esphome/esphome/components/api/api_pb2.h
2021-12-01 08:11:38 +13:00

1084 lines
32 KiB
C++

// This file was automatically generated with a tool.
// See scripts/api_protobuf/api_protobuf.py
#pragma once
#include "proto.h"
namespace esphome {
namespace api {
namespace enums {
enum EntityCategory : uint32_t {
ENTITY_CATEGORY_NONE = 0,
ENTITY_CATEGORY_CONFIG = 1,
ENTITY_CATEGORY_DIAGNOSTIC = 2,
};
enum LegacyCoverState : uint32_t {
LEGACY_COVER_STATE_OPEN = 0,
LEGACY_COVER_STATE_CLOSED = 1,
};
enum CoverOperation : uint32_t {
COVER_OPERATION_IDLE = 0,
COVER_OPERATION_IS_OPENING = 1,
COVER_OPERATION_IS_CLOSING = 2,
};
enum LegacyCoverCommand : uint32_t {
LEGACY_COVER_COMMAND_OPEN = 0,
LEGACY_COVER_COMMAND_CLOSE = 1,
LEGACY_COVER_COMMAND_STOP = 2,
};
enum FanSpeed : uint32_t {
FAN_SPEED_LOW = 0,
FAN_SPEED_MEDIUM = 1,
FAN_SPEED_HIGH = 2,
};
enum FanDirection : uint32_t {
FAN_DIRECTION_FORWARD = 0,
FAN_DIRECTION_REVERSE = 1,
};
enum ColorMode : uint32_t {
COLOR_MODE_UNKNOWN = 0,
COLOR_MODE_ON_OFF = 1,
COLOR_MODE_BRIGHTNESS = 2,
COLOR_MODE_WHITE = 7,
COLOR_MODE_COLOR_TEMPERATURE = 11,
COLOR_MODE_COLD_WARM_WHITE = 19,
COLOR_MODE_RGB = 35,
COLOR_MODE_RGB_WHITE = 39,
COLOR_MODE_RGB_COLOR_TEMPERATURE = 47,
COLOR_MODE_RGB_COLD_WARM_WHITE = 51,
};
enum SensorStateClass : uint32_t {
STATE_CLASS_NONE = 0,
STATE_CLASS_MEASUREMENT = 1,
STATE_CLASS_TOTAL_INCREASING = 2,
};
enum SensorLastResetType : uint32_t {
LAST_RESET_NONE = 0,
LAST_RESET_NEVER = 1,
LAST_RESET_AUTO = 2,
};
enum LogLevel : uint32_t {
LOG_LEVEL_NONE = 0,
LOG_LEVEL_ERROR = 1,
LOG_LEVEL_WARN = 2,
LOG_LEVEL_INFO = 3,
LOG_LEVEL_CONFIG = 4,
LOG_LEVEL_DEBUG = 5,
LOG_LEVEL_VERBOSE = 6,
LOG_LEVEL_VERY_VERBOSE = 7,
};
enum ServiceArgType : uint32_t {
SERVICE_ARG_TYPE_BOOL = 0,
SERVICE_ARG_TYPE_INT = 1,
SERVICE_ARG_TYPE_FLOAT = 2,
SERVICE_ARG_TYPE_STRING = 3,
SERVICE_ARG_TYPE_BOOL_ARRAY = 4,
SERVICE_ARG_TYPE_INT_ARRAY = 5,
SERVICE_ARG_TYPE_FLOAT_ARRAY = 6,
SERVICE_ARG_TYPE_STRING_ARRAY = 7,
};
enum ClimateMode : uint32_t {
CLIMATE_MODE_OFF = 0,
CLIMATE_MODE_HEAT_COOL = 1,
CLIMATE_MODE_COOL = 2,
CLIMATE_MODE_HEAT = 3,
CLIMATE_MODE_FAN_ONLY = 4,
CLIMATE_MODE_DRY = 5,
CLIMATE_MODE_AUTO = 6,
};
enum ClimateFanMode : uint32_t {
CLIMATE_FAN_ON = 0,
CLIMATE_FAN_OFF = 1,
CLIMATE_FAN_AUTO = 2,
CLIMATE_FAN_LOW = 3,
CLIMATE_FAN_MEDIUM = 4,
CLIMATE_FAN_HIGH = 5,
CLIMATE_FAN_MIDDLE = 6,
CLIMATE_FAN_FOCUS = 7,
CLIMATE_FAN_DIFFUSE = 8,
};
enum ClimateSwingMode : uint32_t {
CLIMATE_SWING_OFF = 0,
CLIMATE_SWING_BOTH = 1,
CLIMATE_SWING_VERTICAL = 2,
CLIMATE_SWING_HORIZONTAL = 3,
};
enum ClimateAction : uint32_t {
CLIMATE_ACTION_OFF = 0,
CLIMATE_ACTION_COOLING = 2,
CLIMATE_ACTION_HEATING = 3,
CLIMATE_ACTION_IDLE = 4,
CLIMATE_ACTION_DRYING = 5,
CLIMATE_ACTION_FAN = 6,
};
enum ClimatePreset : uint32_t {
CLIMATE_PRESET_NONE = 0,
CLIMATE_PRESET_HOME = 1,
CLIMATE_PRESET_AWAY = 2,
CLIMATE_PRESET_BOOST = 3,
CLIMATE_PRESET_COMFORT = 4,
CLIMATE_PRESET_ECO = 5,
CLIMATE_PRESET_SLEEP = 6,
CLIMATE_PRESET_ACTIVITY = 7,
};
enum NumberMode : uint32_t {
NUMBER_MODE_AUTO = 0,
NUMBER_MODE_BOX = 1,
NUMBER_MODE_SLIDER = 2,
};
} // namespace enums
class HelloRequest : public ProtoMessage {
public:
std::string client_info{};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
};
class HelloResponse : public ProtoMessage {
public:
uint32_t api_version_major{0};
uint32_t api_version_minor{0};
std::string server_info{};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class ConnectRequest : public ProtoMessage {
public:
std::string password{};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
};
class ConnectResponse : public ProtoMessage {
public:
bool invalid_password{false};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class DisconnectRequest : public ProtoMessage {
public:
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
};
class DisconnectResponse : public ProtoMessage {
public:
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
};
class PingRequest : public ProtoMessage {
public:
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
};
class PingResponse : public ProtoMessage {
public:
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
};
class DeviceInfoRequest : public ProtoMessage {
public:
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
};
class DeviceInfoResponse : public ProtoMessage {
public:
bool uses_password{false};
std::string name{};
std::string mac_address{};
std::string esphome_version{};
std::string compilation_time{};
std::string model{};
bool has_deep_sleep{false};
std::string project_name{};
std::string project_version{};
uint32_t webserver_port{0};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class ListEntitiesRequest : public ProtoMessage {
