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Add H-Bridge switch component
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8 changed files with 218 additions and 0 deletions
43
esphome/components/hbridge/switch/__init__.py
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43
esphome/components/hbridge/switch/__init__.py
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from esphome import pins
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import esphome.codegen as cg
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from esphome.components import switch
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import esphome.config_validation as cv
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from esphome.const import CONF_WAIT_TIME
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from .. import hbridge_ns
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HBridgeSwitch = hbridge_ns.class_("HBridgeSwitch", switch.Switch, cg.Component)
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CODEOWNERS = ["@dwmw2"]
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CONF_ON_PIN = "on_pin"
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CONF_OFF_PIN = "off_pin"
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CONF_PULSE_LENGTH = "pulse_length"
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CONFIG_SCHEMA = (
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switch.switch_schema(HBridgeSwitch)
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.extend(
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{
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cv.Required(CONF_ON_PIN): pins.gpio_output_pin_schema,
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cv.Required(CONF_OFF_PIN): pins.gpio_output_pin_schema,
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cv.Optional(
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CONF_PULSE_LENGTH, default="100ms"
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): cv.positive_time_period_milliseconds,
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cv.Optional(CONF_WAIT_TIME): cv.positive_time_period_milliseconds,
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}
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)
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.extend(cv.COMPONENT_SCHEMA)
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)
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async def to_code(config):
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var = await switch.new_switch(config)
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await cg.register_component(var, config)
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on_pin = await cg.gpio_pin_expression(config[CONF_ON_PIN])
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cg.add(var.set_on_pin(on_pin))
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off_pin = await cg.gpio_pin_expression(config[CONF_OFF_PIN])
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cg.add(var.set_off_pin(off_pin))
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cg.add(var.set_pulse_length(config[CONF_PULSE_LENGTH]))
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if wait_time := config.get(CONF_WAIT_TIME):
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cg.add(var.set_wait_time(wait_time))
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89
esphome/components/hbridge/switch/hbridge_switch.cpp
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89
esphome/components/hbridge/switch/hbridge_switch.cpp
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#include "hbridge_switch.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace hbridge {
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static const char *const TAG = "switch.hbridge";
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float HBridgeSwitch::get_setup_priority() const { return setup_priority::HARDWARE; }
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void HBridgeSwitch::setup() {
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ESP_LOGCONFIG(TAG, "Setting up H-Bridge Switch '%s'...", this->name_.c_str());
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optional<bool> initial_state = this->get_initial_state_with_restore_mode().value_or(false);
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// Like GPIOSwitch does, set the pin state both before and after pin setup()
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this->on_pin_->digital_write(false);
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this->on_pin_->setup();
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this->on_pin_->digital_write(false);
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this->off_pin_->digital_write(false);
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this->off_pin_->setup();
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this->off_pin_->digital_write(false);
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if (initial_state.has_value())
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this->write_state(initial_state);
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}
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void HBridgeSwitch::dump_config() {
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LOG_SWITCH("", "H-Bridge Switch", this);
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LOG_PIN(" On Pin: ", this->on_pin_);
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LOG_PIN(" Off Pin: ", this->off_pin_);
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ESP_LOGCONFIG(TAG, " Pulse length: %d ms", this->pulse_length_);
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if (this->wait_time_)
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ESP_LOGCONFIG(TAG, " Wait time %d ms", this->wait_time_);
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}
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void HBridgeSwitch::write_state(bool state) {
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this->desired_state_ = state;
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if (!timer_running_)
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this->timer_fn_();
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}
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void HBridgeSwitch::timer_fn_() {
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uint32_t next_timeout = 0;
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while ((uint8_t) this->desired_state_ != this->relay_state_) {
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switch (this->relay_state_) {
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case RELAY_STATE_ON:
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case RELAY_STATE_OFF:
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case RELAY_STATE_UNKNOWN:
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if (this->desired_state_) {
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this->on_pin_->digital_write(true);
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this->relay_state_ = RELAY_STATE_SWITCHING_ON;
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} else {
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this->off_pin_->digital_write(true);
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this->relay_state_ = RELAY_STATE_SWITCHING_OFF;
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}
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next_timeout = this->pulse_length_;
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break;
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case RELAY_STATE_SWITCHING_ON:
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this->on_pin_->digital_write(false);
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this->relay_state_ = RELAY_STATE_ON;
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this->publish_state(true);
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next_timeout = this->wait_time_;
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break;
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case RELAY_STATE_SWITCHING_OFF:
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this->off_pin_->digital_write(false);
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this->relay_state_ = RELAY_STATE_OFF;
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this->publish_state(false);
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next_timeout = this->wait_time_;
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break;
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}
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if (next_timeout) {
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this->timer_running_ = true;
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this->set_timeout(next_timeout, [this]() { this->timer_fn_(); });
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return;
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}
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// In the case where ON/OFF state has been reached but we need to
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// immediately change back again to reach desired_state_, we loop.
