esphome/esphome/core/bytebuffer.h
Rodrigo Martín 3c65cabe1d
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feat: Expand ByteBuffer (#7316)
Co-authored-by: clydebarrow <2366188+clydebarrow@users.noreply.github.com>
Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
2024-08-23 07:30:22 +10:00

144 lines
6.5 KiB
C++

#pragma once
#include <utility>
#include <vector>
#include <cinttypes>
#include <cstddef>
namespace esphome {
enum Endian { LITTLE, BIG };
/**
* A class modelled on the Java ByteBuffer class. It wraps a vector of bytes and permits putting and getting
* items of various sizes, with an automatically incremented position.
*
* There are three variables maintained pointing into the buffer:
*
* capacity: the maximum amount of data that can be stored - set on construction and cannot be changed
* limit: the limit of the data currently available to get or put
* position: the current insert or extract position
*
* 0 <= position <= limit <= capacity
*
* In addition a mark can be set to the current position with mark(). A subsequent call to reset() will restore
* the position to the mark.
*
* The buffer can be marked to be little-endian (default) or big-endian. All subsequent operations will use that order.
*
* The flip() operation will reset the position to 0 and limit to the current position. This is useful for reading
* data from a buffer after it has been written.
*
*/
class ByteBuffer {
public:
// Default constructor (compatibility with TEMPLATABLE_VALUE)
ByteBuffer() : ByteBuffer(std::vector<uint8_t>()) {}
/**
* Create a new Bytebuffer with the given capacity
*/
ByteBuffer(size_t capacity, Endian endianness = LITTLE)
: data_(std::vector<uint8_t>(capacity)), endianness_(endianness), limit_(capacity){};
/**
* Wrap an existing vector in a ByteBufffer
*/
static ByteBuffer wrap(std::vector<uint8_t> const &data, Endian endianness = LITTLE);
/**
* Wrap an existing array in a ByteBuffer. Note that this will create a copy of the data.
*/
static ByteBuffer wrap(const uint8_t *ptr, size_t len, Endian endianness = LITTLE);
// Convenience functions to create a ByteBuffer from a value
static ByteBuffer wrap(uint8_t value);
static ByteBuffer wrap(uint16_t value, Endian endianness = LITTLE);
static ByteBuffer wrap(uint32_t value, Endian endianness = LITTLE);
static ByteBuffer wrap(uint64_t value, Endian endianness = LITTLE);
static ByteBuffer wrap(int8_t value) { return wrap(static_cast<uint8_t>(value)); }
static ByteBuffer wrap(int16_t value, Endian endianness = LITTLE) {
return wrap(static_cast<uint16_t>(value), endianness);
}
static ByteBuffer wrap(int32_t value, Endian endianness = LITTLE) {
return wrap(static_cast<uint32_t>(value), endianness);
}
static ByteBuffer wrap(int64_t value, Endian endianness = LITTLE) {
return wrap(static_cast<uint64_t>(value), endianness);
}
static ByteBuffer wrap(float value, Endian endianness = LITTLE);
static ByteBuffer wrap(double value, Endian endianness = LITTLE);
static ByteBuffer wrap(bool value) { return wrap(static_cast<uint8_t>(value)); }
// Get an integral value from the buffer, increment position by length
uint64_t get_uint(size_t length);
// Get one byte from the buffer, increment position by 1
uint8_t get_uint8();
// Get a 16 bit unsigned value, increment by 2
uint16_t get_uint16() { return static_cast<uint16_t>(this->get_uint(sizeof(uint16_t))); };
// Get a 24 bit unsigned value, increment by 3
uint32_t get_uint24() { return static_cast<uint32_t>(this->get_uint(3)); };
// Get a 32 bit unsigned value, increment by 4
uint32_t get_uint32() { return static_cast<uint32_t>(this->get_uint(sizeof(uint32_t))); };
// Get a 64 bit unsigned value, increment by 8
uint64_t get_uint64() { return this->get_uint(sizeof(uint64_t)); };
// Signed versions of the get functions
uint8_t get_int8() { return static_cast<int8_t>(this->get_uint8()); };
int16_t get_int16() { return static_cast<int16_t>(this->get_uint(sizeof(int16_t))); }
uint32_t get_int24();
int32_t get_int32() { return static_cast<int32_t>(this->get_uint(sizeof(int32_t))); }
int64_t get_int64() { return static_cast<int64_t>(this->get_uint(sizeof(int64_t))); }
// Get a float value, increment by 4
float get_float();
// Get a double value, increment by 8
double get_double();
// Get a bool value, increment by 1
bool get_bool() { return this->get_uint8(); }
// Get vector of bytes, increment by length
std::vector<uint8_t> get_vector(size_t length);
// Put values into the buffer, increment the position accordingly
// put any integral value, length represents the number of bytes
void put_uint(uint64_t value, size_t length);
void put_uint8(uint8_t value);
void put_uint16(uint16_t value) { this->put_uint(value, sizeof(uint16_t)); }
void put_uint24(uint32_t value) { this->put_uint(value, 3); }
void put_uint32(uint32_t value) { this->put_uint(value, sizeof(uint32_t)); }
void put_uint64(uint64_t value) { this->put_uint(value, sizeof(uint64_t)); }
// Signed versions of the put functions
void put_int8(int8_t value) { this->put_uint8(static_cast<uint8_t>(value)); }
void put_int16(int32_t value) { this->put_uint(static_cast<uint16_t>(value), sizeof(uint16_t)); }
void put_int24(int32_t value) { this->put_uint(static_cast<uint32_t>(value), 3); }
void put_int32(int32_t value) { this->put_uint(static_cast<uint32_t>(value), sizeof(uint32_t)); }
void put_int64(int64_t value) { this->put_uint(static_cast<uint64_t>(value), sizeof(uint64_t)); }
// Extra put functions
void put_float(float value);
void put_double(double value);
void put_bool(bool value) { this->put_uint8(value); }
void put_vector(const std::vector<uint8_t> &value);
inline size_t get_capacity() const { return this->data_.size(); }
inline size_t get_position() const { return this->position_; }
inline size_t get_limit() const { return this->limit_; }
inline size_t get_remaining() const { return this->get_limit() - this->get_position(); }
inline Endian get_endianness() const { return this->endianness_; }
inline void mark() { this->mark_ = this->position_; }
inline void big_endian() { this->endianness_ = BIG; }
inline void little_endian() { this->endianness_ = LITTLE; }
void set_limit(size_t limit);
void set_position(size_t position);
// set position to 0, limit to capacity.
void clear();
// set limit to current position, postition to zero. Used when swapping from write to read operations.
void flip();
// retrieve a pointer to the underlying data.
std::vector<uint8_t> get_data() { return this->data_; };
void rewind() { this->position_ = 0; }
void reset() { this->position_ = this->mark_; }
protected:
ByteBuffer(std::vector<uint8_t> const &data) : data_(data), limit_(data.size()) {}
std::vector<uint8_t> data_;
Endian endianness_{LITTLE};
size_t position_{0};
size_t mark_{0};
size_t limit_{0};
};
} // namespace esphome