* Add support for SSD1306 OLED display 0.42inch 64x32 and fix a typo in __init__.py preventing flip functions to operate as intended
* convert tab to spaces
* fix typo on filename for __init__.py
* Add serveral options for SSD1306 integration
* Add SSD1305 support
(SSD1305 is similar to SSD1306, it seems SSD1305 has
brightness and color register but does not have charge pump)
* Add some description when manipulating registers
* Add flip, offset and invert option to get more compatibility
with various display modules
* Fix typo `setup_ssd1036' -> `setup_ssd1306'
* Add SSD1306 brightness validation tip
* Add more description, limit offset range
* Changes according to linter
* Fix test
* Raise error instead of using warning
* Fix wrong logic
* Remove logger
Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
* Remove logging import
Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
* Fix post-setup brightness control
* Add turn_on() and turn_off() methods
* Added is_on() method
* Set brightness later in setup()
* Use clamp() for brightness validation
* TFT-LCD ST7789V of ESP32 TTGO.
This patch allows you to use TFT-LCD ST7789V of ESP32 TTGO
* Lots of polish and a few tweaks
* Add test
* Add color to core, take 1
* Where did those tabs come from?
* Fix lines too long
* Added color component
* Linted
* Rebase, SPI fix, test
* Shuffle bits
* One more thing...oops
* Image type fix...oops
* Make display_buffer use Color
* Fix BGR/RGB, remove predefined colors
* Fix all the things
* renamed colors to color
* migrate max7219
Co-authored-by: musk95 <musk95@naver.com>
Co-authored-by: Guillermo Ruffino <glm.net@gmail.com>
## Description:
Move esphome-core codebase into esphome (and a bunch of other refactors). See https://github.com/esphome/feature-requests/issues/97
Yes this is a shit ton of work and no there's no way to automate it :( But it will be worth it 👍
Progress:
- Core support (file copy etc): 80%
- Base Abstractions (light, switch): ~50%
- Integrations: ~10%
- Working? Yes, (but only with ported components).
Other refactors:
- Moves all codegen related stuff into a single class: `esphome.codegen` (imported as `cg`)
- Rework coroutine syntax
- Move from `component/platform.py` to `domain/component.py` structure as with HA
- Move all defaults out of C++ and into config validation.
- Remove `make_...` helpers from Application class. Reason: Merge conflicts with every single new integration.
- Pointer Variables are stored globally instead of locally in setup(). Reason: stack size limit.
Future work:
- Rework const.py - Move all `CONF_...` into a conf class (usage `conf.UPDATE_INTERVAL` vs `CONF_UPDATE_INTERVAL`). Reason: Less convoluted import block
- Enable loading from `custom_components` folder.
**Related issue (if applicable):** https://github.com/esphome/feature-requests/issues/97
**Pull request in [esphome-docs](https://github.com/esphome/esphome-docs) with documentation (if applicable):** esphome/esphome-docs#<esphome-docs PR number goes here>
## Checklist:
- [ ] The code change is tested and works locally.
- [ ] Tests have been added to verify that the new code works (under `tests/` folder).
If user exposed functionality or configuration variables are added/changed:
- [ ] Documentation added/updated in [esphomedocs](https://github.com/OttoWinter/esphomedocs).