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6682c43dfa
## Description: Move esphome-core codebase into esphome (and a bunch of other refactors). See https://github.com/esphome/feature-requests/issues/97 Yes this is a shit ton of work and no there's no way to automate it :( But it will be worth it 👍 Progress: - Core support (file copy etc): 80% - Base Abstractions (light, switch): ~50% - Integrations: ~10% - Working? Yes, (but only with ported components). Other refactors: - Moves all codegen related stuff into a single class: `esphome.codegen` (imported as `cg`) - Rework coroutine syntax - Move from `component/platform.py` to `domain/component.py` structure as with HA - Move all defaults out of C++ and into config validation. - Remove `make_...` helpers from Application class. Reason: Merge conflicts with every single new integration. - Pointer Variables are stored globally instead of locally in setup(). Reason: stack size limit. Future work: - Rework const.py - Move all `CONF_...` into a conf class (usage `conf.UPDATE_INTERVAL` vs `CONF_UPDATE_INTERVAL`). Reason: Less convoluted import block - Enable loading from `custom_components` folder. **Related issue (if applicable):** https://github.com/esphome/feature-requests/issues/97 **Pull request in [esphome-docs](https://github.com/esphome/esphome-docs) with documentation (if applicable):** esphome/esphome-docs#<esphome-docs PR number goes here> ## Checklist: - [ ] The code change is tested and works locally. - [ ] Tests have been added to verify that the new code works (under `tests/` folder). If user exposed functionality or configuration variables are added/changed: - [ ] Documentation added/updated in [esphomedocs](https://github.com/OttoWinter/esphomedocs).
41 lines
1.3 KiB
C++
41 lines
1.3 KiB
C++
#pragma once
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#include "esphome/core/component.h"
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#include "esphome/components/output/float_output.h"
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#include "esphome/components/light/light_output.h"
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namespace esphome {
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namespace cwww {
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class CWWWLightOutput : public light::LightOutput {
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public:
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CWWWLightOutput(output::FloatOutput *cold_white, output::FloatOutput *warm_white, float cold_white_temperature,
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float warm_white_temperature)
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: cold_white_(cold_white),
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warm_white_(warm_white),
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cold_white_temperature_(cold_white_temperature),
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warm_white_temperature_(warm_white_temperature) {}
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light::LightTraits get_traits() override {
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auto traits = light::LightTraits();
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traits.set_supports_brightness(true);
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traits.set_supports_rgb(false);
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traits.set_supports_rgb_white_value(false);
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traits.set_supports_color_temperature(true);
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return traits;
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}
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void write_state(light::LightState *state) override {
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float cwhite, wwhite;
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state->current_values_as_cwww(&cwhite, &wwhite);
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this->cold_white_->set_level(cwhite);
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this->warm_white_->set_level(wwhite);
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}
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protected:
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output::FloatOutput *cold_white_;
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output::FloatOutput *warm_white_;
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float cold_white_temperature_;
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float warm_white_temperature_;
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};
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} // namespace cwww
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} // namespace esphome
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