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https://github.com/esphome/esphome.git
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b266fb37a3
* Fix scheduler with too many cancelled timers * lint * use variable name
271 lines
8.6 KiB
C++
271 lines
8.6 KiB
C++
#include "scheduler.h"
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#include "esphome/core/log.h"
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#include "esphome/core/helpers.h"
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#include <algorithm>
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namespace esphome {
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static const char *TAG = "scheduler";
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static const uint32_t SCHEDULER_DONT_RUN = 4294967295UL;
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static const uint32_t MAX_LOGICALLY_DELETED_ITEMS = 10;
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// Uncomment to debug scheduler
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// #define ESPHOME_DEBUG_SCHEDULER
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void HOT Scheduler::set_timeout(Component *component, const std::string &name, uint32_t timeout,
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std::function<void()> &&func) {
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const uint32_t now = this->millis_();
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if (!name.empty())
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this->cancel_timeout(component, name);
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if (timeout == SCHEDULER_DONT_RUN)
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return;
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ESP_LOGVV(TAG, "set_timeout(name='%s', timeout=%u)", name.c_str(), timeout);
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auto item = make_unique<SchedulerItem>();
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item->component = component;
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item->name = name;
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item->type = SchedulerItem::TIMEOUT;
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item->timeout = timeout;
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item->last_execution = now;
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item->last_execution_major = this->millis_major_;
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item->f = std::move(func);
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item->remove = false;
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this->push_(std::move(item));
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}
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bool HOT Scheduler::cancel_timeout(Component *component, const std::string &name) {
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return this->cancel_item_(component, name, SchedulerItem::TIMEOUT);
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}
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void HOT Scheduler::set_interval(Component *component, const std::string &name, uint32_t interval,
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std::function<void()> &&func) {
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const uint32_t now = this->millis_();
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if (!name.empty())
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this->cancel_interval(component, name);
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if (interval == SCHEDULER_DONT_RUN)
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return;
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// only put offset in lower half
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uint32_t offset = 0;
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if (interval != 0)
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offset = (random_uint32() % interval) / 2;
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ESP_LOGVV(TAG, "set_interval(name='%s', interval=%u, offset=%u)", name.c_str(), interval, offset);
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auto item = make_unique<SchedulerItem>();
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item->component = component;
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item->name = name;
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item->type = SchedulerItem::INTERVAL;
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item->interval = interval;
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item->last_execution = now - offset - interval;
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item->last_execution_major = this->millis_major_;
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if (item->last_execution > now)
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item->last_execution_major--;
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item->f = std::move(func);
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item->remove = false;
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this->push_(std::move(item));
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}
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bool HOT Scheduler::cancel_interval(Component *component, const std::string &name) {
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return this->cancel_item_(component, name, SchedulerItem::INTERVAL);
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}
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optional<uint32_t> HOT Scheduler::next_schedule_in() {
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if (this->empty_())
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return {};
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auto &item = this->items_[0];
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const uint32_t now = this->millis_();
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uint32_t next_time = item->last_execution + item->interval;
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if (next_time < now)
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return 0;
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return next_time - now;
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}
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void ICACHE_RAM_ATTR HOT Scheduler::call() {
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const uint32_t now = this->millis_();
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this->process_to_add();
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#ifdef ESPHOME_DEBUG_SCHEDULER
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static uint32_t last_print = 0;
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if (now - last_print > 2000) {
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last_print = now;
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std::vector<std::unique_ptr<SchedulerItem>> old_items;
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ESP_LOGVV(TAG, "Items: count=%u, now=%u", this->items_.size(), now);
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while (!this->empty_()) {
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auto item = std::move(this->items_[0]);
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const char *type = item->type == SchedulerItem::INTERVAL ? "interval" : "timeout";
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ESP_LOGVV(TAG, " %s '%s' interval=%u last_execution=%u (%u) next=%u (%u)", type, item->name.c_str(),
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item->interval, item->last_execution, item->last_execution_major, item->next_execution(),
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item->next_execution_major());
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this->pop_raw_();
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old_items.push_back(std::move(item));
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}
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ESP_LOGVV(TAG, "\n");
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this->items_ = std::move(old_items);
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}
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#endif // ESPHOME_DEBUG_SCHEDULER
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auto to_remove_was = to_remove_;
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auto items_was = items_.size();
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// If we have too many items to remove
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if (to_remove_ > MAX_LOGICALLY_DELETED_ITEMS) {
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std::vector<std::unique_ptr<SchedulerItem>> valid_items;
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while (!this->empty_()) {
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auto item = std::move(this->items_[0]);
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this->pop_raw_();
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valid_items.push_back(std::move(item));
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}
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this->items_ = std::move(valid_items);
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// The following should not happen unless I'm missing something
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if (to_remove_ != 0) {
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ESP_LOGW(TAG, "to_remove_ was %u now: %u items where %zu now %zu. Please report this", to_remove_was, to_remove_,
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items_was, items_.size());
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to_remove_ = 0;
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}
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}
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while (!this->empty_()) {
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// use scoping to indicate visibility of `item` variable
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{
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// Don't copy-by value yet
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auto &item = this->items_[0];
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if ((now - item->last_execution) < item->interval)
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// Not reached timeout yet, done for this call
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break;
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uint8_t major = item->next_execution_major();
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if (this->millis_major_ - major > 1)
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break;
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// Don't run on failed components
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if (item->component != nullptr && item->component->is_failed()) {
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this->pop_raw_();
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continue;
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}
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#ifdef ESPHOME_LOG_HAS_VERY_VERBOSE
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const char *type = item->type == SchedulerItem::INTERVAL ? "interval" : "timeout";
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ESP_LOGVV(TAG, "Running %s '%s' with interval=%u last_execution=%u (now=%u)", type, item->name.c_str(),
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item->interval, item->last_execution, now);
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#endif
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// Warning: During f(), a lot of stuff can happen, including:
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// - timeouts/intervals get added, potentially invalidating vector pointers
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// - timeouts/intervals get cancelled
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item->f();
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}
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{
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// new scope, item from before might have been moved in the vector
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auto item = std::move(this->items_[0]);
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// Only pop after function call, this ensures we were reachable
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// during the function call and know if we were cancelled.