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}
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this->timer_running_ = false;
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}
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} // namespace hbridge
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} // namespace esphome
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48
esphome/components/hbridge/switch/hbridge_switch.h
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48
esphome/components/hbridge/switch/hbridge_switch.h
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#pragma once
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#include "esphome/core/component.h"
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#include "esphome/core/hal.h"
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#include "esphome/components/switch/switch.h"
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#include <vector>
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namespace esphome {
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namespace hbridge {
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enum RelayState : uint8_t {
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RELAY_STATE_OFF = 0,
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RELAY_STATE_ON = 1,
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RELAY_STATE_SWITCHING_ON = 2,
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RELAY_STATE_SWITCHING_OFF = 3,
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RELAY_STATE_UNKNOWN = 4,
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};
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class HBridgeSwitch : public switch_::Switch, public Component {
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public:
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void set_on_pin(GPIOPin *pin) { this->on_pin_ = pin; }
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void set_off_pin(GPIOPin *pin) { this->off_pin_ = pin; }
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void set_pulse_length(uint32_t pulse_length) { this->pulse_length_ = pulse_length; }
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void set_wait_time(uint32_t wait_time) { this->wait_time_ = wait_time; }
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// ========== INTERNAL METHODS ==========
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// (In most use cases you won't need these)
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float get_setup_priority() const override;
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void setup() override;
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void dump_config() override;
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protected:
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void write_state(bool state) override;
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void timer_fn_();
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bool timer_running_{false};
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bool desired_state_;
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RelayState relay_state_{RELAY_STATE_UNKNOWN};
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GPIOPin *on_pin_;
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GPIOPin *off_pin_;
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uint32_t pulse_length_;
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uint32_t wait_time_{0};
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};
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} // namespace hbridge
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} // namespace esphome
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@ -31,3 +31,11 @@ fan:
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on_preset_set:
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then:
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- logger.log: Preset mode was changed!
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switch:
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- platform: hbridge
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id: switch_hbridge
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on_pin: 14
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off_pin: 15
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pulse_length: 60ms
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wait_time: 10ms
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@ -31,3 +31,10 @@ fan:
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on_preset_set:
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then:
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- logger.log: Preset mode was changed!
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switch:
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- platform: hbridge
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id: switch_hbridge
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on_pin: 2
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off_pin: 3
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pulse_length: 60ms
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on_preset_set:
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then:
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- logger.log: Preset mode was changed!
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switch:
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- platform: hbridge
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id: switch_hbridge
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on_pin: 14
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off_pin: 15
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pulse_length: 60ms
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wait_time: 10ms
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@ -31,3 +31,11 @@ fan:
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on_preset_set:
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then:
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- logger.log: Preset mode was changed!
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switch:
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- platform: hbridge
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id: switch_hbridge
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on_pin: 14
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off_pin: 15
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pulse_length: 60ms
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wait_time: 10ms
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@ -31,3 +31,10 @@ fan:
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on_preset_set:
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then:
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- logger.log: Preset mode was changed!
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switch:
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- platform: hbridge
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id: switch_hbridge
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on_pin: 2
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off_pin: 3
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wait_time: 10ms
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