esphome/esphome/components/whynter/whynter.cpp

181 lines
5.2 KiB
C++

#include "whynter.h"
#include "esphome/core/log.h"
namespace esphome {
namespace whynter {
static const char *const TAG = "climate.whynter";
const uint16_t BITS = 32;
// Static First Byte
const uint32_t COMMAND_MASK = 0xFF << 24;
const uint32_t COMMAND_CODE = 0x12 << 24;
// Power
const uint32_t POWER_SHIFT = 8;
const uint32_t POWER_MASK = 1 << POWER_SHIFT;
const uint32_t POWER_OFF = 0 << POWER_SHIFT;
// Mode
const uint32_t MODE_SHIFT = 16;
const uint32_t MODE_MASK = 0b1111 << MODE_SHIFT;
const uint32_t MODE_FAN = 0b0001 << MODE_SHIFT;
const uint32_t MODE_DRY = 0b0010 << MODE_SHIFT;
const uint32_t MODE_HEAT = 0b0100 << MODE_SHIFT;
const uint32_t MODE_COOL = 0b1000 << MODE_SHIFT;
// Fan Speed
const uint32_t FAN_SHIFT = 20;
const uint32_t FAN_MASK = 0b111 << FAN_SHIFT;
const uint32_t FAN_HIGH = 0b001 << FAN_SHIFT;
const uint32_t FAN_MED = 0b010 << FAN_SHIFT;
const uint32_t FAN_LOW = 0b100 << FAN_SHIFT;
// Temperature Unit
const uint32_t UNIT_SHIFT = 10;
const uint32_t UNIT_MASK = 1 << UNIT_SHIFT;
// Temperature Value
const uint32_t TEMP_MASK = 0xFF;
const uint32_t TEMP_OFFSET_C = 16;
void Whynter::transmit_state() {
uint32_t remote_state = COMMAND_CODE;
if (this->mode == climate::CLIMATE_MODE_HEAT_COOL)
this->mode = climate::CLIMATE_MODE_COOL;
switch (this->mode) {
case climate::CLIMATE_MODE_FAN_ONLY:
remote_state |= POWER_MASK;
remote_state |= MODE_FAN;
break;
case climate::CLIMATE_MODE_DRY:
remote_state |= POWER_MASK;
remote_state |= MODE_DRY;
break;
case climate::CLIMATE_MODE_HEAT:
remote_state |= POWER_MASK;
remote_state |= MODE_HEAT;
break;
case climate::CLIMATE_MODE_COOL:
remote_state |= POWER_MASK;
remote_state |= MODE_COOL;
break;
case climate::CLIMATE_MODE_OFF:
remote_state |= POWER_OFF;
break;
default:
remote_state |= POWER_OFF;
}
mode_before_ = this->mode;
switch (this->fan_mode.value()) {
case climate::CLIMATE_FAN_LOW:
remote_state |= FAN_LOW;
break;
case climate::CLIMATE_FAN_MEDIUM:
remote_state |= FAN_MED;
break;
case climate::CLIMATE_FAN_HIGH:
remote_state |= FAN_HIGH;
break;
default:
remote_state |= FAN_HIGH;
}
if (fahrenheit_) {
remote_state |= UNIT_MASK;
uint8_t temp =
(uint8_t) clamp<float>(esphome::celsius_to_fahrenheit(this->target_temperature), TEMP_MIN_F, TEMP_MAX_F);
temp = esphome::reverse_bits(temp);
remote_state |= temp;
} else {
uint8_t temp = (uint8_t) roundf(clamp<float>(this->target_temperature, TEMP_MIN_C, TEMP_MAX_C) - TEMP_OFFSET_C);
temp = esphome::reverse_bits(temp);
remote_state |= temp;
}
transmit_(remote_state);
this->publish_state();
}
bool Whynter::on_receive(remote_base::RemoteReceiveData data) {
uint8_t nbits = 0;
uint32_t remote_state = 0;
if (!data.expect_item(this->header_high_, this->header_low_))
return false;
for (nbits = 0; nbits < 32; nbits++) {
if (data.expect_item(this->bit_high_, this->bit_one_low_)) {
remote_state = (remote_state << 1) | 1;
} else if (data.expect_item(this->bit_high_, this->bit_zero_low_)) {
remote_state = (remote_state << 1) | 0;
} else if (nbits == BITS) {
break;
} else {
return false;
}
}
ESP_LOGD(TAG, "Decoded 0x%02X", remote_state);
if ((remote_state & COMMAND_MASK) != COMMAND_CODE)
return false;
if ((remote_state & POWER_MASK) != POWER_MASK) {
this->mode = climate::CLIMATE_MODE_OFF;
} else {
if ((remote_state & MODE_MASK) == MODE_FAN) {
this->mode = climate::CLIMATE_MODE_FAN_ONLY;
} else if ((remote_state & MODE_MASK) == MODE_DRY) {
this->mode = climate::CLIMATE_MODE_DRY;
} else if ((remote_state & MODE_MASK) == MODE_HEAT) {
this->mode = climate::CLIMATE_MODE_HEAT;
} else if ((remote_state & MODE_MASK) == MODE_COOL) {
this->mode = climate::CLIMATE_MODE_COOL;
}
// Temperature
if ((remote_state & UNIT_MASK) == UNIT_MASK) { // Fahrenheit
this->target_temperature = esphome::fahrenheit_to_celsius(esphome::reverse_bits(remote_state & TEMP_MASK) >> 24);
} else { // Celsius
this->target_temperature = (esphome::reverse_bits(remote_state & TEMP_MASK) >> 24) + TEMP_OFFSET_C;
}
// Fan Speed
if ((remote_state & FAN_MASK) == FAN_LOW) {
this->fan_mode = climate::CLIMATE_FAN_LOW;
} else if ((remote_state & FAN_MASK) == FAN_MED) {
this->fan_mode = climate::CLIMATE_FAN_MEDIUM;
} else if ((remote_state & FAN_MASK) == FAN_HIGH) {
this->fan_mode = climate::CLIMATE_FAN_HIGH;
}
}
this->publish_state();
return true;
}
void Whynter::transmit_(uint32_t value) {
ESP_LOGD(TAG, "Sending whynter code: 0x%02X", value);
auto transmit = this->transmitter_->transmit();
auto *data = transmit.get_data();
data->set_carrier_frequency(38000);
data->reserve(2 + BITS * 2u);
data->item(this->header_high_, this->header_low_);
for (uint32_t mask = 1UL << (BITS - 1); mask != 0; mask >>= 1) {
if (value & mask) {
data->item(this->bit_high_, this->bit_one_low_);
} else {
data->item(this->bit_high_, this->bit_zero_low_);
}
}
data->mark(this->bit_high_);
transmit.perform();
}
} // namespace whynter
} // namespace esphome