public:
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
};
class ListEntitiesDoneResponse : public ProtoMessage {
public:
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
};
class SubscribeStatesRequest : public ProtoMessage {
public:
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
};
class ListEntitiesBinarySensorResponse : public ProtoMessage {
public:
std::string object_id{};
uint32_t key{0};
std::string name{};
std::string unique_id{};
std::string device_class{};
bool is_status_binary_sensor{false};
bool disabled_by_default{false};
std::string icon{};
enums::EntityCategory entity_category{};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class BinarySensorStateResponse : public ProtoMessage {
public:
uint32_t key{0};
bool state{false};
bool missing_state{false};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class ListEntitiesCoverResponse : public ProtoMessage {
public:
std::string object_id{};
uint32_t key{0};
std::string name{};
std::string unique_id{};
bool assumed_state{false};
bool supports_position{false};
bool supports_tilt{false};
std::string device_class{};
bool disabled_by_default{false};
std::string icon{};
enums::EntityCategory entity_category{};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class CoverStateResponse : public ProtoMessage {
public:
uint32_t key{0};
enums::LegacyCoverState legacy_state{};
float position{0.0f};
float tilt{0.0f};
enums::CoverOperation current_operation{};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class CoverCommandRequest : public ProtoMessage {
public:
uint32_t key{0};
bool has_legacy_command{false};
enums::LegacyCoverCommand legacy_command{};
bool has_position{false};
float position{0.0f};
bool has_tilt{false};
float tilt{0.0f};
bool stop{false};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class ListEntitiesFanResponse : public ProtoMessage {
public:
std::string object_id{};
uint32_t key{0};
std::string name{};
std::string unique_id{};
bool supports_oscillation{false};
bool supports_speed{false};
bool supports_direction{false};
int32_t supported_speed_count{0};
bool disabled_by_default{false};
std::string icon{};
enums::EntityCategory entity_category{};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class FanStateResponse : public ProtoMessage {
public:
uint32_t key{0};
bool state{false};
bool oscillating{false};
enums::FanSpeed speed{};
enums::FanDirection direction{};
int32_t speed_level{0};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class FanCommandRequest : public ProtoMessage {
public:
uint32_t key{0};
bool has_state{false};
bool state{false};
bool has_speed{false};
enums::FanSpeed speed{};
bool has_oscillating{false};
bool oscillating{false};
bool has_direction{false};
enums::FanDirection direction{};
bool has_speed_level{false};
int32_t speed_level{0};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class ListEntitiesLightResponse : public ProtoMessage {
public:
std::string object_id{};
uint32_t key{0};
std::string name{};
std::string unique_id{};
std::vector<enums::ColorMode> supported_color_modes{};
bool legacy_supports_brightness{false};
bool legacy_supports_rgb{false};
bool legacy_supports_white_value{false};
bool legacy_supports_color_temperature{false};
float min_mireds{0.0f};
float max_mireds{0.0f};
std::vector<std::string> effects{};
bool disabled_by_default{false};
std::string icon{};
enums::EntityCategory entity_category{};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class LightStateResponse : public ProtoMessage {
public:
uint32_t key{0};
bool state{false};
float brightness{0.0f};
enums::ColorMode color_mode{};
float color_brightness{0.0f};
float red{0.0f};
float green{0.0f};
float blue{0.0f};
float white{0.0f};
float color_temperature{0.0f};
float cold_white{0.0f};
float warm_white{0.0f};
std::string effect{};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class LightCommandRequest : public ProtoMessage {
public:
uint32_t key{0};
bool has_state{false};
bool state{false};
bool has_brightness{false};
float brightness{0.0f};
bool has_color_mode{false};
enums::ColorMode color_mode{};
bool has_color_brightness{false};
float color_brightness{0.0f};
bool has_rgb{false};
float red{0.0f};
float green{0.0f};
float blue{0.0f};
bool has_white{false};
float white{0.0f};
bool has_color_temperature{false};
float color_temperature{0.0f};
bool has_cold_white{false};
float cold_white{0.0f};
bool has_warm_white{false};
float warm_white{0.0f};
bool has_transition_length{false};
uint32_t transition_length{0};
bool has_flash_length{false};
uint32_t flash_length{0};
bool has_effect{false};
