import voluptuous as vol from esphomeyaml.automation import ACTION_REGISTRY, maybe_simple_id from esphomeyaml.components import mqtt from esphomeyaml.components.mqtt import setup_mqtt_component import esphomeyaml.config_validation as cv from esphomeyaml.const import CONF_ALPHA, CONF_BLUE, CONF_BRIGHTNESS, CONF_COLORS, \ CONF_DEFAULT_TRANSITION_LENGTH, CONF_DURATION, CONF_EFFECTS, CONF_EFFECT_ID, \ CONF_GAMMA_CORRECT, CONF_GREEN, CONF_ID, CONF_INTERNAL, CONF_LAMBDA, CONF_MQTT_ID, CONF_NAME, \ CONF_NUM_LEDS, CONF_RANDOM, CONF_RED, CONF_SPEED, CONF_STATE, CONF_TRANSITION_LENGTH, \ CONF_UPDATE_INTERVAL, CONF_WHITE, CONF_WIDTH, CONF_FLASH_LENGTH, CONF_COLOR_TEMPERATURE, \ CONF_EFFECT from esphomeyaml.core import CORE from esphomeyaml.cpp_generator import process_lambda, Pvariable, add, StructInitializer, \ ArrayInitializer, TemplateArguments, get_variable, templatable from esphomeyaml.cpp_types import esphomelib_ns, Application, Component, Nameable, Action, uint32, \ float_, std_string PLATFORM_SCHEMA = cv.PLATFORM_SCHEMA.extend({ }) # Base light_ns = esphomelib_ns.namespace('light') LightState = light_ns.class_('LightState', Nameable, Component) MakeLight = Application.struct('MakeLight') LightOutput = light_ns.class_('LightOutput') FastLEDLightOutputComponent = light_ns.class_('FastLEDLightOutputComponent', LightOutput) FastLEDLightOutputComponentRef = FastLEDLightOutputComponent.operator('ref') # Actions ToggleAction = light_ns.class_('ToggleAction', Action) TurnOffAction = light_ns.class_('TurnOffAction', Action) TurnOnAction = light_ns.class_('TurnOnAction', Action) LightColorValues = light_ns.class_('LightColorValues') MQTTJSONLightComponent = light_ns.class_('MQTTJSONLightComponent', mqtt.MQTTComponent) # Effects LightEffect = light_ns.class_('LightEffect') RandomLightEffect = light_ns.class_('RandomLightEffect', LightEffect) LambdaLightEffect = light_ns.class_('LambdaLightEffect', LightEffect) StrobeLightEffect = light_ns.class_('StrobeLightEffect', LightEffect) StrobeLightEffectColor = light_ns.class_('StrobeLightEffectColor', LightEffect) FlickerLightEffect = light_ns.class_('FlickerLightEffect', LightEffect) BaseFastLEDLightEffect = light_ns.class_('BaseFastLEDLightEffect', LightEffect) FastLEDLambdaLightEffect = light_ns.class_('FastLEDLambdaLightEffect', BaseFastLEDLightEffect) FastLEDRainbowLightEffect = light_ns.class_('FastLEDRainbowLightEffect', BaseFastLEDLightEffect) FastLEDColorWipeEffect = light_ns.class_('FastLEDColorWipeEffect', BaseFastLEDLightEffect) FastLEDColorWipeEffectColor = light_ns.class_('FastLEDColorWipeEffectColor', BaseFastLEDLightEffect) FastLEDScanEffect = light_ns.class_('FastLEDScanEffect', BaseFastLEDLightEffect) FastLEDScanEffectColor = light_ns.class_('FastLEDScanEffectColor', BaseFastLEDLightEffect) FastLEDTwinkleEffect = light_ns.class_('FastLEDTwinkleEffect', BaseFastLEDLightEffect) FastLEDRandomTwinkleEffect = light_ns.class_('FastLEDRandomTwinkleEffect', BaseFastLEDLightEffect) FastLEDFireworksEffect = light_ns.class_('FastLEDFireworksEffect', BaseFastLEDLightEffect) FastLEDFlickerEffect = light_ns.class_('FastLEDFlickerEffect', BaseFastLEDLightEffect) CONF_STROBE = 'strobe' CONF_FLICKER = 'flicker' CONF_FASTLED_LAMBDA = 'fastled_lambda' CONF_FASTLED_RAINBOW = 