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37 lines
1.1 KiB
C++
37 lines
1.1 KiB
C++
#pragma once
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#include "esphome/core/component.h"
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#include "esphome/components/tuya/tuya.h"
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#include "esphome/components/fan/fan_state.h"
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namespace esphome {
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namespace tuya {
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class TuyaFan : public Component {
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public:
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TuyaFan(Tuya *parent, fan::FanState *fan, int speed_count) : parent_(parent), fan_(fan), speed_count_(speed_count) {}
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void setup() override;
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void dump_config() override;
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void set_speed_id(uint8_t speed_id) { this->speed_id_ = speed_id; }
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void set_switch_id(uint8_t switch_id) { this->switch_id_ = switch_id; }
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void set_oscillation_id(uint8_t oscillation_id) { this->oscillation_id_ = oscillation_id; }
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void set_direction_id(uint8_t direction_id) { this->direction_id_ = direction_id; }
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void write_state();
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protected:
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void update_speed_(uint32_t value);
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void update_switch_(uint32_t value);
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void update_oscillation_(uint32_t value);
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void update_direction_(uint32_t value);
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Tuya *parent_;
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optional<uint8_t> speed_id_{};
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optional<uint8_t> switch_id_{};
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optional<uint8_t> oscillation_id_{};
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optional<uint8_t> direction_id_{};
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fan::FanState *fan_;
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int speed_count_{};
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};
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} // namespace tuya
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} // namespace esphome
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