media_player.volume_set when media player is not started (#6859)
Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
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parent
7c843437a7
commit
e2c1af199c
1 changed files with 30 additions and 24 deletions
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@ -37,38 +37,14 @@ void I2SAudioMediaPlayer::control(const media_player::MediaPlayerCall &call) {
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this->set_volume_(volume);
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this->unmute_();
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}
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if (this->i2s_state_ != I2S_STATE_RUNNING) {
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return;
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}
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if (call.get_command().has_value()) {
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switch (call.get_command().value()) {
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case media_player::MEDIA_PLAYER_COMMAND_PLAY:
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if (!this->audio_->isRunning())
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this->audio_->pauseResume();
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this->state = play_state;
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break;
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case media_player::MEDIA_PLAYER_COMMAND_PAUSE:
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if (this->audio_->isRunning())
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this->audio_->pauseResume();
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this->state = media_player::MEDIA_PLAYER_STATE_PAUSED;
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break;
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case media_player::MEDIA_PLAYER_COMMAND_STOP:
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this->stop();
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break;
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case media_player::MEDIA_PLAYER_COMMAND_MUTE:
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this->mute_();
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break;
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case media_player::MEDIA_PLAYER_COMMAND_UNMUTE:
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this->unmute_();
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break;
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case media_player::MEDIA_PLAYER_COMMAND_TOGGLE:
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this->audio_->pauseResume();
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if (this->audio_->isRunning()) {
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this->state = media_player::MEDIA_PLAYER_STATE_PLAYING;
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} else {
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this->state = media_player::MEDIA_PLAYER_STATE_PAUSED;
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}
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break;
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case media_player::MEDIA_PLAYER_COMMAND_VOLUME_UP: {
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float new_volume = this->volume + 0.1f;
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if (new_volume > 1.0f)
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@ -85,6 +61,36 @@ void I2SAudioMediaPlayer::control(const media_player::MediaPlayerCall &call) {
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this->unmute_();
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break;
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}
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default:
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break;
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}
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if (this->i2s_state_ != I2S_STATE_RUNNING) {
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return;
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}
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switch (call.get_command().value()) {
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case media_player::MEDIA_PLAYER_COMMAND_PLAY:
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if (!this->audio_->isRunning())
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this->audio_->pauseResume();
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this->state = play_state;
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break;
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case media_player::MEDIA_PLAYER_COMMAND_PAUSE:
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if (this->audio_->isRunning())
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this->audio_->pauseResume();
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this->state = media_player::MEDIA_PLAYER_STATE_PAUSED;
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break;
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case media_player::MEDIA_PLAYER_COMMAND_STOP:
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this->stop();
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break;
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case media_player::MEDIA_PLAYER_COMMAND_TOGGLE:
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this->audio_->pauseResume();
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if (this->audio_->isRunning()) {
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this->state = media_player::MEDIA_PLAYER_STATE_PLAYING;
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} else {
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this->state = media_player::MEDIA_PLAYER_STATE_PAUSED;
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}
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break;
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default:
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break;
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}
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}
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this->publish_state();
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