esphome/esphome/core/component.cpp
Otto Winter 6682c43dfa
🏗 Merge C++ into python codebase (#504)
## Description:

Move esphome-core codebase into esphome (and a bunch of other refactors). See https://github.com/esphome/feature-requests/issues/97

Yes this is a shit ton of work and no there's no way to automate it :( But it will be worth it 👍

Progress:
- Core support (file copy etc): 80%
- Base Abstractions (light, switch): ~50%
- Integrations: ~10%
- Working? Yes, (but only with ported components).

Other refactors:
- Moves all codegen related stuff into a single class: `esphome.codegen` (imported as `cg`)
- Rework coroutine syntax
- Move from `component/platform.py` to `domain/component.py` structure as with HA
- Move all defaults out of C++ and into config validation.
- Remove `make_...` helpers from Application class. Reason: Merge conflicts with every single new integration.
- Pointer Variables are stored globally instead of locally in setup(). Reason: stack size limit.

Future work:
- Rework const.py - Move all `CONF_...` into a conf class (usage `conf.UPDATE_INTERVAL` vs `CONF_UPDATE_INTERVAL`). Reason: Less convoluted import block
- Enable loading from `custom_components` folder.

**Related issue (if applicable):** https://github.com/esphome/feature-requests/issues/97

**Pull request in [esphome-docs](https://github.com/esphome/esphome-docs) with documentation (if applicable):** esphome/esphome-docs#<esphome-docs PR number goes here>

## Checklist:
  - [ ] The code change is tested and works locally.
  - [ ] Tests have been added to verify that the new code works (under `tests/` folder).

If user exposed functionality or configuration variables are added/changed:
  - [ ] Documentation added/updated in [esphomedocs](https://github.com/OttoWinter/esphomedocs).
2019-04-17 12:06:00 +02:00

