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491f7e96f0
* TFT-LCD ST7789V of ESP32 TTGO. This patch allows you to use TFT-LCD ST7789V of ESP32 TTGO * Lots of polish and a few tweaks * Add test * Add color to core, take 1 * Where did those tabs come from? * Fix lines too long * Added color component * Linted * Rebase, SPI fix, test * Shuffle bits * One more thing...oops * Image type fix...oops * Make display_buffer use Color * Fix BGR/RGB, remove predefined colors * Fix all the things * renamed colors to color * migrate max7219 Co-authored-by: musk95 <musk95@naver.com> Co-authored-by: Guillermo Ruffino <glm.net@gmail.com>
274 lines
7 KiB
C++
274 lines
7 KiB
C++
#include "st7789v.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace st7789v {
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static const char *TAG = "st7789v";
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void ST7789V::setup() {
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ESP_LOGCONFIG(TAG, "Setting up SPI ST7789V...");
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this->spi_setup();
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this->dc_pin_->setup(); // OUTPUT
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this->init_reset_();
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this->write_command_(ST7789_SLPOUT); // Sleep out
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delay(120); // NOLINT
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this->write_command_(ST7789_NORON); // Normal display mode on
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// *** display and color format setting ***
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this->write_command_(ST7789_MADCTL);
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this->write_data_(ST7789_MADCTL_COLOR_ORDER);
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// JLX240 display datasheet
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this->write_command_(0xB6);
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this->write_data_(0x0A);
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this->write_data_(0x82);
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this->write_command_(ST7789_COLMOD);
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this->write_data_(0x55);
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delay(10);
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// *** ST7789V Frame rate setting ***
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this->write_command_(ST7789_PORCTRL);
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this->write_data_(0x0c);
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this->write_data_(0x0c);
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this->write_data_(0x00);
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this->write_data_(0x33);
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this->write_data_(0x33);
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this->write_command_(ST7789_GCTRL); // Voltages: VGH / VGL
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this->write_data_(0x35);
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// *** ST7789V Power setting ***
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this->write_command_(ST7789_VCOMS);
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this->write_data_(0x28); // JLX240 display datasheet
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this->write_command_(ST7789_LCMCTRL);
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this->write_data_(0x0C);
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this->write_command_(ST7789_VDVVRHEN);
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this->write_data_(0x01);
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this->write_data_(0xFF);
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this->write_command_(ST7789_VRHS); // voltage VRHS
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this->write_data_(0x10);
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this->write_command_(ST7789_VDVS);
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this->write_data_(0x20);
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this->write_command_(ST7789_FRCTRL2);
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this->write_data_(0x0f);
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this->write_command_(ST7789_PWCTRL1);
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this->write_data_(0xa4);
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this->write_data_(0xa1);
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// *** ST7789V gamma setting ***
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this->write_command_(ST7789_PVGAMCTRL);
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this->write_data_(0xd0);
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this->write_data_(0x00);
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this->write_data_(0x02);
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this->write_data_(0x07);
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this->write_data_(0x0a);
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this->write_data_(0x28);
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this->write_data_(0x32);
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this->write_data_(0x44);
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this->write_data_(0x42);
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this->write_data_(0x06);
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this->write_data_(0x0e);
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this->write_data_(0x12);
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this->write_data_(0x14);
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this->write_data_(0x17);
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this->write_command_(ST7789_NVGAMCTRL);
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this->write_data_(0xd0);
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this->write_data_(0x00);
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this->write_data_(0x02);
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this->write_data_(0x07);
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this->write_data_(0x0a);
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this->write_data_(0x28);
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this->write_data_(0x31);
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this->write_data_(0x54);
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this->write_data_(0x47);
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this->write_data_(0x0e);
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this->write_data_(0x1c);
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this->write_data_(0x17);
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this->write_data_(0x1b);
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this->write_data_(0x1e);
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this->write_command_(ST7789_INVON);
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// Clear display - ensures we do not see garbage at power-on
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this->draw_filled_rect_(0, 0, 239, 319, 0x0000);
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delay(120); // NOLINT
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this->write_command_(ST7789_DISPON); // Display on
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delay(120); // NOLINT
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backlight_(true);
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this->init_internal_(this->get_buffer_length_());
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memset(this->buffer_, 0x00, this->get_buffer_length_());
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}
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void ST7789V::dump_config() {
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LOG_DISPLAY("", "SPI ST7789V", this);
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LOG_PIN(" CS Pin: ", this->cs_);
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LOG_PIN(" DC Pin: ", this->dc_pin_);
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LOG_PIN(" Reset Pin: ", this->reset_pin_);
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LOG_PIN(" B/L Pin: ", this->backlight_pin_);
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LOG_UPDATE_INTERVAL(this);
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}
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float ST7789V::get_setup_priority() const { return setup_priority::PROCESSOR; }
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void ST7789V::update() {
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this->do_update_();
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this->write_display_data();
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}
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void ST7789V::loop() {}
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void ST7789V::write_display_data() {
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uint16_t x1 = 52; // _offsetx
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uint16_t x2 = 186; // _offsetx
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uint16_t y1 = 40; // _offsety