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this->pop_raw_();
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if (item->remove) {
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// We were removed/cancelled in the function call, stop
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to_remove_--;
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continue;
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}
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if (item->type == SchedulerItem::INTERVAL) {
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if (item->interval != 0) {
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const uint32_t before = item->last_execution;
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const uint32_t amount = (now - item->last_execution) / item->interval;
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item->last_execution += amount * item->interval;
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if (item->last_execution < before)
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item->last_execution_major++;
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}
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this->push_(std::move(item));
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}
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}
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}
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this->process_to_add();
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}
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void HOT Scheduler::process_to_add() {
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for (auto &it : this->to_add_) {
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if (it->remove) {
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continue;
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}
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this->items_.push_back(std::move(it));
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std::push_heap(this->items_.begin(), this->items_.end(), SchedulerItem::cmp);
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}
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this->to_add_.clear();
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}
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void HOT Scheduler::cleanup_() {
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while (!this->items_.empty()) {
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auto &item = this->items_[0];
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if (!item->remove)
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return;
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to_remove_--;
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this->pop_raw_();
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}
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}
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void HOT Scheduler::pop_raw_() {
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std::pop_heap(this->items_.begin(), this->items_.end(), SchedulerItem::cmp);
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this->items_.pop_back();
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}
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void HOT Scheduler::push_(std::unique_ptr<Scheduler::SchedulerItem> item) { this->to_add_.push_back(std::move(item)); }
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bool HOT Scheduler::cancel_item_(Component *component, const std::string &name, Scheduler::SchedulerItem::Type type) {
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bool ret = false;
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for (auto &it : this->items_)
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if (it->component == component && it->name == name && it->type == type && !it->remove) {
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to_remove_++;
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it->remove = true;
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ret = true;
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}
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for (auto &it : this->to_add_)
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if (it->component == component && it->name == name && it->type == type) {
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it->remove = true;
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ret = true;
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}
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return ret;
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}
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uint32_t Scheduler::millis_() {
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const uint32_t now = millis();
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if (now < this->last_millis_) {
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ESP_LOGD(TAG, "Incrementing scheduler major");
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this->millis_major_++;
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}
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this->last_millis_ = now;
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return now;
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}
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bool HOT Scheduler::SchedulerItem::cmp(const std::unique_ptr<SchedulerItem> &a,
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const std::unique_ptr<SchedulerItem> &b) {
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// min-heap
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// return true if *a* will happen after *b*
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uint32_t a_next_exec = a->next_execution();
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uint8_t a_next_exec_major = a->next_execution_major();
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uint32_t b_next_exec = b->next_execution();
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uint8_t b_next_exec_major = b->next_execution_major();
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if (a_next_exec_major != b_next_exec_major) {
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// The "major" calculation is quite complicated.
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// Basically, we need to check if the major value lies in the future or
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//
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// Here are some cases to think about:
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// Format: a_major,b_major -> expected result (a-b, b-a)
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// a=255,b=0 -> false (255, 1)
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// a=0,b=1 -> false (255, 1)
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// a=1,b=0 -> true (1, 255)
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// a=0,b=255 -> true (1, 255)
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uint8_t diff1 = a_next_exec_major - b_next_exec_major;
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uint8_t diff2 = b_next_exec_major - a_next_exec_major;
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return diff1 < diff2;
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}
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return a_next_exec > b_next_exec;
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}
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} // namespace esphome
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