251 lines
8.9 KiB
C++

#include <algorithm>
#include "esphome/core/component.h"
#include "esphome/core/helpers.h"
#include "esphome/core/esphal.h"
#include "esphome/core/log.h"
#include "esphome/core/application.h"
namespace esphome {
static const char *TAG = "component";
namespace setup_priority {
const float BUS = 1000.0f;
const float IO = 900.0f;
const float HARDWARE = 800.0f;
const float DATA = 600.0f;
const float PROCESSOR = 400.0;
const float WIFI = 250.0f;
const float AFTER_WIFI = 200.0f;
const float AFTER_CONNECTION = 100.0f;
const float LATE = -100.0f;
} // namespace setup_priority
const uint32_t COMPONENT_STATE_MASK = 0xFF;
const uint32_t COMPONENT_STATE_CONSTRUCTION = 0x00;
const uint32_t COMPONENT_STATE_SETUP = 0x01;
const uint32_t COMPONENT_STATE_LOOP = 0x02;
const uint32_t COMPONENT_STATE_FAILED = 0x03;
const uint32_t STATUS_LED_MASK = 0xFF00;
const uint32_t STATUS_LED_OK = 0x0000;
const uint32_t STATUS_LED_WARNING = 0x0100;
const uint32_t STATUS_LED_ERROR = 0x0200;
uint32_t global_state = 0;
float Component::get_loop_priority() const { return 0.0f; }
float Component::get_setup_priority() const { return setup_priority::DATA; }
void Component::setup() {}
void Component::loop() {}
void Component::set_interval(const std::string &name, uint32_t interval, std::function<void()> &&f) { // NOLINT
const uint32_t now = millis();
// only put offset in lower half
uint32_t offset = 0;
if (interval != 0)
offset = (random_uint32() % interval) / 2;
ESP_LOGVV(TAG, "set_interval(name='%s', interval=%u, offset=%u)", name.c_str(), interval, offset);
if (!name.empty()) {
this->cancel_interval(name);
}
struct TimeFunction function = {
.name = name,
.type = TimeFunction::INTERVAL,
.interval = interval,
.last_execution = now - interval - offset,
.f = std::move(f),
.remove = false,
};
this->time_functions_.push_back(function);
}
bool Component::cancel_interval(const std::string &name) { // NOLINT
return this->cancel_time_function_(name, TimeFunction::INTERVAL);
}
void Component::set_timeout(const std::string &name, uint32_t timeout, std::function<void()> &&f) { // NOLINT
const uint32_t now = millis();
ESP_LOGVV(TAG, "set_timeout(name='%s', timeout=%u)", name.c_str(), timeout);
if (!name.empty()) {
this->cancel_timeout(name);
}
struct TimeFunction function = {
.name = name,
.type = TimeFunction::TIMEOUT,
.interval = timeout,
.last_execution = now,
.f = std::move(f),
.remove = false,
};
this->time_functions_.push_back(function);
}
bool Component::cancel_timeout(const std::string &name) { // NOLINT
return this->cancel_time_function_(name, TimeFunction::TIMEOUT);
}
void Component::call_loop() {
this->loop_internal_();
this->loop();
}
bool Component::cancel_time_function_(const std::string &name, TimeFunction::Type type) {
// NOLINTNEXTLINE
for (auto iter = this->time_functions_.begin(); iter != this->time_functions_.end(); iter++) {
if (!iter->remove && iter->name == name && iter->type == type) {
ESP_LOGVV(TAG, "Removing old time function %s.", iter->name.c_str());
iter->remove = true;
return true;
}
}
return false;
}
void Component::call_setup() {
this->setup_internal_();
this->setup();
}
uint32_t Component::get_component_state() const { return this->component_state_; }
void Component::loop_internal_() {
this->component_state_ &= ~COMPONENT_STATE_MASK;
this->component_state_ |= COMPONENT_STATE_LOOP;
for (unsigned int i = 0; i < this->time_functions_.size(); i++) { // NOLINT
const uint32_t now = millis();
TimeFunction *tf = &this->time_functions_[i];
if (tf->should_run(now)) {
#ifdef ESPHOME_LOG_HAS_VERY_VERBOSE
const char *type =
tf->type == TimeFunction::INTERVAL ? "interval" : (tf->type == TimeFunction::TIMEOUT ? "timeout" : "defer");
ESP_LOGVV(TAG, "Running %s '%s':%u with interval=%u last_execution=%u (now=%u)", type, tf->name.c_str(), i,
tf->interval, tf->last_execution, now);
#endif
tf->f();
// The vector might have reallocated due to new items
tf = &this->time_functions_[i];
if (tf->type == TimeFunction::INTERVAL && tf->interval != 0) {
const uint32_t amount = (now - tf->last_execution) / tf->interval;
tf->last_execution += (amount * tf->interval);
} else if (tf->type == TimeFunction::DEFER || tf->type == TimeFunction::TIMEOUT) {
tf->remove = true;
}
}
}
this->time_functions_.erase(std::remove_if(this->time_functions_.begin(), this->time_functions_.end(),
[](const TimeFunction &tf) -> bool { return tf.remove; }),
this->time_functions_.end());
}
void Component::setup_internal_() {
this->component_state_ &= ~COMPONENT_STATE_MASK;
this->component_state_ |= COMPONENT_STATE_SETUP;
}
void Component::mark_failed() {
ESP_LOGE(TAG, "Component was marked as failed.");
this->component_state_ &= ~COMPONENT_STATE_MASK;
this->component_state_ |= COMPONENT_STATE_FAILED;
this->status_set_error();
}
void Component::defer(std::function<void()> &&f) { this->defer("", std::move(f)); } // NOLINT
bool Component::cancel_defer(const std::string &name) { // NOLINT
return this->cancel_time_function_(name, TimeFunction::DEFER);
}
void Component::defer(const std::string &name, std::function<void()> &&f) { // NOLINT
if (!name.empty()) {
this->cancel_defer(name);
}
struct TimeFunction function = {
.name = name,
.type = TimeFunction::DEFER,
.interval = 0,
.last_execution = 0,
.f = std::move(f),
.remove = false,
};
this->time_functions_.push_back(function);
}
void Component::set_timeout(uint32_t timeout, std::function<void()> &&f) { // NOLINT
this->set_timeout("", timeout, std::move(f));
}
void Component::set_interval(uint32_t interval, std::function<void()> &&f) { // NOLINT
this->set_interval("", interval, std::move(f));
}
bool Component::is_failed() { return (this->component_state_ & COMPONENT_STATE_MASK) == COMPONENT_STATE_FAILED; }
bool Component::can_proceed() { return true; }
bool Component::status_has_warning() { return this->component_state_ & STATUS_LED_WARNING; }
bool Component::status_has_error() { return this->component_state_ & STATUS_LED_ERROR; }
void Component::status_set_warning() {
this->component_state_ |= STATUS_LED_WARNING;
App.app_state_ |= STATUS_LED_WARNING;
}
void Component::status_set_error() {
this->component_state_ |= STATUS_LED_ERROR;
App.app_state_ |= STATUS_LED_ERROR;
}
void Component::status_clear_warning() { this->component_state_ &= ~STATUS_LED_WARNING; }
void Component::status_clear_error() { this->component_state_ &= ~STATUS_LED_ERROR; }
void Component::status_momentary_warning(const std::string &name, uint32_t length) {
this->status_set_warning();
this->set_timeout(name, length, [this]() { this->status_clear_warning(); });
}
void Component::status_momentary_error(const std::string &name, uint32_t length) {
this->status_set_error();
this->set_timeout(name, length, [this]() { this->status_clear_error(); });
}
void Component::dump_config() {}
float Component::get_actual_setup_priority() const {
return this->setup_priority_override_.value_or(this->get_setup_priority());
}
void Component::set_setup_priority(float priority) { this->setup_priority_override_ = priority; }
PollingComponent::PollingComponent(uint32_t update_interval) : Component(), update_interval_(update_interval) {}
void PollingComponent::call_setup() {
// Call component internal setup.
this->setup_internal_();
// Let the polling component subclass setup their HW.
this->setup();
// Register interval.
this->set_interval("update", this->get_update_interval(), [this]() { this->update(); });
}
uint32_t PollingComponent::get_update_interval() const { return this->update_interval_; }
void PollingComponent::set_update_interval(uint32_t update_interval) { this->update_interval_ = update_interval; }
const std::string &Nameable::get_name() const { return this->name_; }
void Nameable::set_name(const std::string &name) {
this->name_ = name;
this->calc_object_id_();
}
Nameable::Nameable(const std::string &name) : name_(name) { this->calc_object_id_(); }
const std::string &Nameable::get_object_id() { return this->object_id_; }
bool Nameable::is_internal() const { return this->internal_; }
void Nameable::set_internal(bool internal) { this->internal_ = internal; }
void Nameable::calc_object_id_() {
this->object_id_ = sanitize_string_whitelist(to_lowercase_underscore(this->name_), HOSTNAME_CHARACTER_WHITELIST);
// FNV-1 hash
this->object_id_hash_ = fnv1_hash(this->object_id_);
}
uint32_t Nameable::get_object_id_hash() { return this->object_id_hash_; }
bool Component::TimeFunction::should_run(uint32_t now) const {
if (this->remove)
return false;
if (this->type == DEFER)
return true;
return this->interval != 4294967295UL && now - this->last_execution > this->interval;
}
} // namespace esphome