mirror of
https://github.com/esphome/esphome.git
synced 2024-11-10 09:17:46 +01:00
Add "transformer_active" flag for use in effects. (#6157)
This commit is contained in:
parent
05da0fb4cf
commit
fe789c8beb
2 changed files with 19 additions and 0 deletions
|
@ -120,6 +120,7 @@ void LightState::loop() {
|
|||
// Apply transformer (if any)
|
||||
if (this->transformer_ != nullptr) {
|
||||
auto values = this->transformer_->apply();
|
||||
this->is_transformer_active_ = true;
|
||||
if (values.has_value()) {
|
||||
this->current_values = *values;
|
||||
this->output_->update_state(this);
|
||||
|
@ -131,6 +132,7 @@ void LightState::loop() {
|
|||
this->current_values = this->transformer_->get_target_values();
|
||||
|
||||
this->transformer_->stop();
|
||||
this->is_transformer_active_ = false;
|
||||
this->transformer_ = nullptr;
|
||||
this->target_state_reached_callback_.call();
|
||||
}
|
||||
|
@ -214,6 +216,8 @@ void LightState::current_values_as_ct(float *color_temperature, float *white_bri
|
|||
this->gamma_correct_);
|
||||
}
|
||||
|
||||
bool LightState::is_transformer_active() { return this->is_transformer_active_; }
|
||||
|
||||
void LightState::start_effect_(uint32_t effect_index) {
|
||||
this->stop_effect_();
|
||||
if (effect_index == 0)
|
||||
|
@ -263,6 +267,7 @@ void LightState::start_flash_(const LightColorValues &target, uint32_t length, b
|
|||
}
|
||||
|
||||
void LightState::set_immediately_(const LightColorValues &target, bool set_remote_values) {
|
||||
this->is_transformer_active_ = false;
|
||||
this->transformer_ = nullptr;
|
||||
this->current_values = target;
|
||||
if (set_remote_values) {
|
||||
|
|
|
@ -144,6 +144,17 @@ class LightState : public EntityBase, public Component {
|
|||
|
||||
void current_values_as_ct(float *color_temperature, float *white_brightness);
|
||||
|
||||
/**
|
||||
* Indicator if a transformer (e.g. transition) is active. This is useful
|
||||
* for effects e.g. at the start of the apply() method, add a check like:
|
||||
*
|
||||
* if (this->state_->is_transformer_active()) {
|
||||
* // Something is already running.
|
||||
* return;
|
||||
* }
|
||||
*/
|
||||
bool is_transformer_active();
|
||||
|
||||
protected:
|
||||
friend LightOutput;
|
||||
friend LightCall;
|
||||
|
@ -203,6 +214,9 @@ class LightState : public EntityBase, public Component {
|
|||
LightRestoreMode restore_mode_;
|
||||
/// List of effects for this light.
|
||||
std::vector<LightEffect *> effects_;
|
||||
|
||||
// for effects, true if a transformer (transition) is active.
|
||||
bool is_transformer_active_ = false;
|
||||
};
|
||||
|
||||
} // namespace light
|
||||
|
|
Loading…
Reference in a new issue