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53 lines
1.8 KiB
C++
53 lines
1.8 KiB
C++
#pragma once
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#include "esphome/core/automation.h"
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#include "climate.h"
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namespace esphome {
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namespace climate {
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template<typename... Ts> class ControlAction : public Action<Ts...> {
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public:
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explicit ControlAction(Climate *climate) : climate_(climate) {}
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TEMPLATABLE_VALUE(ClimateMode, mode)
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TEMPLATABLE_VALUE(float, target_temperature)
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TEMPLATABLE_VALUE(float, target_temperature_low)
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TEMPLATABLE_VALUE(float, target_temperature_high)
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TEMPLATABLE_VALUE(bool, away)
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TEMPLATABLE_VALUE(ClimateFanMode, fan_mode)
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TEMPLATABLE_VALUE(std::string, custom_fan_mode)
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TEMPLATABLE_VALUE(ClimatePreset, preset)
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TEMPLATABLE_VALUE(std::string, custom_preset)
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TEMPLATABLE_VALUE(ClimateSwingMode, swing_mode)
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void play(Ts... x) override {
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auto call = this->climate_->make_call();
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call.set_mode(this->mode_.optional_value(x...));
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call.set_target_temperature(this->target_temperature_.optional_value(x...));
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call.set_target_temperature_low(this->target_temperature_low_.optional_value(x...));
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call.set_target_temperature_high(this->target_temperature_high_.optional_value(x...));
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if (away_.has_value()) {
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call.set_preset(away_.value(x...) ? CLIMATE_PRESET_AWAY : CLIMATE_PRESET_HOME);
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}
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call.set_fan_mode(this->fan_mode_.optional_value(x...));
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call.set_fan_mode(this->custom_fan_mode_.optional_value(x...));
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call.set_preset(this->preset_.optional_value(x...));
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call.set_preset(this->custom_preset_.optional_value(x...));
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call.set_swing_mode(this->swing_mode_.optional_value(x...));
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call.perform();
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}
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protected:
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Climate *climate_;
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};
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class StateTrigger : public Trigger<> {
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public:
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StateTrigger(Climate *climate) {
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climate->add_on_state_callback([this]() { this->trigger(); });
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}
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};
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} // namespace climate
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} // namespace esphome
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