std::string effect{};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class ListEntitiesSensorResponse : public ProtoMessage {
public:
std::string object_id{};
uint32_t key{0};
std::string name{};
std::string unique_id{};
std::string icon{};
std::string unit_of_measurement{};
int32_t accuracy_decimals{0};
bool force_update{false};
std::string device_class{};
enums::SensorStateClass state_class{};
enums::SensorLastResetType legacy_last_reset_type{};
bool disabled_by_default{false};
enums::EntityCategory entity_category{};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class SensorStateResponse : public ProtoMessage {
public:
uint32_t key{0};
float state{0.0f};
bool missing_state{false};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class ListEntitiesSwitchResponse : public ProtoMessage {
public:
std::string object_id{};
uint32_t key{0};
std::string name{};
std::string unique_id{};
std::string icon{};
bool assumed_state{false};
bool disabled_by_default{false};
enums::EntityCategory entity_category{};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class SwitchStateResponse : public ProtoMessage {
public:
uint32_t key{0};
bool state{false};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class SwitchCommandRequest : public ProtoMessage {
public:
uint32_t key{0};
bool state{false};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class ListEntitiesTextSensorResponse : public ProtoMessage {
public:
std::string object_id{};
uint32_t key{0};
std::string name{};
std::string unique_id{};
std::string icon{};
bool disabled_by_default{false};
enums::EntityCategory entity_category{};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class TextSensorStateResponse : public ProtoMessage {
public:
uint32_t key{0};
std::string state{};
bool missing_state{false};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class SubscribeLogsRequest : public ProtoMessage {
public:
enums::LogLevel level{};
bool dump_config{false};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class SubscribeLogsResponse : public ProtoMessage {
public:
enums::LogLevel level{};
std::string message{};
bool send_failed{false};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class SubscribeHomeassistantServicesRequest : public ProtoMessage {
public:
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
};
class HomeassistantServiceMap : public ProtoMessage {
public:
std::string key{};
std::string value{};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
};
class HomeassistantServiceResponse : public ProtoMessage {
public:
std::string service{};
std::vector<HomeassistantServiceMap> data{};
std::vector<HomeassistantServiceMap> data_template{};
std::vector<HomeassistantServiceMap> variables{};
bool is_event{false};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class SubscribeHomeAssistantStatesRequest : public ProtoMessage {
public:
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
};
class SubscribeHomeAssistantStateResponse : public ProtoMessage {
public:
std::string entity_id{};
std::string attribute{};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
};
class HomeAssistantStateResponse : public ProtoMessage {
public:
std::string entity_id{};
std::string state{};
std::string attribute{};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
};
class GetTimeRequest : public ProtoMessage {
public:
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
};
class GetTimeResponse : public ProtoMessage {
public:
uint32_t epoch_seconds{0};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
};
class ListEntitiesServicesArgument : public ProtoMessage {
public:
std::string name{};
enums::ServiceArgType type{};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class ListEntitiesServicesResponse : public ProtoMessage {
public:
std::string name{};
uint32_t key{0};
std::vector<ListEntitiesServicesArgument> args{};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
};
class ExecuteServiceArgument : public ProtoMessage {
public:
bool bool_{false};
int32_t legacy_int{0};
float float_{0.0f};
std::string string_{};
int32_t int_{0};
std::vector<bool> bool_array{};
std::vector<int32_t> int_array{};
std::vector<float> float_array{};
std::vector<std::string> string_array{};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class ExecuteServiceRequest : public ProtoMessage {
public:
uint32_t key{0};
std::vector<ExecuteServiceArgument> args{};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
};
class ListEntitiesCameraResponse : public ProtoMessage {
public:
std::string object_id{};
uint32_t key{0};
std::string name{};
std::string unique_id{};
bool disabled_by_default{false};