'fastled_rainbow' CONF_FASTLED_COLOR_WIPE = 'fastled_color_wipe' CONF_FASTLED_SCAN = 'fastled_scan' CONF_FASTLED_TWINKLE = 'fastled_twinkle' CONF_FASTLED_RANDOM_TWINKLE = 'fastled_random_twinkle' CONF_FASTLED_FIREWORKS = 'fastled_fireworks' CONF_FASTLED_FLICKER = 'fastled_flicker' CONF_ADD_LED_INTERVAL = 'add_led_interval' CONF_REVERSE = 'reverse' CONF_MOVE_INTERVAL = 'move_interval' CONF_TWINKLE_PROBABILITY = 'twinkle_probability' CONF_PROGRESS_INTERVAL = 'progress_interval' CONF_SPARK_PROBABILITY = 'spark_probability' CONF_USE_RANDOM_COLOR = 'use_random_color' CONF_FADE_OUT_RATE = 'fade_out_rate' CONF_INTENSITY = 'intensity' BINARY_EFFECTS = [CONF_LAMBDA, CONF_STROBE] MONOCHROMATIC_EFFECTS = BINARY_EFFECTS + [CONF_FLICKER] RGB_EFFECTS = MONOCHROMATIC_EFFECTS + [CONF_RANDOM] FASTLED_EFFECTS = RGB_EFFECTS + [CONF_FASTLED_LAMBDA, CONF_FASTLED_RAINBOW, CONF_FASTLED_COLOR_WIPE, CONF_FASTLED_SCAN, CONF_FASTLED_TWINKLE, CONF_FASTLED_RANDOM_TWINKLE, CONF_FASTLED_FIREWORKS, CONF_FASTLED_FLICKER] EFFECTS_SCHEMA = vol.Schema({ vol.Optional(CONF_LAMBDA): vol.Schema({ vol.Required(CONF_NAME): cv.string, vol.Required(CONF_LAMBDA): cv.lambda_, vol.Optional(CONF_UPDATE_INTERVAL, default='0ms'): cv.positive_time_period_milliseconds, }), vol.Optional(CONF_RANDOM): vol.Schema({ cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(RandomLightEffect), vol.Optional(CONF_NAME, default="Random"): cv.string, vol.Optional(CONF_TRANSITION_LENGTH): cv.positive_time_period_milliseconds, vol.Optional(CONF_UPDATE_INTERVAL): cv.positive_time_period_milliseconds, }), vol.Optional(CONF_STROBE): vol.Schema({ cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(StrobeLightEffect), vol.Optional(CONF_NAME, default="Strobe"): cv.string, vol.Optional(CONF_COLORS): vol.All(cv.ensure_list, [vol.All(vol.Schema({ vol.Optional(CONF_STATE, default=True): cv.boolean, vol.Optional(CONF_BRIGHTNESS, default=1.0): cv.percentage, vol.Optional(CONF_RED, default=1.0): cv.percentage, vol.Optional(CONF_GREEN, default=1.0): cv.percentage, vol.Optional(CONF_BLUE, default=1.0): cv.percentage, vol.Optional(CONF_WHITE, default=1.0): cv.percentage, vol.Required(CONF_DURATION): cv.positive_time_period_milliseconds, }), cv.has_at_least_one_key(CONF_STATE, CONF_BRIGHTNESS, CONF_RED, CONF_GREEN, CONF_BLUE, CONF_WHITE))], vol.Length(min=2)), }), vol.Optional(CONF_FLICKER): vol.Schema({ cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(FlickerLightEffect), vol.Optional(CONF_NAME, default="Flicker"): cv.string, vol.Optional(CONF_ALPHA): cv.percentage, vol.Optional(CONF_INTENSITY): cv.percentage, }), vol.Optional(CONF_FASTLED_LAMBDA): vol.Schema({ vol.Required(CONF_NAME): cv.string, vol.Required(CONF_LAMBDA): cv.lambda_, vol.Optional(CONF_UPDATE_INTERVAL, default='0ms'): cv.positive_time_period_milliseconds, }), vol.Optional(CONF_FASTLED_RAINBOW): vol.Schema({ cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(FastLEDRainbowLightEffect), vol.Optional(CONF_NAME, default="Rainbow"): cv.string, vol.Optional(CONF_SPEED): cv.uint32_t, vol.Optional(CONF_WIDTH): cv.uint32_t, }), vol.Optional(CONF_FASTLED_COLOR_WIPE): vol.Schema({ cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(FastLEDColorWipeEffect), vol.Optional(CONF_NAME, default="Color