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tcs34725: fix color/clear channel percentage calculations on long exposures (#7493)
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@ -211,7 +211,7 @@ void TCS34725Component::update() {
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if (raw_c == 0) {
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channel_c = channel_r = channel_g = channel_b = 0.0f;
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} else {
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float max_count = this->integration_time_ * 1024.0f / 2.4;
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float max_count = this->integration_time_ <= 153.6f ? this->integration_time_ * 1024.0f / 2.4f : 65535.0f;
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float sum = raw_c;
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channel_r = raw_r / sum * 100.0f;
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channel_g = raw_g / sum * 100.0f;
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