std::string icon{};
enums::EntityCategory entity_category{};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class CameraImageResponse : public ProtoMessage {
public:
uint32_t key{0};
std::string data{};
bool done{false};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class CameraImageRequest : public ProtoMessage {
public:
bool single{false};
bool stream{false};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class ListEntitiesClimateResponse : public ProtoMessage {
public:
std::string object_id{};
uint32_t key{0};
std::string name{};
std::string unique_id{};
bool supports_current_temperature{false};
bool supports_two_point_target_temperature{false};
std::vector<enums::ClimateMode> supported_modes{};
float visual_min_temperature{0.0f};
float visual_max_temperature{0.0f};
float visual_temperature_step{0.0f};
bool legacy_supports_away{false};
bool supports_action{false};
std::vector<enums::ClimateFanMode> supported_fan_modes{};
std::vector<enums::ClimateSwingMode> supported_swing_modes{};
std::vector<std::string> supported_custom_fan_modes{};
std::vector<enums::ClimatePreset> supported_presets{};
std::vector<std::string> supported_custom_presets{};
bool disabled_by_default{false};
std::string icon{};
enums::EntityCategory entity_category{};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class ClimateStateResponse : public ProtoMessage {
public:
uint32_t key{0};
enums::ClimateMode mode{};
float current_temperature{0.0f};
float target_temperature{0.0f};
float target_temperature_low{0.0f};
float target_temperature_high{0.0f};
bool legacy_away{false};
enums::ClimateAction action{};
enums::ClimateFanMode fan_mode{};
enums::ClimateSwingMode swing_mode{};
std::string custom_fan_mode{};
enums::ClimatePreset preset{};
std::string custom_preset{};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class ClimateCommandRequest : public ProtoMessage {
public:
uint32_t key{0};
bool has_mode{false};
enums::ClimateMode mode{};
bool has_target_temperature{false};
float target_temperature{0.0f};
bool has_target_temperature_low{false};
float target_temperature_low{0.0f};
bool has_target_temperature_high{false};
float target_temperature_high{0.0f};
bool has_legacy_away{false};
bool legacy_away{false};
bool has_fan_mode{false};
enums::ClimateFanMode fan_mode{};
bool has_swing_mode{false};
enums::ClimateSwingMode swing_mode{};
bool has_custom_fan_mode{false};
std::string custom_fan_mode{};
bool has_preset{false};
enums::ClimatePreset preset{};
bool has_custom_preset{false};
std::string custom_preset{};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class ListEntitiesNumberResponse : public ProtoMessage {
public:
std::string object_id{};
uint32_t key{0};
std::string name{};
std::string unique_id{};
std::string icon{};
float min_value{0.0f};
float max_value{0.0f};
float step{0.0f};
bool disabled_by_default{false};
enums::EntityCategory entity_category{};
std::string unit_of_measurement{};
enums::NumberMode mode{};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class NumberStateResponse : public ProtoMessage {
public:
uint32_t key{0};
float state{0.0f};
bool missing_state{false};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class NumberCommandRequest : public ProtoMessage {
public:
uint32_t key{0};
float state{0.0f};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
};
class ListEntitiesSelectResponse : public ProtoMessage {
public:
std::string object_id{};
uint32_t key{0};
std::string name{};
std::string unique_id{};
std::string icon{};
std::vector<std::string> options{};
bool disabled_by_default{false};
enums::EntityCategory entity_category{};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class SelectStateResponse : public ProtoMessage {
public:
uint32_t key{0};
std::string state{};
bool missing_state{false};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class SelectCommandRequest : public ProtoMessage {
public:
uint32_t key{0};
std::string state{};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
};
class ListEntitiesButtonResponse : public ProtoMessage {
public:
std::string object_id{};
uint32_t key{0};
std::string name{};
std::string unique_id{};
std::string icon{};
bool disabled_by_default{false};
enums::EntityCategory entity_category{};
std::string device_class{};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
};
class ButtonCommandRequest : public ProtoMessage {
public:
uint32_t key{0};
void encode(ProtoWriteBuffer buffer) const override;
#ifdef HAS_PROTO_MESSAGE_DUMP
void dump_to(std::string &out) const override;
#endif
protected:
bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
};
} // namespace api
} // namespace esphome