Wipe"): cv.string, vol.Optional(CONF_COLORS): vol.All(cv.ensure_list, [vol.Schema({ vol.Optional(CONF_RED, default=1.0): cv.percentage, vol.Optional(CONF_GREEN, default=1.0): cv.percentage, vol.Optional(CONF_BLUE, default=1.0): cv.percentage, vol.Optional(CONF_RANDOM, default=False): cv.boolean, vol.Required(CONF_NUM_LEDS): vol.All(cv.uint32_t, vol.Range(min=1)), })]), vol.Optional(CONF_ADD_LED_INTERVAL): cv.positive_time_period_milliseconds, vol.Optional(CONF_REVERSE): cv.boolean, }), vol.Optional(CONF_FASTLED_SCAN): vol.Schema({ cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(FastLEDScanEffect), vol.Optional(CONF_NAME, default="Scan"): cv.string, vol.Optional(CONF_MOVE_INTERVAL): cv.positive_time_period_milliseconds, }), vol.Optional(CONF_FASTLED_TWINKLE): vol.Schema({ cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(FastLEDTwinkleEffect), vol.Optional(CONF_NAME, default="Twinkle"): cv.string, vol.Optional(CONF_TWINKLE_PROBABILITY): cv.percentage, vol.Optional(CONF_PROGRESS_INTERVAL): cv.positive_time_period_milliseconds, }), vol.Optional(CONF_FASTLED_RANDOM_TWINKLE): vol.Schema({ cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(FastLEDRandomTwinkleEffect), vol.Optional(CONF_NAME, default="Random Twinkle"): cv.string, vol.Optional(CONF_TWINKLE_PROBABILITY): cv.percentage, vol.Optional(CONF_PROGRESS_INTERVAL): cv.positive_time_period_milliseconds, }), vol.Optional(CONF_FASTLED_FIREWORKS): vol.Schema({ cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(FastLEDFireworksEffect), vol.Optional(CONF_NAME, default="Fireworks"): cv.string, vol.Optional(CONF_UPDATE_INTERVAL): cv.positive_time_period_milliseconds, vol.Optional(CONF_SPARK_PROBABILITY): cv.percentage, vol.Optional(CONF_USE_RANDOM_COLOR): cv.boolean, vol.Optional(CONF_FADE_OUT_RATE): cv.uint8_t, }), vol.Optional(CONF_FASTLED_FLICKER): vol.Schema({ cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(FastLEDFlickerEffect), vol.Optional(CONF_NAME, default="FastLED Flicker"): cv.string, vol.Optional(CONF_UPDATE_INTERVAL): cv.positive_time_period_milliseconds, vol.Optional(CONF_INTENSITY): cv.percentage, }), }) def validate_effects(allowed_effects): def validator(value): value = cv.ensure_list(value) names = set() ret = [] for i, effect in enumerate(value): if not isinstance(effect, dict): raise vol.Invalid("Each effect must be a dictionary, not {}".format(type(value))) if len(effect) > 1: raise vol.Invalid("Each entry in the 'effects:' option must be a single effect.") if not effect: raise vol.Invalid("Found no effect for the {}th entry in 'effects:'!".format(i)) key = next(iter(effect.keys())) if key not in allowed_effects: raise vol.Invalid("The effect '{}' does not exist or is not allowed for this " "light type".format(key)) effect[key] = effect[key] or {} conf = EFFECTS_SCHEMA(effect) name = conf[key][CONF_NAME] if name in names: raise vol.Invalid(u"Found the effect name '{}' twice. All effects must have " u"unique names".format(name)) names.add(name) ret.append(conf) return ret return validator LIGHT_SCHEMA = cv.MQTT_COMMAND_COMPONENT_SCHEMA.extend({ cv.GenerateID(): cv.declare_variable_id(LightState), cv.GenerateID(CONF_MQTT_ID): cv.declare_variable_id(MQTTJSONLightComponent), }) LIGHT_PLATFORM_SCHEMA = PLATFORM_SCHEMA.extend(LIGHT_SCHEMA.schema) def build_effect(full_config): key, config = next(iter(full_config.items())) if key == CONF_LAMBDA: lambda_ = None for lambda_ in process_lambda(config[CONF_LAMBDA], []): yield None yield LambdaLightEffect.new(config[CONF_NAME], lambda_, config[CONF_UPDATE_INTERVAL]) elif key == CONF_RANDOM: rhs = RandomLightEffect.new(config[CONF_NAME]) effect = Pvariable(config[CONF_EFFECT_ID], rhs) if CONF_TRANSITION_LENGTH in config: add(effect.set_transition_length(config[CONF_TRANSITION_LENGTH])) if CONF_UPDATE_INTERVAL in config: add(effect.set_update_interval(config[CONF_UPDATE_INTERVAL])) yield effect elif key == CONF_STROBE: rhs = StrobeLightEffect.new(config[CONF_NAME]) effect = Pvariable(config[CONF_EFFECT_ID], rhs) colors = [] for color in config.get(CONF_COLORS, []): colors.append(StructInitializer( StrobeLightEffectColor, ('color', LightColorValues(color[CONF_STATE], color[CONF_BRIGHTNESS], color[CONF_RED], color[CONF_GREEN], color[CONF_BLUE], color[CONF_WHITE])), ('duration', color[CONF_DURATION]), )) if colors: add(effect.set_colors(ArrayInitializer(*colors))) yield effect elif key == CONF_FLICKER: rhs = FlickerLightEffect.new(config[CONF_NAME]) effect = Pvariable(config[CONF_EFFECT_ID], rhs) if CONF_ALPHA in config: add(effect.set_alpha(config[CONF_ALPHA])) if CONF_INTENSITY in config: add(effect.set_intensity(config[CONF_INTENSITY])) yield effect elif key == CONF_FASTLED_LAMBDA: args = [(FastLEDLightOutputComponentRef, 'it')] for lambda_ in process_lambda(config[CONF_LAMBDA], args): yield None yield FastLEDLambdaLightEffect.new(config[CONF_NAME], lambda_, config[CONF_UPDATE_INTERVAL]) elif key == CONF_FASTLED_RAINBOW: rhs = FastLEDRainbowLightEffect.new(config[CONF_NAME]) effect = Pvariable(config[CONF_EFFECT_ID], rhs) if CONF_SPEED in config: add(effect.set_speed(config[CONF_SPEED])) if CONF_WIDTH in config: add(effect.set_width(config[CONF_WIDTH])) yield effect elif key == CONF_FASTLED_COLOR_WIPE: rhs = FastLEDColorWipeEffect.new(config[CONF_NAME]) effect = Pvariable(config[CONF_EFFECT_ID], rhs) if CONF_ADD_LED_INTERVAL in config: add(effect.set_add_led_interval(config[CONF_ADD_LED_INTERVAL])) if CONF_REVERSE in config: add(effect.set_reverse(config[CONF_REVERSE])) colors = [] for color in config.get(CONF_COLORS, []): colors.append(StructInitializer( FastLEDColorWipeEffectColor, ('r', color[CONF_RED]), ('g', color[CONF_GREEN]), ('b', color[CONF_BLUE]), ('random', color[CONF_RANDOM]), ('num_leds', color[CONF_NUM_LEDS]), )) if colors: add(effect.set_colors(ArrayInitializer(*colors))) yield effect elif key == CONF_FASTLED_SCAN: rhs = FastLEDScanEffect.new(config[CONF_NAME]) effect = Pvariable(config[CONF_EFFECT_ID], rhs) if CONF_MOVE_INTERVAL in config: add(effect.set_move_interval(config[CONF_MOVE_INTERVAL])) yield effect elif key == CONF_FASTLED_TWINKLE: rhs = FastLEDTwinkleEffect.new(config[CONF_NAME]) effect = Pvariable(config[CONF_EFFECT_ID], rhs) if CONF_TWINKLE_PROBABILITY in config: add(effect.set_twinkle_probability(config[CONF_TWINKLE_PROBABILITY])) if CONF_PROGRESS_INTERVAL in config: add(effect.set_progress_interval(config[CONF_PROGRESS_INTERVAL])) yield effect elif key == CONF_FASTLED_RANDOM_TWINKLE: rhs = FastLEDRandomTwinkleEffect.new(config[CONF_NAME]) effect = Pvariable(config[CONF_EFFECT_ID], rhs) if CONF_TWINKLE_PROBABILITY