import esphome.codegen as cg import esphome.config_validation as cv from esphome import automation from esphome.components import climate, sensor from esphome.const import ( CONF_AWAY_CONFIG, CONF_COOL_ACTION, CONF_DEFAULT_TARGET_TEMPERATURE_HIGH, CONF_DEFAULT_TARGET_TEMPERATURE_LOW, CONF_HEAT_ACTION, CONF_HUMIDITY_SENSOR, CONF_ID, CONF_IDLE_ACTION, CONF_SENSOR, ) bang_bang_ns = cg.esphome_ns.namespace("bang_bang") BangBangClimate = bang_bang_ns.class_("BangBangClimate", climate.Climate, cg.Component) BangBangClimateTargetTempConfig = bang_bang_ns.struct("BangBangClimateTargetTempConfig") CONFIG_SCHEMA = cv.All( climate.CLIMATE_SCHEMA.extend( { cv.GenerateID(): cv.declare_id(BangBangClimate), cv.Required(CONF_SENSOR): cv.use_id(sensor.Sensor), cv.Optional(CONF_HUMIDITY_SENSOR): cv.use_id(sensor.Sensor), cv.Required(CONF_DEFAULT_TARGET_TEMPERATURE_LOW): cv.temperature, cv.Required(CONF_DEFAULT_TARGET_TEMPERATURE_HIGH): cv.temperature, cv.Required(CONF_IDLE_ACTION): automation.validate_automation(single=True), cv.Optional(CONF_COOL_ACTION): automation.validate_automation(single=True), cv.Optional(CONF_HEAT_ACTION): automation.validate_automation(single=True), cv.Optional(CONF_AWAY_CONFIG): cv.Schema( { cv.Required(CONF_DEFAULT_TARGET_TEMPERATURE_LOW): cv.temperature, cv.Required(CONF_DEFAULT_TARGET_TEMPERATURE_HIGH): cv.temperature, } ), } ).extend(cv.COMPONENT_SCHEMA), cv.has_at_least_one_key(CONF_COOL_ACTION, CONF_HEAT_ACTION), ) async def to_code(config): var = cg.new_Pvariable(config[CONF_ID]) await cg.register_component(var, config) await climate.register_climate(var, config) sens = await cg.get_variable(config[CONF_SENSOR]) cg.add(var.set_sensor(sens)) if CONF_HUMIDITY_SENSOR in config: sens = await cg.get_variable(config[CONF_HUMIDITY_SENSOR]) cg.add(var.set_humidity_sensor(sens)) normal_config = BangBangClimateTargetTempConfig( config[CONF_DEFAULT_TARGET_TEMPERATURE_LOW], config[CONF_DEFAULT_TARGET_TEMPERATURE_HIGH], ) cg.add(var.set_normal_config(normal_config)) await automation.build_automation( var.get_idle_trigger(), [], config[CONF_IDLE_ACTION] ) if cool_action_config := config.get(CONF_COOL_ACTION): await automation.build_automation( var.get_cool_trigger(), [], cool_action_config ) cg.add(var.set_supports_cool(True)) if heat_action_config := config.get(CONF_HEAT_ACTION): await automation.build_automation( var.get_heat_trigger(), [], heat_action_config ) cg.add(var.set_supports_heat(True)) if away := config.get(CONF_AWAY_CONFIG): away_config = BangBangClimateTargetTempConfig( away[CONF_DEFAULT_TARGET_TEMPERATURE_LOW], away[CONF_DEFAULT_TARGET_TEMPERATURE_HIGH], ) cg.add(var.set_away_config(away_config))