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https://github.com/esphome/esphome.git
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0d1028be2e
Co-authored-by: Maurice Makaay <mmakaay1@xs4all.net>
63 lines
1.9 KiB
C++
63 lines
1.9 KiB
C++
#pragma once
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#include <string>
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#include <cstdint>
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namespace esphome {
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enum EntityCategory : uint8_t {
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ENTITY_CATEGORY_NONE = 0,
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ENTITY_CATEGORY_CONFIG = 1,
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ENTITY_CATEGORY_DIAGNOSTIC = 2,
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};
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// The generic Entity base class that provides an interface common to all Entities.
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class EntityBase {
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public:
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EntityBase() : EntityBase("") {}
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explicit EntityBase(std::string name);
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// Get/set the name of this Entity
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const std::string &get_name() const;
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void set_name(const std::string &name);
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// Get the sanitized name of this Entity as an ID. Caching it internally.
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const std::string &get_object_id();
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// Get the unique Object ID of this Entity
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uint32_t get_object_id_hash();
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// Get/set whether this Entity should be hidden from outside of ESPHome
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bool is_internal() const;
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void set_internal(bool internal);
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// Check if this object is declared to be disabled by default.
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// That means that when the device gets added to Home Assistant (or other clients) it should
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// not be added to the default view by default, and a user action is necessary to manually add it.
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bool is_disabled_by_default() const;
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void set_disabled_by_default(bool disabled_by_default);
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// Get/set the entity category.
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EntityCategory get_entity_category() const;
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void set_entity_category(EntityCategory entity_category);
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// Get/set this entity's icon
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const std::string &get_icon() const;
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void set_icon(const std::string &name);
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protected:
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/// The hash_base() function has been deprecated. It is kept in this
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/// class for now, to prevent external components from not compiling.
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virtual uint32_t hash_base() { return 0L; }
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void calc_object_id_();
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std::string name_;
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std::string object_id_;
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std::string icon_;
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uint32_t object_id_hash_;
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bool internal_{false};
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bool disabled_by_default_{false};
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EntityCategory entity_category_{ENTITY_CATEGORY_NONE};
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};
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} // namespace esphome
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