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uint16_t y2 = 279; // _offsety
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this->enable();
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// set column(x) address
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this->dc_pin_->digital_write(false);
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this->write_byte(ST7789_CASET);
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this->dc_pin_->digital_write(true);
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this->write_addr_(x1, x2);
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// set page(y) address
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this->dc_pin_->digital_write(false);
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this->write_byte(ST7789_RASET);
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this->dc_pin_->digital_write(true);
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this->write_addr_(y1, y2);
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// write display memory
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this->dc_pin_->digital_write(false);
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this->write_byte(ST7789_RAMWR);
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this->dc_pin_->digital_write(true);
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this->write_array(this->buffer_, this->get_buffer_length_());
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this->disable();
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}
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void ST7789V::init_reset_() {
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if (this->reset_pin_ != nullptr) {
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this->reset_pin_->setup();
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this->reset_pin_->digital_write(true);
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delay(1);
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// Trigger Reset
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this->reset_pin_->digital_write(false);
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delay(10);
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// Wake up
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this->reset_pin_->digital_write(true);
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}
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}
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void ST7789V::backlight_(bool onoff) {
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if (this->backlight_pin_ != nullptr) {
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this->backlight_pin_->setup();
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this->backlight_pin_->digital_write(onoff);
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}
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}
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void ST7789V::write_command_(uint8_t value) {
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this->enable();
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this->dc_pin_->digital_write(false);
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this->write_byte(value);
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this->dc_pin_->digital_write(true);
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this->disable();
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}
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void ST7789V::write_data_(uint8_t value) {
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this->dc_pin_->digital_write(true);
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this->enable();
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this->write_byte(value);
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this->disable();
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}
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void ST7789V::write_addr_(uint16_t addr1, uint16_t addr2) {
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static uint8_t BYTE[4];
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BYTE[0] = (addr1 >> 8) & 0xFF;
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BYTE[1] = addr1 & 0xFF;
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BYTE[2] = (addr2 >> 8) & 0xFF;
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BYTE[3] = addr2 & 0xFF;
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this->dc_pin_->digital_write(true);
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this->write_array(BYTE, 4);
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}
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void ST7789V::write_color_(uint16_t color, uint16_t size) {
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static uint8_t BYTE[1024];
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int index = 0;
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for (int i = 0; i < size; i++) {
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BYTE[index++] = (color >> 8) & 0xFF;
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BYTE[index++] = color & 0xFF;
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}
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this->dc_pin_->digital_write(true);
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return write_array(BYTE, size * 2);
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}
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int ST7789V::get_height_internal() {
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return 240; // 320;
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}
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int ST7789V::get_width_internal() {
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return 135; // 240;
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}
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size_t ST7789V::get_buffer_length_() {
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return size_t(this->get_width_internal()) * size_t(this->get_height_internal()) * 2;
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}
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// Draw a filled rectangle
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// x1: Start X coordinate
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// y1: Start Y coordinate
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// x2: End X coordinate
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// y2: End Y coordinate
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// color: color
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void ST7789V::draw_filled_rect_(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color) {
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// ESP_LOGD(TAG,"offset(x)=%d offset(y)=%d",dev->_offsetx,dev->_offsety);
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this->enable();
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this->dc_pin_->digital_write(false);
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this->write_byte(ST7789_CASET); // set column(x) address
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this->dc_pin_->digital_write(true);
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this->write_addr_(x1, x2);
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this->dc_pin_->digital_write(false);
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this->write_byte(ST7789_RASET); // set Page(y) address
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this->dc_pin_->digital_write(true);
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this->write_addr_(y1, y2);
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this->dc_pin_->digital_write(false);
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this->write_byte(ST7789_RAMWR); // begin a write to memory
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this->dc_pin_->digital_write(true);
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for (int i = x1; i <= x2; i++) {
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uint16_t size = y2 - y1 + 1;
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this->write_color_(color, size);
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}
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this->disable();
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}
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void HOT ST7789V::draw_absolute_pixel_internal(int x, int y, Color color) {
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if (x >= this->get_width_internal() || x < 0 || y >= this->get_height_internal() || y < 0)
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return;
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auto color565 = color.to_rgb_565();
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uint16_t pos = (x + y * this->get_width_internal()) * 2;
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this->buffer_[pos++] = (color565 >> 8) & 0xff;
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this->buffer_[pos] = color565 & 0xff;
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}
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} // namespace st7789v
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} // namespace esphome
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