esphome/esphome/components/mqtt/mqtt_light.h
Paul Monigatti 471b82f727
EntityBase Refactor (#2418)
* Renamed Nameable to EntityBase (cpp)

* Renamed NAMEABLE_SCHEMA to ENTITY_BASE_SCHEMA (Python)

* Renamed cg.Nameable to cg.EntityBase (Python)

* Remove redundant use of CONF_NAME from esp32_touch

* Remove redundant use of CONF_NAME from mcp3008

* Updated test

* Moved EntityBase from Component.h and Component.cpp

* Added icon property to EntityBase

* Added CONF_ICON to ENTITY_BASE_SCHEMA and added setup_entity function to cpp_helpers

* Added MQTT component getters for icon and disabled_by_default

* Lint

* Removed icon field from MQTT components

* Code generation now uses setup_entity to setENTITY_BASE_SCHEMA fields

* Removed unused import

* Added cstdint include

* Optimisation: don't set icon if it is empty

* Remove icon from NumberTraits and SelectTraits

* Removed unused import

* Integration and Total Daily Energy sensors now inherit icons from their parents during code generation

* Minor comment correction

* Removed redundant icon-handling code from sensor, switch, and text_sensor

* Update esphome/components/tsl2591/tsl2591.h

Co-authored-by: Oxan van Leeuwen <oxan@oxanvanleeuwen.nl>

* Added icon property to binary sensor, climate, cover, and fan component tests

* Added icons for Binary Sensor, Climate, Cover, Fan, and Light  to API

* Consolidated EntityBase fields in MQTT components

Co-authored-by: Oxan van Leeuwen <oxan@oxanvanleeuwen.nl>
2021-10-10 10:37:05 +02:00

41 lines
796 B
C++

#pragma once
#include "esphome/core/defines.h"
#ifdef USE_MQTT
#ifdef USE_LIGHT
#include "mqtt_component.h"
#include "esphome/components/light/light_state.h"
namespace esphome {
namespace mqtt {
class MQTTJSONLightComponent : public mqtt::MQTTComponent {
public:
explicit MQTTJSONLightComponent(light::LightState *state);
light::LightState *get_state() const;
void setup() override;
void dump_config() override;
void send_discovery(JsonObject &root, mqtt::SendDiscoveryConfig &config) override;
bool send_initial_state() override;
protected:
std::string component_type() const override;
const EntityBase *get_entity() const override;
bool publish_state_();
light::LightState *state_;
};
} // namespace mqtt
} // namespace esphome
#endif
#endif // USE_MQTT