esphome/esphome/components/cover/cover.h
2019-10-24 22:02:29 +02:00

179 lines
5.6 KiB
C++

#pragma once
#include "esphome/core/component.h"
#include "esphome/core/helpers.h"
#include "esphome/core/preferences.h"
#include "cover_traits.h"
namespace esphome {
namespace cover {
const extern float COVER_OPEN;
const extern float COVER_CLOSED;
#define LOG_COVER(prefix, type, obj) \
if (obj != nullptr) { \
ESP_LOGCONFIG(TAG, "%s%s '%s'", prefix, type, obj->get_name().c_str()); \
auto traits_ = obj->get_traits(); \
if (traits_.get_is_assumed_state()) { \
ESP_LOGCONFIG(TAG, "%s Assumed State: YES", prefix); \
} \
if (!obj->get_device_class().empty()) { \
ESP_LOGCONFIG(TAG, "%s Device Class: '%s'", prefix, obj->get_device_class().c_str()); \
} \
}
class Cover;
class CoverCall {
public:
CoverCall(Cover *parent);
/// Set the command as a string, "STOP", "OPEN", "CLOSE".
CoverCall &set_command(const char *command);
/// Set the command to open the cover.
CoverCall &set_command_open();
/// Set the command to close the cover.
CoverCall &set_command_close();
/// Set the command to stop the cover.
CoverCall &set_command_stop();
/// Set the call to a certain target position.
CoverCall &set_position(float position);
/// Set the call to a certain target tilt.
CoverCall &set_tilt(float tilt);
/// Set whether this cover call should stop the cover.
CoverCall &set_stop(bool stop);
/// Perform the cover call.
void perform();
const optional<float> &get_position() const;
bool get_stop() const;
const optional<float> &get_tilt() const;
protected:
void validate_();
Cover *parent_;
bool stop_{false};
optional<float> position_{};
optional<float> tilt_{};
};
/// Struct used to store the restored state of a cover
struct CoverRestoreState {
float position;
float tilt;
/// Convert this struct to a cover call that can be performed.
CoverCall to_call(Cover *cover);
/// Apply these settings to the cover
void apply(Cover *cover);
} __attribute__((packed));
/// Enum encoding the current operation of a cover.
enum CoverOperation : uint8_t {
/// The cover is currently idle (not moving)
COVER_OPERATION_IDLE = 0,
/// The cover is currently opening.
COVER_OPERATION_OPENING,
/// The cover is currently closing.
COVER_OPERATION_CLOSING,
};
const char *cover_operation_to_str(CoverOperation op);
/** Base class for all cover devices.
*
* Covers currently have three properties:
* - position - The current position of the cover from 0.0 (fully closed) to 1.0 (fully open).
* For covers with only binary OPEN/CLOSED position this will always be either 0.0 or 1.0
* - tilt - The tilt value of the cover from 0.0 (closed) to 1.0 (closed)
* - current_operation - The operation the cover is currently performing, this can
* be one of IDLE, OPENING and CLOSING.
*
* For users: All cover operations must be performed over the .make_call() interface.
* To command a cover, use .make_call() to create a call object, set all properties
* you wish to set, and activate the command with .perform().
* For reading out the current values of the cover, use the public .position, .tilt etc
* properties (these are read-only for users)
*
* For integrations: Integrations must implement two methods: control() and get_traits().
* Control will be called with the arguments supplied by the user and should be used
* to control all values of the cover. Also implement get_traits() to return what operations
* the cover supports.
*/
class Cover : public Nameable {
public:
explicit Cover();
explicit Cover(const std::string &name);
/// The current operation of the cover (idle, opening, closing).
CoverOperation current_operation{COVER_OPERATION_IDLE};
union {
/** The position of the cover from 0.0 (fully closed) to 1.0 (fully open).
*
* For binary covers this is always equals to 0.0 or 1.0 (see also COVER_OPEN and
* COVER_CLOSED constants).
*/
float position;
ESPDEPRECATED("<cover>.state is deprecated, please use .position instead") float state;
};
/// The current tilt value of the cover from 0.0 to 1.0.
float tilt{COVER_OPEN};
/// Construct a new cover call used to control the cover.
CoverCall make_call();
/** Open the cover.
*
* This is a legacy method and may be removed later, please use `.make_call()` instead.
*/
void open();
/** Close the cover.
*
* This is a legacy method and may be removed later, please use `.make_call()` instead.
*/
void close();
/** Stop the cover.
*
* This is a legacy method and may be removed later, please use `.make_call()` instead.
*/
void stop();
void add_on_state_callback(std::function<void()> &&f);
/** Publish the current state of the cover.
*
* First set the .position, .tilt, etc values and then call this method
* to publish the state of the cover.
*
* @param save Whether to save the updated values in RTC area.
*/
void publish_state(bool save = true);
virtual CoverTraits get_traits() = 0;
void set_device_class(const std::string &device_class);
std::string get_device_class();
/// Helper method to check if the cover is fully open. Equivalent to comparing .position against 1.0
bool is_fully_open() const;
/// Helper method to check if the cover is fully closed. Equivalent to comparing .position against 0.0
bool is_fully_closed() const;
protected:
friend CoverCall;
virtual void control(const CoverCall &call) = 0;
virtual std::string device_class();
optional<CoverRestoreState> restore_state_();
uint32_t hash_base() override;
CallbackManager<void()> state_callback_{};
optional<std::string> device_class_override_{};
ESPPreferenceObject rtc_;
};
} // namespace cover
} // namespace esphome