in config: add(effect.set_twinkle_probability(config[CONF_TWINKLE_PROBABILITY])) if CONF_PROGRESS_INTERVAL in config: add(effect.set_progress_interval(config[CONF_PROGRESS_INTERVAL])) yield effect elif key == CONF_FASTLED_FIREWORKS: rhs = FastLEDFireworksEffect.new(config[CONF_NAME]) effect = Pvariable(config[CONF_EFFECT_ID], rhs) if CONF_UPDATE_INTERVAL in config: add(effect.set_update_interval(config[CONF_UPDATE_INTERVAL])) if CONF_SPARK_PROBABILITY in config: add(effect.set_spark_probability(config[CONF_SPARK_PROBABILITY])) if CONF_USE_RANDOM_COLOR in config: add(effect.set_spark_probability(config[CONF_USE_RANDOM_COLOR])) if CONF_FADE_OUT_RATE in config: add(effect.set_spark_probability(config[CONF_FADE_OUT_RATE])) yield effect elif key == CONF_FASTLED_FLICKER: rhs = FastLEDFlickerEffect.new(config[CONF_NAME]) effect = Pvariable(config[CONF_EFFECT_ID], rhs) if CONF_UPDATE_INTERVAL in config: add(effect.set_update_interval(config[CONF_UPDATE_INTERVAL])) if CONF_INTENSITY in config: add(effect.set_intensity(config[CONF_INTENSITY])) yield effect else: raise NotImplementedError("Effect {} not implemented".format(next(config.keys()))) def setup_light_core_(light_var, mqtt_var, config): if CONF_INTERNAL in config: add(light_var.set_internal(config[CONF_INTERNAL])) if CONF_DEFAULT_TRANSITION_LENGTH in config: add(light_var.set_default_transition_length(config[CONF_DEFAULT_TRANSITION_LENGTH])) if CONF_GAMMA_CORRECT in config: add(light_var.set_gamma_correct(config[CONF_GAMMA_CORRECT])) effects = [] for conf in config.get(CONF_EFFECTS, []): for effect in build_effect(conf): yield effects.append(effect) if effects: add(light_var.add_effects(ArrayInitializer(*effects))) setup_mqtt_component(mqtt_var, config) def setup_light(light_obj, mqtt_obj, config): light_var = Pvariable(config[CONF_ID], light_obj, has_side_effects=False) mqtt_var = Pvariable(config[CONF_MQTT_ID], mqtt_obj, has_side_effects=False) CORE.add_job(setup_light_core_, light_var, mqtt_var, config) BUILD_FLAGS = '-DUSE_LIGHT' CONF_LIGHT_TOGGLE = 'light.toggle' LIGHT_TOGGLE_ACTION_SCHEMA = maybe_simple_id({ vol.Required(CONF_ID): cv.use_variable_id(LightState), vol.Optional(CONF_TRANSITION_LENGTH): cv.templatable(cv.positive_time_period_milliseconds), }) @ACTION_REGISTRY.register(CONF_LIGHT_TOGGLE, LIGHT_TOGGLE_ACTION_SCHEMA) def light_toggle_to_code(config, action_id, arg_type, template_arg): for var in get_variable(config[CONF_ID]): yield None rhs = var.make_toggle_action(template_arg) type = ToggleAction.template(template_arg) action = Pvariable(action_id, rhs, type=type) if CONF_TRANSITION_LENGTH in config: for template_ in templatable(config[CONF_TRANSITION_LENGTH], arg_type, uint32): yield None add(action.set_transition_length(template_)) yield action CONF_LIGHT_TURN_OFF = 'light.turn_off' LIGHT_TURN_OFF_ACTION_SCHEMA = maybe_simple_id({ vol.Required(CONF_ID): cv.use_variable_id(LightState), vol.Optional(CONF_TRANSITION_LENGTH): cv.templatable(cv.positive_time_period_milliseconds), }) @ACTION_REGISTRY.register(CONF_LIGHT_TURN_OFF, LIGHT_TURN_OFF_ACTION_SCHEMA) def light_turn_off_to_code(config, action_id, arg_type, template_arg): for var in get_variable(config[CONF_ID]): yield None rhs = var.make_turn_off_action(template_arg) type = TurnOffAction.template(template_arg) action = Pvariable(action_id, rhs, type=type) if CONF_TRANSITION_LENGTH in config: for template_ in templatable(config[CONF_TRANSITION_LENGTH], arg_type, uint32): yield None add(action.set_transition_length(template_)) yield action CONF_LIGHT_TURN_ON = 'light.turn_on' LIGHT_TURN_ON_ACTION_SCHEMA = maybe_simple_id({ vol.Required(CONF_ID): cv.use_variable_id(LightState), vol.Exclusive(CONF_TRANSITION_LENGTH, 'transformer'): cv.templatable(cv.positive_time_period_milliseconds), vol.Exclusive(CONF_FLASH_LENGTH, 'transformer'): cv.templatable(cv.positive_time_period_milliseconds), vol.Optional(CONF_BRIGHTNESS): cv.templatable(cv.percentage), vol.Optional(CONF_RED): cv.templatable(cv.percentage), vol.Optional(CONF_GREEN): cv.templatable(cv.percentage), vol.Optional(CONF_BLUE): cv.templatable(cv.percentage), vol.Optional(CONF_WHITE): cv.templatable(cv.percentage), vol.Optional(CONF_COLOR_TEMPERATURE): cv.templatable(cv.positive_float), vol.Optional(CONF_EFFECT): cv.templatable(cv.string), }) @ACTION_REGISTRY.register(CONF_LIGHT_TURN_ON, LIGHT_TURN_ON_ACTION_SCHEMA) def light_turn_on_to_code(config, action_id, arg_type, template_arg): for var in get_variable(config[CONF_ID]): yield None rhs = var.make_turn_on_action(template_arg) type = TurnOnAction.template(template_arg) action = Pvariable(action_id, rhs, type=type) if CONF_TRANSITION_LENGTH in config: for template_ in templatable(config[CONF_TRANSITION_LENGTH], arg_type, uint32): yield None add(action.set_transition_length(template_)) if CONF_FLASH_LENGTH in config: for template_ in templatable(config[CONF_FLASH_LENGTH], arg_type, uint32): yield None add(action.set_flash_length(template_)) if CONF_BRIGHTNESS in config: for template_ in templatable(config[CONF_BRIGHTNESS], arg_type, float_): yield None add(action.set_brightness(template_)) if CONF_RED in config: for template_ in templatable(config[CONF_RED], arg_type, float_): yield None add(action.set_red(template_)) if CONF_GREEN in config: for template_ in templatable(config[CONF_GREEN], arg_type, float_): yield None add(action.set_green(template_)) if CONF_BLUE in config: for template_ in templatable(config[CONF_BLUE], arg_type, float_): yield None add(action.set_blue(template_)) if CONF_WHITE in config: for template_ in templatable(config[CONF_WHITE], arg_type, float_): yield None add(action.set_white(template_)) if CONF_COLOR_TEMPERATURE in config: for template_ in templatable(config[CONF_COLOR_TEMPERATURE], arg_type, float_): yield None add(action.set_color_temperature(template_)) if CONF_EFFECT in config: for template_ in templatable(config[CONF_EFFECT], arg_type, std_string): yield None add(action.set_effect(template_)) yield action def core_to_hass_config(data, config, brightness=True, rgb=True, color_temp=True, white_value=True): ret = mqtt.build_hass_config(data, 'light', config, include_state=True, include_command=True, platform='mqtt_json') if ret is None: return None if brightness: ret['brightness'] = True if rgb: ret['rgb'] = True if color_temp: ret['color_temp'] = True if white_value: ret['white_value'] = True for effect in config.get(CONF_EFFECTS, []): ret["effect"] = True effects = ret.setdefault("effect_list", []) effects.append(next(x for x in effect.values())[CONF_NAME]) return ret