#include "i2s_audio.h" #ifdef USE_ESP32 #include "esphome/core/log.h" namespace esphome { namespace i2s_audio { static const char *const TAG = "i2s_audio"; void I2SAudioComponent::setup() { static i2s_port_t next_port_num = I2S_NUM_0; if (next_port_num >= I2S_NUM_MAX) { ESP_LOGE(TAG, "Too many I2S Audio components!"); this->mark_failed(); return; } this->port_ = next_port_num; next_port_num = (i2s_port_t) (next_port_num + 1); ESP_LOGCONFIG(TAG, "Setting up I2S Audio..."); } } // namespace i2s_audio } // namespace esphome #endif // USE_ESP32